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Hey there everyone. This’ll be my second blog where three experiments will be the focus instead of one. Like the first time, the reason for this is that these experiments don’t really have much to go by, even in their own episodes. Because of this, there just wouldn’t be enough to write about when only focusing on one. With that in mind, I hope you all still enjoy.
I will be talking about experiments 601, 606, and 303. The names Lilo has given them are Kixx, Holio, and Amnesio respectively. While they’re all different from there appearance, abilities, and personalities, they do have two things in common. Sadly, one is that they are easily forgettable. While looking them up, the only one I had some remembrance of was Kixx and even then I don’t know how that is. It’s not that they are bad experiments. This is where they have the second thing in common. The plot for their episodes don’t do much for them. Let me explain.
First lets take a look at Kixx, experiment 601. He was created with the purpose of combat in mind. He has knowledge of kickboxing, super strength, and two sets of arms to fully use them. Kixx would have been a great experiment until you realize that his personality is that of a bully. He’s the muscle guy who beats people up and laughs at their misery. Heck, that’s what he does in the beginning of his episode.
It only keeps going downhill for 601 when knowing that his episode is for Stitch to overcome something. In the series, there are some episodes where Stitch becomes too cocky with himself or is somehow weakened. From this, it’s made that he loses against the first encounter with the experiment for the episode. This is what happened in Kixx’s episode and it was on the second option. For some reason, and this is what happens in the episodes, eating macadamia nuts and a tennis shoe together causes Stitch to somewhat forget how to fight. I wish I was making this up, but that’s what they give us. So Stitch has to learn things and he wins his next encounter with Kixx… that’s about it.
Next is experiment 606, Holio. He has the ability to turn into a blackhole and then revert when he pleases. He is also one of the more calmer experiment. Unlike Kixx who enjoys the suffering of others, Holio showed that he felt bad when he had done something wrong… and… that’s it… I’m not joking that’s all there is to talk about this one. Watch his episode and see for yourself.
Last is Amnesio, experiment 303. Okay, let me just say this. Out of the three, Amnesio is the only one that no memory of it existing came up for me. I said that Kixx was the only one that I could remember. With Holio, as I watched the episode, there was a bit of a feeling. With Amnesio, nothing. Which is fitting seeing that he’s able to erase his victims memories. This would be a cool experiment to talk about… if his ability didn’t make everything else more enjoyable them him.
Think about it, following characters that have no idea who they are. Instead of knowing what they’re going to do because that’s them, they do things you weren’t expecting. It’s more fun to watch them over the experiment that made them that way. As for 303’s personality, there just isn’t any. I think this is the first experiment that was like this.
I wanted to speak about each of them before saying what they one true place of belonging is. For Kixx, it’s at a gym, where he is a personal trainer and even has a few work out videos. Okay, that seems about right. For Holio, it’s cleaning up debris from construction sights… okay. For Amnesio… he doesn't get one. The bad guys get him… and the episode ends in a way that suppose to be funny.
Again, they are not bad experiments. I just feel like they were placed in situations that made things rough for them to be popular. I placed them together because I wanted to mostly see what you guys thought. Be honest with me here. If you watched the show, and based off the other experiments I’ve already spoken on, do you remember these three? Amnesio has to be real because I don’t remember him. Unless they were just going by what he can do. If that being the case, they did a good job.
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Lilo & Stitch: The Series » Lilo & Stitch: The Series #106 - Holio: Experiment 606 released by Disney on October 12, 2003.
Holio: Experiment 606 last edited by cloudguy on 01/28/22 02:49AM View full history
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Pilot film | Seasons: 1 2 | Finale film | Main
Phantasmo (experiment 375) [1.02], clip (experiment 177) [1.03], mr. stenchy (experiment 254) [1.04], holio (experiment 606) [1.05], spooky (experiment 300) [1.06: halloween special], cannonball (experiment 520) [1.07], yapper (experiment 007 a.k.a. gigi) [1.08], yin-yang (experiments 501 & 502 a.k.a. yin and yang) [1.09], kixx (experiment 601) [1.10], splodyhead (experiment 619) [1.11], amnesio (experiment 303) [1.12], swirly (experiment 383) [1.13], fibber (experiment 032) [1.14], tank (experiment 586) [1.15], sprout (experiment 509) [1.16], elastico (experiment 345) [1.17], yaarp (experiment 613) [1.18], experiment 627 [1.19: thanksgiving special], the asteroid [1.20], topper (experiment 025) [1.21: christmas special], melty (experiment 228) [1.22], houdini (experiment 604) [1.23], sinker (experiment 602) [1.24], nosy (experiment 199) [1.25], finder (experiment 158) [1.26], slushy (experiment 523) [1.27], dupe (experiment 344) [1.28], shortstuff (experiment 297) [1.29], angel (experiment 624) [1.30], felix (experiment 010, also called "oscar") [1.31], poxy (experiment 222) [1.32], hunkahunka (experiment 323) [1.33: valentine's day special], sample (experiment 258) [1.34], babyfier (experiment 151) [1.35], bonnie & clyde (experiments 149 & 150) [1.36], slugger (experiment 608) [1.37], bad stitch [1.38], drowsy (experiment 360) [1.39], external links.
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Many of Stitch's "cousins" are featured in this group photo taken at the end of Leroy & Stitch.
Experiments , also referred to as Stitch's cousins , are fictional genetically-engineered alien creatures in Disney's Lilo & Stitch franchise. In the franchise's fictional universe, they are creations of Kweltikwan biogeneticist (and self-proclaimed "ice spice genius") Dr. Jumba Jookiba , who made them with the shady funding of his former partner-in-crime (and one of the franchise's characters) Dr. Jacques von Hämsterviel . The most famous of these experiments is Experiment 626, better known as the franchise's half-namesake Stitch .
The idea of the experiments were partly conceived by Lilo & Stitch director and writer Chris Sanders during the development of the film's story. Initially, Stitch was just an alien creature who crash-landed in a forest on Earth. In later developments, he was meant to be the leader of an intergalactic criminal gang and Jumba was one of his former cronies sent by the Intergalactic Council to capture him. However, test audience responses to early versions of the film resulted in the change of Stitch and Jumba's relationship to that of creation and creator, respectively.
The genetic experiments other than Stitch were initially shown in prequel comics released in Disney Adventures magazine, which despite being made non-canonical after the 2005 release of Lilo & Stitch 2: Stitch Has a Glitch , are notable for introducing an early version of later major franchise character Experiment 625, also known as Reuben. Another early instance of a pre-626 experiment appearing came in the PlayStation 2 prequel video game, Disney's Stitch: Experiment 626 , released two days before Lilo & Stitch 's theatrical release. This game featured Experiment 621 (also known as "Chopsuey" after Leroy & Stitch ), a skinny green experiment who was featured as an antagonist. The video game was also later retconned by Lilo & Stitch 2 .
The experiments in general made their formal debut in the 2003 direct-to-video sequel Stitch! The Movie , which serves as the pilot to the Disney Channel and ABC animated series, Lilo & Stitch: The Series , in which they are featured as the main plot devices. In the series, Stitch and his best friend Lilo Pelekai must find the experiments who were scattered around Kauai as dehydrated pods that activate when the come in contact with water (as seen in Stitch! The Movie ). The duo capture, name, and rehabilitate the other experiments so that they use their powers to become productive members of society instead of the destructive creatures that Jumba initially intended them to be. Thanks to Lilo's influence, Stitch, inspired by Hawaiian terminology, calls almost every one of the experiments his "cousins" (with the notable exception of Experiment 624/Angel, who becomes his girlfriend instead) and sees them all as part of his ʻohana (family). By the end of the final Lilo & Stitch film Leroy & Stitch , Lilo and Stitch would successfully reform all 625 experiments, up to and including Stitch's immediate predecessor Experiment 625/Reuben, who served as a reluctant sidekick to secondary antagonist Gantu throughout the show. During the series and Leroy & Stitch , Jumba also creates three more experiments after Stitch: Experiment 627 (also known as "Evile" to the Lilo & Stitch fanbase), Experiment 628, and Leroy (eventually designated Experiment 629 in 2020 via spin-off manga Stitch & the Samurai ). However, none of these experiments were rehabilitated; 627 could not be turned good and was dehydrated back into pod form, 628 was never activated, and Leroy and his clones were shut down thanks to a fail-safe and were sent to prison.
Biology [ ].
Due to different experiments' original purposes, the majority of experiments each have a unique appearance, powers, and weaknesses. Though all experiments have unique capabilities and functions, most of them have some abilities in common due to Jumba reusing DNA from one experiment as a prototype for a different experiment, like the similarities of body shape, appearance, and even for powers like in the case of Jumba reusing some of Twang (021)'s DNA in the creation of Bragg (145), granting the latter musical ability. Most seem capable of scaling walls like a gecko (as Stitch frequently does); many are able to grow and retract an extra pair of arms. Since they are genetic experiments each created with multiple kinds of DNA that Jumba sampled throughout the galaxy, they all age quite differently than creatures on Earth as seen with Lilo and the rest of humanity when time is lapsed twenty years in "Skip".
It is also shown that some experiments' powers (such as Mr. Stenchy (254) 's cuteness, and Checkers (029) 's hypnotic effect) do not affect other experiments, possibly so that these powers do not prevent other experiments from carrying out their primary functions. If affected by other experiments' powers, it might be temporary as Stitch managed to recover from Drowsy (360)'s sleep-inducing program without being exposed to water. Though Angel (624) primarily reverts other experiments (before her time) to evil, Amnesio (303) and Retro (210) can do so as well.
Additionally, it is shown that when an experiment is dehydrated, they will deactivate and turn into a small orb called an experiment pod. If an experiment pod gets wet, the experiment will be reactivated and released. According to Jumba, a home food dehydrator is the only known method of deactivating an experiment a second time.
On numerous occasions, it has been shown that most, if not all, of the experiments have an intentional imperfection added to their design by Jumba: a "fail-safe" of some sort. These imperfections were presumably added in by Jumba in the event his experiments ran out of control, in order to provide him with a way of stopping them in their tracks. Even his most powerful experiments, like 627 and Leroy , both had their own intentional imperfection, with an overreactive sense of humor and the song " Aloha ʻOe " being their respective imperfections.
Upon each experiment's creation, it is important that their molecules be charged. If an experiment's molecules are not fully charged, about a year after their creation, they will suffer glitches, during which they will experience seizures and temporarily revert to their original programming. If the molecular charging process is not completed, these glitches will eventually burn out the experiment's circuits and kill them.
The first digit of the experiment numbers reflect what series of experiment they belong to. The official series of experiments, as stated by Jess Winfield, one of the executive producers, are as follows:
For the most part, the colors of the experiment pods correspond to the series numbers; however, some of the pods are colored incorrectly.
0-series: jumba's test batch, including many household helpers [ ].
000 | Blue | A purple version of Stitch with the same abilities, but he is turning into a black, cyborg experiment, part machine part alien. His alien form resembles a cross between some sort of lizard, and koala (and robot) with bat-like face. He has two cyborg arms, three spider-like legs, and half-helmet (right half of his face is metal) with big black cyclopic-like right eye from some unknown incident. His cyborg arms serve many purposes such as cybernatic wiry rope, laser guns, forked harpoon, and welding tool, and his cyborg eye has zoom functions and improves his aim. He is an evil experiment that is a cyborg version of Stitch. He then attempts to put an early ending to their emerging rivalry by proceeding in kidnapping Angel. He is voiced by Paul St. Peter. | ||
001 | Red | A small purple experiment with a white lower jaw and chest, three wobbly legs, two stubby little arms and two floppy antennae with two rings on each antenna. Seen in pod form in "Drowsy". Designed to zap a green ray from his antennae to change the size of objects. His picture appears on the wall of Jumba's lab in , along with several other pictures of Jumba and Dr. Hämsterviel's early accomplishments. Number used for Plasmoid in "The Origin of Stitch". | 137, | |
002 | Purple | A purple opossum-like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In , his nose is dark purple). Designed to double-dip food. His one true place is with Mrs. Hasagawa as one of her "cats". He somehow changed in size in . Number used for Heat in "The Origin of Stitch". | The Origin of Stitch 220a, | |
003 | Green | Seen in pod form in Stitch! The Movie. Designed to annoy Jumba's neighbors by asking repetitive questions like "How come?" and "Why?". Number used for Kixx in "The Origin of Stitch". | ||
004 | White | Designed to act like a parrot and annoy people with a shrill shriek. | ||
005 | Purple | Seen in pod form in Stitch! The Movie. Designed to move Jumba's heavy equipment. | ||
006 | White | Designed to make you walk on all fours. | ||
007 | White | (also known as "Yapper") | A white Shih Tzu-like experiment with a purple bow. Designed to annoy people with her constant barking. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Because of her appearance and behavior, 007 was adopted by Mertle and wasn't recognized as an experiment until Jumba saw her. Her episode is named "Yapper" after the nickname Lilo gave her, but she is officially "Gigi" on the experiment name list in . Her one true place is with Mertle as her pet. In , it is revealed that she can speak English very well. At the end of the movie, Mertle joins Lilo and Stitch's because Gigi wants to be in it with the rest of Jumba's experiments. She is voiced by Tress MacNeille. | 108, 118, 209, |
008 | Red | Designed to smother people in caramel. | ||
009 | Red | A small orange and caramel-colored monkey-like experiment with two pink orbs on the top of his head and three stubby multi-colored antennae. Pop has a tan face and stomach and a small red nose, as well as yellow markings on his rear and back. Pop's tail is a pump which he uses to blow up pink balloons which reform on his tail after they pop. He is designed to use his tail to blow up a balloon to the size of the room he is in, then popping the balloon, discombobulating those involved near the explosion of the balloon and causing frizzy hair. | Stitch!,Leroy & Stitch | |
010 | Green | A green anteater-like experiment with a small body, mouth, arms and legs, a thin tail with a brushy fuzz at the end, a vacuum-like trunk that can fire lasers, dark eyes, short ears, and three dark-tipped spines. Seen in pod form in Designed to sterilize, disinfect, and clean everything in sight. However, he had a problem with doing these tasks: he threw anything away, assuming it was trash, and tried to "sterilize" anyone, assuming they were germs. 010 was upgraded to try to be less of a neat-freak. Instead, he turned into a dirt-maker (renamed Oscar), so Lilo gave him to Gantu. Gantu sent 010 to Hämsterviel, who didn't like him and sent him back. Gantu set him free, and Lilo and Stitch found him. Later, after he was upgraded, they sent him to Gantu, who sent him to Hämsterviel, who sent him to Gantu when Woops almost broke his cover. Felix/Oscar was rescued later in "Snafu." The only thing that 010 can say with both of his upgrades is dirty, but with Felix he says it disgustedly, while with Oscar he says it happily. Both of 010's names are a reference to the main characters of . He is voiced by Tress MacNeille. | 131, 224, 226, | |
011 | Green | Seen in pod form in Designed to spill ink on everything. | ||
012 | Green | Designed to keep Jumba's lab insulated and make for Jumba a sunny day. | ||
013 | Green | Designed to make people grow more hair. | ||
014 | Yellow | A tan gourd-shaped experiment with a large opening at the top of his head. Designed to pop popcorn. His one true place is in a movie theater. He was mentioned in "Angel" when Jumba falsely said, "624 is harmless experiment. Designed to...pop popcorn for Jumba's movie night." | ||
015 | Green | Seen in pod form in Stitch!. Designed to be a rug that trips you as you walk over him. | ||
016 | Purple | Seen in pod form in Stitch! The Movie. Designed to make frozen treats for Jumba. | , Stitch!, The Movie | |
017 | Yellow | Seen in pod form in Stitch! The Movie. Designed to take lids off containers. | ||
018 | Green | Designed to be a hockey puck that never misses the goal, and never goes in the opposing team's goal. | ||
019 | White | Seen in pod form in . Pod says 19 instead of 019. Designed to drop things. | ||
020 | Red | A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw boater hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. Designed to be able to sell anything to anyone. Lilo used him to get ahead in the chocolate bar selling contest/fundraiser, but Mertle took him. When Lilo took him back, Mertle took him back again. Lilo tried to take him back once more, but found out Mertle sold him to Reuben. Slick was rescued, but Lilo had to give up the contest by giving her last chocolate bar to Gantu as a swap for Slick. His one true place is at a fundraiser, following which he began working for charity, not profit. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help. He is voiced by Jeff Bennett. | 205, 217, | |
021 | White | Seen in pod form in "Houdini". Designed to annoy people by playing folk music of Jumba's home planet. | ||
022 | Red | A dark-green, seahorse-like experiment with lips shaped like a donut. Designed to shoot donuts out of his mouth that restrain movements. | S | |
023 | Blue | Designed to spin at high speeds making you feel dizzy. | ||
024 | Purple | A purple heavy-set experiment with a purple nose. Designed to turn objects into ham. She was activated when Mrs. Hasagawa's cats were activated, as indicated by Gantu's experiment computer, but did not physically appear in the episode. She was referred to in Remmy when Pleakley said, "Is that the one that turns everything into ham?" | 215, 220, Leroy & Stitch | |
025 | White | A small yellow star-shaped creature with a little antenna on his head. Designed to be a beacon to signal the alien attack fleet, but the official Disney website states his purpose is to keep people awake with his bright light. Topper is given to a little girl as a Christmas present, then placed atop the local Christmas tree and emits a light so bright that aliens from other galaxies can see him from Earth. His number is a reference to Christmas Day (December 25). He is voiced by Tress MacNeille. | 114, 132, | |
026 | Green | A small yellow experiment. Designed to grab hot plates and other dangerous/fragile materials for Jumba, and make you obsessed with chess, but Jumba accidentally added shrimp DNA into the mix so the only way you could become obsessed is if you were playing near water. | ||
027 | Designed to turn you into a toy. | |||
028 | Designed to make you jump up and down constantly. | |||
029 | Yellow | A yellow centipede-like experiment that sits curled up like a crown on people's heads. Designed to make his wearer a king or queen by hypnotizing those around them, with the exception of other experiments. The victims retain their normal personality while under its control, and the effect immediately wears off once Checkers is removed. Lilo first donned him, but her so-called good intentions got many people arrested by Mertle for being "troublemakers" when they accidentally disobeyed Lilo's rules. When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him. | 207, | |
030 | Green | A small purple Gotchu (031)-like experiment with two pincers instead of four and a dragon-like tail. Seen in pod form in "Drowsy". Designed to turn everything a vulgar shade of purple. | 137, | |
031 | Red | An orange lobster-like experiment. Designed to run around and pinches things with his four pincers. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, 224b, | |
032 | Green | A small orange experiment with small body, arms and legs, a large head with dark orange mark on the forehead, little antennae, a little mouth, a round nose, black eyes and four ears. Designed to detect lies. When a lie is told, he beeps loudly and the pattern on his forehead lights up. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu." He was also part of Pleakley's E.A.R.W.A.X. group in "Spike." Which was a blooper in the episode since he was captured by Gantu at the time. He is voiced by Jeff Bennett. | 113, 201, 224b, 226, | |
033 | White | A blue dinosaur-like experiment with short forearms and a thick tail and legs. Designed to drive in nails around Jumba's house with his hammer-shaped head/face, but at times he will pound living things. He was used by Gantu to defeat Stitch in "Dupe" and rescued by Lilo's rescue team in "Snafu." 033 was called "Hammerhead" by Pleakley in "The Asteroid". In Stitch! The Movie, his number is 124. Seen in pod form in Stitch! The Movie. | 109, 126, 213, 215, 224b, 226, | |
034 | Designed to ruin friendships. | |||
035 | Purple | Designed to be a bouncer for Jumba's lab but failed because he wouldn't let anyone in, not even Jumba. | ||
036 | Green | A small yellow and brown opossum-like experiment with a spiked tail. Designed to poke holes in liquid containers. He was seen in "Shoe," where he helped turn Jumba's ship into a hotel by putting up an umbrella over an outdoor table and holding a palette for Lilo to paint an arrow sign titled "Jumba & Pleakley's Bed & Not Breakfast." | 203, 215, | |
037 | Red | Designed to give Jumba's luxurious hair a trim. | ||
038 | Purple | Designed to plait Jumba's hair. | ||
039 | Designed to be a globe for over 400 different planets. | |||
040 | White | A gray mole-like experiment with large black claws. Designed to scrape up vegetation, and is also an efficient digger. He was first seen in "Shoe," where he dug the pool for "Jumba & Pleakley's Bed & Not Breakfast," and was part of the "rebellion" in "Checkers." | 203, 207, 215, | |
041 | Designed to do Jumba's washing up. | |||
042 | White | Seen in pod form in Stitch!. Designed to make you extremely itchy. | ||
043 | Designed to make food and meat square. | |||
044 | Green | A pink, four-headed mustached experiment with four arms and four red bowties on his necks that speaks English. Designed to sing barbershop music off-key, agonizing anyone who hears it. His one true place is with Mrs. Hasagawa as one of her "cats." | 220, | |
045 | Designed to give people "Melvin's" (a type of wedgie). | |||
046 | Designed to give people wedgies. | |||
047 | Green | A blue platypus-like experiment with an accordion body. Designed to pull down people's pants, therefore causing public humiliation. | ||
048 | Designed to "echo" everything you say using his big mouth on his forehead. | |||
049 | White | Seen in pod form in . Pod reads 49 instead of 049 Designed to pick fruit from Jumba's neighbor's tree. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | ||
050 | Yellow | Seen in pod form in Stitch! The Movie. Designed to dunk people in any body of water. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | ||
051 | Green | A green experiment with a huge blue nose and a yellow spot around his eyes and a yellow stripe on his ears and tail (In his episode the spots and stripes were originally red.). Designed to spit acidic saliva that can burn through wood in about three seconds. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, | |
052 | A chocolate-colored pink-haired lizard/Stitch-like experiment. Designed to turn things into chocolate (from a magazine). She was given to Lilo by Stitch for her birthday. | |||
053 | Designed to make you whine and complain about everything. | |||
054 | Blue/Red | An experiment made of chocolate that looks like a blob. Designed to drown people in his sticky sweetness. When he was activated, he was called 119, and he was mistaken for experiment 611. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Was rescued in "Snafu." | 119, 226, Leroy & Stitch, Stitch! | |
055 | Designed to make a horrible honking noise and make you speak in a series of random noises like "beep ping ping boing". | |||
056 | Designed to nibble on the corners of anything. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | |||
057 | White | Designed to tenderize heat up Jumba's meat. | ||
058 | Designed to short-sheet beds. | |||
059 | Designed to tear paper in half. | |||
060 | Designed to make the color you see change from color to black and white, but failed because his effects made you see in pink. | |||
061 | Green | Seen in pod form in Stitch! The Movie. Designed to make Jumba's technology better by bringing technology from the future. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | Stitch! The Movie, Leroy & Stitch, Disney Adventures | |
062 | White | A small gray and white mustached experiment with four arms with three fingers on each hand, black eyes, a round nose, a little mouth, short ears, a chef's hat, and a spatula for a tail. Designed to use his lightning speed, which allows him to instantly prepare food or whip up a mini-tornado in battle. He is also the only experiment in the series that speaks French. Designed to be Jumba's personal chef, but instead made unhealthy food that quickly made people fat and overweight, then ate the fattened victims. However, he stopped when he learned that healthy food could be just as delicious. His one true place is running a healthy French fry hut. | 202,213,215, | |
063 | Designed to make people puff up like a balloon. | |||
064 | Nappifier | Designed to make you take a nap, (temporary). | ||
065 | Designed to be a better version of Frenchfry (062) but she only serves seafood or shrimp other than junk food. | |||
066 | Designed to make Jumba look super snazzy. Number mentioned on the experiment pod container in "Houdini". | |||
067 | Designed to make shades. Number mentioned on the experiment pod container in "Houdini". | |||
068 | Designed to improve Jumba's TV reception. | |||
069 | Designed to be a hot tub for Jumba. | |||
070 | White | Seen in pod form in . Pod says 70 instead of 070. Designed to make flapjacks for Jumba, but does not work. His one true place is with Frenchfry as his trainee. | ||
071 | Yellow | Seen in pod form in Stitch! The Movie. Pods reads 71 instead of 071. Designed to drop pennies off high areas. | Leroy & | |
072 | Designed to put glue on chairs and glue things together with sticky saliva. | |||
073 | Designed to be a corner piece for a corner. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | |||
074 | White | A pink balloon-dog-experiment with a heart-shaped tail. She has humanoid eyes and big lips. Seen in pod form in Stitch! The Movie. Pod reads 74 instead of 074. Designed to spit temporary solid bubbles. | Leroy & Stitch, Stitch! The Movie, Stitch! | |
075 | Designed to make you over-confident. | |||
076 | Green | Seen in pod form in Stitch! The Movie. Designed to be a bathmat. | ||
077 | White | A fat purple Nosy (199)-like experiment with black nails, a dark blue stripe around his torso between his chest and stomach, a dark blue circle on the top of his head, dark blue-striped ears, a larger belly and a slightly smaller, gold nose. Designed to irritate people with his constant snoring. His one true place is with Mrs. Hasagawa as one of her "cats." Pod says 277 instead of 077. | 220a, 224b, | |
078 | White | Seen in pod form in . Pod says 78 instead of 078. Designed to sneeze fake money. | ||
079 | Fogger | Designed to fog up windows. | ||
080 | Blue | Designed to entertain Jumba by playing the violin. | ||
081 | Red | Seen in pod form in Stitch! The Movie. Designed to scratch part of Jumba's back that he can't reach. | ||
082 | White | Seen in pod form in . Designed to unclog Jumba's toilet, after he had an... incident. Pod says 82 instead of 082. | ||
083 | Yellow | Seen in pod form in Beach Treasure. Designed to be a bug catcher in order to make the natural order become chaos. | ||
084 | Subwoof | Designed to woof if he sees a bus. | ||
085 | Red | Seen in pod form in Stitch! The Movie. Designed to be nothing Jumba screwed up for. All he does is lay down and do nothing. He is in some Disney Adventure comics (the ones where Jumba is creating Stitch). | Stitch! The Movie, Leroy & Stitch | |
086 | White | A big green mouthless crab-like experiment with four legs, two large claws and a window on its chest. Designed to capture and confine any other experiment inside the holding tank in his stomach by splitting in half, surrounding whatever he wants to catch, and joining together again. When Clink splits in two, he works with himself, yet he seems to have a separate mind for each half. 20 years in an alternate future, Lilo, Stitch, and Skip encountered Clink in the possession of Hämsterviel, who ruled Earth and the rest of the universe. | 206, Leroy & Stitch, Stitch and Experiments | |
087 | Red | Designed to cry so much that she makes puddles. | ||
088 | Designed to make Jumba's burnt food less crispy by putting it in his pouch in his belly. | |||
089 | Red | A purple hourglass-shaped experiment with small eyes. Designed to skip time by 10 minutes, because Jumba was too impatient to wait for his microwave to reheat his leftovers. However, there was an error in his program: he skips time by ten years. Fortunately, he has a reset button. Lilo used him to jump ahead 10 years and become a teenager, then 20 years later to become a full-fledged adult. However, since Lilo and Stitch were gone for 20 years, no one was there to catch experiments except Gantu. So 20 years later, Hämsterviel ruled Earth. | 206, | |
090 | Blue | Designed to fetch the morning paper for Jumba. | ||
091 | Nutsy | Designed to steal things and replace them with walnuts. | ||
092 | Gutman | Designed to have super strength. | ||
093 | Unkind | Designed to be unkind to everyone for no reason whatsoever. | ||
094 | White | Seen in pod form in . Designed to make and play horror movies to scare away nosy neighbors. Pod says 94 instead of 094. | ||
095 | Yellow | Seen in pod form in Stitch! The Movie. Designed to be a roller coaster without tracks. | Stitch! The Movie, Leroy & Stitch | |
096 | Red | Seen in pod form in Stitch! The Movie. Designed to fix a TV's cable by plugging himself into the back of the TV. | ||
097 | Green | Seen in pod form in "Drowsy". Designed to be a living dog whistle. | 137, | |
098 | Cooper | Designed to make people cooperate with each other. | ||
099 | Green | A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. Seen in pod form in Stitch! The Movie. Designed to shine a spotlight on people. | Originally 201 (but was removed), Stitch! The Movie, Leroy & Stitch |
100 | Purple | Seen in pod form in Stitch! The Movie. Designed to pull tricks on people. Number mentioned on the experiment pod container in "Amensio". | The Movie, Leroy & Stitch, 118 | |
101 | Red | Seen in pod form in Stitch! The Movie. Designed to tickle people who ride him. | The Movie,Leroy & Stitch | |
102 | Green | A yellow experiment with a long, narrow neck like a traffic pole, and a traffic light-shaped head with a green and red light (most likely his eyes, oriented vertically) on each side of his head. Designed to cause traffic jams. Seen in pod form in Stitch! The Movie and 'Drowsy' and seen activated in . When he first appeared, he was called 239 due to Jumba's untidy database, but this mistake was corrected. His one true place is as a traffic light. | 137, | |
103 | Purple | A tan-gray, upside-down ice cream-shaped, mouse-like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose and rabbit-like ears. Designed to prevent pollination of flowers by attracting alien "bees" to himself. He was first seen being rescued in "Snafu." | 226, | |
104 | Lapse | Designed to destroy enemy weapons and electronics such as computers and blasters with the horn on his nose. | ||
105 | Fold | Designed to fold paper until its permanently unreadable. | ||
106 | Spindle | Designed to steal and eat threads. | ||
107 | Yellow/Purple | Seen in pod form in . Designed to make people think the right thing is wrong and the wrong things is right. In one scene his pod was yellow, but in another it was purple. | ||
108 | Nudge | Designed to nudge you. | ||
109 | Purple | A blue Doubledip-like experiment with stripes on his ears and tail and holes in his ears. Seen in pod form in Stitch! The Movie. Designed to produced high frequency whistle sound from his ears to shatter any type of glass. | Stitch! The Movie,Leroy & Stitch | |
110 | Red | A small red mouse-like experiment, vaguely resembling animator Friz Freleng's character Sniffles from the Warner Brothers series. Designed to annoy entire planets with his never-ending talking. He is voiced by Rob Paulsen. | 201, | |
111 | Blue | A red experiment that resembles a push-mower. Designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, 224b, | |
112 | Green | A yellow platypus-like experiment with an orange mane and a rectangular vacuum-like mouth. Designed to transform into the subject of any drawing inserted into his mouth, as well as has the ability to make images on paper come to life in 3D. | ||
113 | Purple | A green and white sloth-like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. Able to control luck. When his horns are up, they cause good luck. When down, they cause bad luck. He can be switched from bad luck to good luck by flipping his horseshoe. His one true place is at a miniature golf course, where he makes people score holes-in-one. | 203,213, | |
114 | Skyooz | Designed to destroy the ozone layer. | ||
115 | Sellby | Designed to sell you things at high prices. | ||
116 | Switch | Designed to put switches in the opposite directions (ex. If something is “Off” he’ll turn it “On”.) When he points his tails at two different people he has the power to switch the two. | ||
117 | Tock | Designed to change the times on all clocks. | ||
118 | Green | Designed to betray you. | ||
119 | He was misunderstood as Experiment 611. He was reported by Dr. Jacques Von Hämsterviel as a chocolate experiment who drowns people into his sweetness, which actually is Experiment 054 (Fudgy). Designed to make people and objects turn inside out. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | 119, | ||
120 | Purple | A small dark green-teal octopus-like experiment with a roughly reptilian face with wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. Designed to foil enemy plans by any possible means. He will ruin any plans to catch him. The only way to catch him is by accident. Named for the acronym SNAFU. | 226,Leroy & Stitch | |
121 | White | Seen in pod form in Stitch!. Designed to make people more and more sappy. | ||
122 | Blue | A pink calf-like experiment with two horns. Designed to zap a pink ray from his horns that changes anyone's appearance into something ridiculous. Also, the new dorky clothes cannot be taken off the victim, until his horns are turned like Shoe. Number seen on the experiment pod container in Stitch! The Movie. | ||
123 | Red | A pink, blue-eyed, antennaless, Angel (624)-like experiment, wearing a headdress of fruits and holding a maraca in each of her four hands. Designed to make people dance until they drop, after her namesake Carmen Miranda. | ||
124 | Green | Hammerface was mistakenly labeled 124 in due to Jumba's untidy Database. Seen in pod form in Pod Puzzles. Designed to make and sing rock music. | ||
125 | Gibberish | Designed to reflect soundwaves and once reflected it will come back to you as gibberish. | ||
126 | Designed to make entire populations unconscious. | |||
127 | Dembums | Designed to annoy you by playing his demon music. | ||
128 | Purple | A small green mosquito-like experiment with four eyes. Designed to turn whole civilizations into harmless little insects. Anyone turned into an insect can understand all other insects and arachnids. The only way to reverse the effect is with a machine built by Jumba. 128 was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of aphid-eating ladybugs. Number used for Angel in "The Origin of Stitch". | 223, Leroy & Stitch,Stitch!Now | |
129 | Crutch | Designed to break bones. Number used for Yaarp in "The Origin of Stitch". | ||
130 | Bonez | Designed to take your bones so you become a squishy blob. Number used for Hoilo in "The Origin of Stitch". | ||
131 | Red | Seen in pod form in Stitch!. Designed to slap you three times. After she did it, she will laugh until she slaps another person. Also her laugh is loud and sounds like "poikpoikpoikpoik" Number was used for Houdini in "The Origin of Stitch". | ||
132 | Designed to steal spoons at lunch time. He is seen in the Disney Adventures Comics. Number was used for Sinker in "The Origin of Stitch" and mentioned on the experiment pod container in Stitch! The Movie. | |||
133 | White | An orange and tan koala-like experiment with a white face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blow-horn for a tail (reminiscent of Harpo Marx's trademark horn) which he squeaks instead of speaking. He wears joke eyeglasses with a fake nose and mustache resembling those of Groucho Marx. Designed to play practical jokes on people, hence his name P(ractical) J(oker). His one true place is as an opening act for Moses's Hula gig. In the group photo taken at the end of and the Disney.com Lilo and Stitch experiment gallery, PJ is not wearing his glasses. It is possible that the glasses were broken during battle.Number used for Tank in "The Origin of Stitch". | 209,Leroy & Stitch | |
134 | Purple | A green experiment with sharp steel teeth, large ears and a blue nose. Designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats." Number used for Woops in "The Origin of Stitch". | 220a, Leroy & Stitch, Stitch!Now | |
135 | Remote | Designed to enter anybody's house and eat their remotes. He can serve as a universal remote to cause havoc by shutting down TVs. Number used for Kixx in "The Origin of Stitch". | ||
136 | Yellow | Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to make you feel sad and depressed. Number used for Derrick in "The Origin of Stitch". | Leroy & Stitch, Lilo & Stitch 2: Stitch Has a Glitch | |
137 | Yellow | Seen in pod form in Stitch! The Movie. Designed to flip things over. Number was used for Thresher in "The Origin of Stitch". | ||
138 | Dropsy | Designed to make you drop things. Number used for Phoon in "The Origin of Stitch". | ||
139 | Purple | Seen in pod form in Stitch! The Movie. Designed to mimic what people say. Number used for Blowhard in "The Origin of Stitch". | ||
140 | Purple | Seen in pod form in Pod Puzzles. What Jumba wanted from 140 was an evil experiment that would tear apart complicated wiring and computer systems. What he got was a small cute pink pig-like experiment with no desire to destroy anything. However at night 140 transforms into a purple, four-legged added demon that proceeded to carry out his primary function. In the morning he goes back to a little pink pig experiment. Number used for Digger in "The Origin of Stitch". | ||
141 | Blue | Seen in pod form in Stitch! The Movie. Designed to make it really cold. Number used for Slimy in "The Origin of Stitch". | ||
142 | Green | Seen in pod form in Beach Treasure. Designed to dye your hair blond. Number mentioned on the experiment pod container in Stitch! The Movie and used for Yin in "The Origin of Stitch". | ||
143 | Mentioned in "Skip" when Reuben said, "The one whose hair is always clogging the sink." Designed to clog up drains with his hair, as Reuben implied. Number used for Cannonball in "The Origin of Stitch" | 206, Leroy & Stitch | ||
144 | Red | Designed to dig for gold in the mines. Number was used for Huggo in "The Origin of Stitch". | ||
145 | Green | Originally an ugly, green ogre-like experiment designed to annoy people by telling tall tales. Jumba re-purposed some of Experiment 021's DNA when creating him, granting him musical ability. In , Hämsterviel alters his appearance, turning him yellow and more rabbit/cat-like with blue fluff in his ears. Hämsterviel also transmuted Bragg to gain power from sympathy as he tells sad stories and acts generally cute. Bragg is very manipulative and sly. Bragg was designed to be an excellent liar, has super intelligence, extraordinary athletic ability, advanced language programming and musical talent, specifically that of the flute and harmonica, helping him gain the approval of others. He uses popularity and sympathy as steroids, getting stronger as he receives more and more attention. This allows him to grow multiple arms and gain physical muscle mass. Number used for Swapper in "The Origin of Stitch". | ||
146 | Blue | Seen in pod form in special feature the experiment profile. Designed to make you blind with his constant flashes. Number used for Deforestator in "The Origin of Stitch". | ||
147 | Newton | Designed to have control over gravity. Number used for Wrapper in "The Origin of Stitch". | ||
148 | Yellow | A brown weasel-like experiment. Seen in pod form in "Houdini". Designed to climb up planetary leader's pant legs during public appearances. Number used for Remmy in "The Origin of Stitch". | 119, | |
149 | Purple | A light green koala-like experiment smaller than Stitch with a yellow stomach, a slim body, small antennae, big dark blue eyes, a big head, a wide mouth with two fangs sticking out, a round nose, rabbit-like ears, two dark green marks on the back of her head, dark green, arrow-like patches on arms and legs, and a yellow V-shaped stripe on her forehead, found with 150. Named after bank robber Bonnie Parker. Designed to steal things without the victim's knowledge, as well as her special weapons are pistol and plasma gun. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu." Seen in pod form in Stitch! The Movie. She is voiced by Tress MacNeille. Number used for Hocker in "The Origin of Stitch". She is called 349 in the episode but is officially 149 on the Disney website. | ||
150 | Purple | A light brown bear-like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, little stubby antennae, black eyes, and a lantern chin, with a sort of Swiss army knife-like gun for a right hand on a robotic arm from the elbow down, found with 149. Named after bank robber Clyde Barrow. Designed to steal things without the victim's knowledge. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu. Seen in pod form in . He is voiced by Rocky McMurray. Number used for Nosy in "The Origin of Stitch". He is called 350 in the episode but is officially 150 on the Disney website. | , | |
151 | White | A small pink oddly sheep-like experiment with a big head, purple insect-like wings, a yellow pacifier in her mouth and a baby rattle-shaped tail. Designed to disable planets by turning adults into babies with a pink powder shaken from her tail. The antidote is a mix of two teaspoons of applesauce, one cup of milk, three bananas, and 100% kona coffee. Her one true place is at the dog pound making older dogs young again, thus making them more appealing to potential adopters. Number used for Shredder in "The Origin of Stitch". | ||
152 | Green | Designed to give you leftover food. | ||
153 | Blue | Seen in pod form in Pod Squad. Designed to unzip people's pants while they are being worn. Was mentioned in "A Recurring Nightmare ". | ||
154 | Frapp | Designed to turn hot things cold. | ||
155 | Red | Designed to make different kinds of burgers. | ||
156 | Shopahol | Designed to make any person addicted to shopping. | ||
157 | Red | Seen in pod form in special feature the experiment profile. Designed to use fire. | ||
158 | Green | A red aardvark/shrew-like experiment with little arms and legs, no tail, a long snout, black eyes, and large rabbit-like ears. Designed to find anything and honk when he finds it, even spinning his ears like helicopter blades if necessary in order to find what he has been asked to locate. His one true place is operating a "Lost and Found" service on the beach. He was in the rescue party for "Snafu." Seen in pod form in Stitch! The Movie. Finder is called 458 in his episode but on the Disney website, and in Skip's episode, he is called 158. | ||
159 | Yellow | Designed to steal cheese. | ||
160 | Designed to eat all the vegetables in a local area so that Jumba wouldn't have to. | |||
161 | Grumbelly | Designed to make you look very angry if you eat his cherry. | ||
162 | Tub | Designed to be a hot tub but hates water. | ||
163 | Red | Dumbell | Designed to to annoy you by repeatedly ringing his bell. | |
164 | Yellow | Lesdyxia | This experiment's name is a hidden joke: Dyslexia read by a dyslexic person. Seen in pod form in Beach Treasure. Designed to give you dyslexia. | |
165 | White | Designed to create sandstorms. | ||
166 | Green | Peppah | Seen in pod form in Beach Treasure. Designed to put pepper on 155's burger. If you ask him "what did you put there?", he only says "peppah!" | |
167 | Yellow | Frizzy | Designed to freeze time. | |
168 | Green | A red 6 legged experiment. Seen in pod form in Beach Treasure. Designed to make everything red, and play loud music. | ||
169 | Rolo | Designed to be a living ball that rolls anywhere nonstop. | ||
170 | Daze | Designed to cause blizzards. | ||
171 | Green | Seen in pod form in Stitch! The Movie. Designed to give you counterfeit money. He works with 172 and 173. When Jumba was making 171 the embryo split into 3 so he only has 2 of the 6 powers he was supposed to have: intelligence and strength. He is good, but he is weak-willed and is usually bullied into being evil by 172. | ||
172 | Yellow | Seen in pod form in . Designed to dig ditches in the most inconvenient places. He works with 171 and 173. When Jumba was making 171 the embryo split into 3 so he only has 2 of the 6 powers he was supposed to have: speed and sharp claws. | ||
173 | Green | Seen in pod form in Stitch! The Movie. Designed to be the leader. She works with 171 and 172. When Jumba was making 171 the embryo split into 3 so she only has 2 of the 6 powers she was supposed to have: flight and a lethal sting. She is neutral but tens to choose evil because of her brother 172. | Stitch! The Movie, Leroy & Stitch | |
174 | Nopost | Designed to steal mail. | ||
175 | Designed to fly like a kite with you on his back and drop you in jail. Number mentioned on the experiment pod container in Stitch! The Movie. | |||
176 | Yellow | Seen in pod form in . Designed to do the opposite of what Nosox (204) does. Instead of stealing socks, he helps people to find their missing socks. | ||
177 | White | A small yellow hairball-like experiment with a pink bow, dark blue eyes, and long scissor-like claws. Designed to eat Uburnium (an efficient, cheap, and abundant fuel used in outer space) in order to create a fuel crisis. However, in Jumba's native language, the word "Uburnium" closely resembles the word for "hair", so she eats hair instead of Uburnium (in fact, Jumba had more before her creation). As 177 eats more hair, she grows larger and larger, to where she can only be tamed by shampoo and hair conditioning products. Her one true place is cutting hair at the beauty salon. | 112,132,Stitch!Now,207, | |
178 | Purple | Barkleigh | Designed to bark loudly through his megaphone mouth when he hears a noise. Number mentioned on the experiment pod container in "Houdini". | |
179 | Yellow | Seen in pod form in . Designed to bump things over. | ||
180 | Boggle | Designed to confuse or mystify experienced physicists alike. | ||
181 | Green | Roberts | Designed to crank up the TV to its maximum volume. | |
182 | Ollie | Designed to be a living radio and annoy people by playing a music when he sees a person sleeping. | ||
183 | Detour | Designed to give you good directions when you aren't lost. | ||
184 | Green | Seen in pod form in Designed to give you a “Normal Pressure Hydrocephalus”. | ||
185 | Splutter | Designed to have various gas-emitting stud-like orifices surrounding its body. | ||
186 | Laakso | Designed to make things salty and can swim very well. | ||
187 | Cal | Designed to perform work such as carrying objects on his back. | ||
188 | Forward | Designed to fast forward the show you’re watching until it ends. | ||
189 | Green | Seen in pod form in Designed to switch the hot and cold valves on sink faucets. | ||
190 | Florrie | Designed to destroy flower vases. | ||
191 | White | Designed to make trash and litter appear everywhere. | ||
192 | Breakup | Designed to break up things. | ||
193 | Will | Designed to throw water balls. | ||
194 | Trax | Designed to be the guard for Jumba’s lab. | ||
195 | Whoooa! | Designed to be so much fun you never get any work done. | ||
196 | Green | Seen in pod form in Stitch! The Movie. Designed to used his scales on his back as an escalator. | ||
197 | Blue | Pretzel | Seen in pod form in Beach Treasure. Designed to eat all the chocolate 052 made. | |
198 | Carat | Designed to put lots of rats inside your car. | ||
199 | Red | A red pig-like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Seen in pod form in Stitch! The Movie. Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. Also, Jumba programmed 199 to be an expert escape artist. He was later caught by Gantu, who thought that 199 would tell him all of Lilo and Stitch's files. Instead, he only talked about useless information and revealed secrets about Gantu to 625. Woops (600) "accidentally" broke Nosy's capsule on Gantu's ship, freeing him. He is voiced by Bobcat Goldthwait. | Stitch!,128,Stitch!Now,224b,226, Leroy & Stitch, Stitch! The Movie |
200 | Designed to be very simple, and not do much except when seduced by 372. Number mentioned on the experiment pod container in "Amnesio". | |||
201 | White | This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to eat books so no knowledge is gained. | 220a, | |
202 | Red | A purple bat/lizard-like experiment with four arms, a lion-like tail, large wings on his shoulders and a Stitch-like face. Designed to jam radars with his high-pitched screech. Activated at the end of . Pod says 455 instead of 202. | ||
203 | Green |
| A dark purple cat/rat-like experiment. Seen in pod form in Stitch! The Movie. Designed to hunt people. | |
204 | Blue | A blue experiment shaped like a four-legged washing machine. Designed to make socks disappear. 204 was among the 12 new pods Lilo and Stitch brought home. Nosox was one of the experiments rescued in "Snafu", because Gantu caught him around "Amnesio". | 118,137, 226,Leroy & Stitch | |
205 | Green | Cheney | Seen in pod form in Designed to to zap a person then zap a house, planet, etc. and make the person own it. Was mentioned in "Skip" | |
206 | White | Maggie | Designed to use her different kinds of guard-like disguises to break into stores and let robbers in. | |
207 | Barcode | Designed to reveal your pin codes by writing on walls. | ||
208 | Purple | Designed to collect atmospheric data. | ||
209 | Smoot | Designed to be so cute that anyone who sees him will do whatever he says. | ||
210 | Blue | A small orange dinosaur-like experiment with a purple nose, tiny gold-tipped ears, gold markings on his back and spots around his eyes and a thick, short tail and legs. Designed to turn enemy weapons and technology into their most primitive state by wrapping his tongue around the object, rendering the object useless as he lets go. This process also works on people and other items, and it can be reversed by spanking 210's bottom three times while his tongue is wrapped around the de-evolved person or thing. His one true place is making dinosaurs for a prehistoric zoo, by devolving fossils. | 214, 224b, Leroy & Stitch, Stitch! | |
211 | Green | Seen in pod form in Designed to turn things and humans into monkeys. | ||
212 | 2-Late | Designed to make you 2 hours late. | ||
213 | UHF | Designed to speak at an Ultra High Frequency. | ||
214 | Green | A blue camera-like experiment with arms with three legs similar to a tripod. Designed to take only bad pictures of people. He takes the pictures with his "nose" and develops the pictures like a Polaroid camera with the pictures coming out of his mouth. His one true place is with Mrs. Hasagawa as one of her "cats."Number mentioned on the experiment pod container in Stitch! The Movie. | Stitch! The Movie ,220a, Leroy & Stitch,Stitch! | |
215 | Crammer | Designed to cram everything together. | ||
216 | Key | Designed to open any lock with his key-like tail. | ||
217 | Rat | Designed to be a rat. | ||
218 | Target | Designed to be a moving target for war games but is too big and not challenging enough. | ||
219 | Blue | A small Millie-like experiment. Seen in pod form in Pod Puzzles. Designed to plug the holes in air filters crucial to all H-drives but is too small. | ||
220 | Green | A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Seen in pod form in "Drowsy". Designed to plug the holes in air filters crucial to all H-drives. | 137, | |
221 | Green | A small light yellow Chinese dragon/Monkey/Gecko-like creature with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling electric surges. His body can turn into an electrical current, so he can also fly or travel through outlets, power lines, and machines. He was the first experiment that Lilo and Stitch met and rehabilitated, first appearing in . His one true place is powering the old lighthouse that had been abandoned for requiring too much electricity, though he offers Stitch aid. He is voiced by Frank Welker in the series. Sparky also appears as a boss in the PSP game , fighting Terra within Gantu's ship. | , | |
222 | Green | A tiny pale green-grey single-celled experiment with pink-purple spots and four white grey-tipped antennae. Designed to transmit disease to popular planetary leaders and disable them. The symptoms are purple pimples, smelly feet, a swollen eye, and uncontrollable burping. When he turns to good, he could cure health problems. Ends up with (actually ) Gantu, until he was rescued in "Snafu" and later uses his powers to cure people according to a game in the DVD for . He is voiced by Frank Welker. | , | |
223 | Green | A bright green experiment with a round torso, pudgy arms and legs, a large round head with little mouth, round nose, dark green eyes, a small arrow-shaped mark above his face (In his episode, his marking was originally V-shaped) and two thin antennae that resembles a cross between Morpholomew (316) and Poxy (222). Designed to turn technology against its user by entering machines and making them malfunction, operating like a computer virus. Lilo tricked him into being downloaded into her video game. He was released as of to help fight the Leroy clones. His one true place is Lilo's video game, rendering the games harder. | 224a, Leroy & Stitch | |
224 | Designed to reset important valves and dials to “maximum chaos.” Number mentioned on the experiment pod container in Stitch! The Movie. | |||
225 | Red | A light blue dinosaur-like experiment, with a huge mouth, with tiny horns above each nostril, 2 large ears, and a large body. Seen in pod form in Stitch!. Designed to crush orbs of precious Uburnium in his mouth, which Clip (177) was originally made to do, due to an error on Jumba's part, Uburnium being close to the word for hair on his planet. | ||
226 | Combo | Designed to make your food a combo. | ||
227 | Blue | A large tan mammoth experiment with two tiny little antennae, a big round green nose instead of trunk, green markings on his back, legs at the middle of his torso with external toes, a big hump near his face, and tusks as large as the entire front of his body. Seen in pod form in "Houdini". Designed to batter through doors. Number mentioned on the experiment pod container in Stitch! The Movie. | Stitch! The Movie,119 | |
228 | Green | A small red dragon-like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. Designed to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. His one true place is burning metal at the recycling plant. He is voiced by Tress MacNeille. | 134, Leroy & Stitch, Stitch!Now, Stitch! | |
229 | Yellow | An unlucky experiment that looks like a yellow bowling pin with rabbit ears. Seen in pod form in "Houdini". Designed as a target for military war games. Number mentioned on the experiment pod container in Stitch! The Movie. | Stitch! The Movie,119, | |
230 | Checkup | Designed to launch checkup attacks on unsuspecting people by annoying them with checkups checking heart beat, checking ears, checking for sore throats. | ||
231 | Blue | Seen in pod form in special feature the experiment profiler. Designed to spit up slime. | ||
232 | Green | Seen in pod form in . Designed to be a flashlight. | ||
233 | Pitch | Designed to catch incoming projectiles and through them back. | ||
234 | Green | A pink weasel-like experiment with large ears and a speaker at the end of her tail. Designed to eavesdrop on private enemy conversations. To stop her from eavesdropping, someone has to pat her on the head. Her one true place is with as a CIA operative. | ||
235 | White | Docker | This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to turn houses into boat docks. | |
236 | Green | Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to have his body fold up into his head and then launch over high walls by (249). Then destroy everything inside. | ||
237 | Yellow | Seen in pod form in Stitch! The Movie. Designed to create blip-enhancement field for all ships around him. | ||
238 | Green | Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to say "bworp" when he dunks you in water. | ||
239 | Clickster | This experiment is mentioned in "Drowsy" when Pleakley said, "experiment 239 designed to cause traffic jams" However she does not cause traffic jams, she was mistaken for Stogo, experiment 102. Designed to click with her hands. | 137, | |
240 | Sap | Designed to to leave a sticky sap-like residue from his feet when he walks. | ||
241 | Blue | Seen in pod form in Stitch!. Designed to leave you on hold forever. | ||
242 | Green | Seen in pod form in Pod Squad. Designed to disable power grids and electrical generators by consuming their energy. Number mentioned on the experiment pod container in Stitch! The Movie. | ||
243 | Red | Pane | Designed to to write jokes. His partner is 244. Number mentioned on the experiment pod container in Stitch! The Movie. | |
244 | Blue | Bore | Seen in pod form in Beach Treasure. Designed to tell jokes. His partner is 243. | |
245 | Sournote | Designed to sing a single note that is so bad everyone could go deaf just from hearing it. | ||
246 | Creamer | Designed to put cream on sandwiches. | ||
247 | Yellow | Qwerty | Seen in pod form in Beach Treasure. Designed to to change your advanced keyboard to "primitive" Earth keyboard (has no effect on planet Earth). Named after QWERTYUIOP, the top row of keys on a computer keyboard. | |
248 | Green | A small blue experiment with a forkpitch-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms and a small lion-like tail and that looks like a cross between Holio and Heat. Designed to scare people with a loud high-pitched shriek. Her one true place is Nani's alarm clock. She is voiced by Tara Stong. | 216, Leroy & Stitch | |
249 | Blue | A dark blue and white roughly koala-like experiment with a spring-like body, a wide mouth, round nose, dark eyes, two little ears and little antennae. Seen in pod form in "Drowsy". Designed to launch boulders. Her one true place is helping people reach high places. | 137, | |
250 | Lacrosse | Designed to be an expert at lacrosse. | ||
251 | Green | A small yellow Grundo-like experiment with red eyes and long antennae that shoot a sticky substance that will only dissolve in mud. Designed to bind together incompatible individuals, usually by the hand or wrist. His one true place is helping arguing couples bungee jump. Number mentioned on the experiment pod container in "Sample" | 139,212, Leroy & Stitch, Stitch! | |
252 | Blue | Crete | Seen in pod form in Stitch! The Movie. Designed to encase people and objects in stone. Number mentioned on the experiment pod container in "Sample". | |
253 | Uncrete | Designed to undo the ability of 252. | ||
254 | White | An irresistibly cute pink experiment with a big head with big blue eyes, puffy antennae and a small hair and a small body. Designed to trick his enemies into taking him into their homes. Once there, Mr. Stenchy lets out a noxious odor, released 42 hours after activation. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable perfume. Somehow he ended up back on Earth in , stench-free, suggesting he can either control the smell or it wears off after a while. He is voiced by Frank Welker. | ||
255 | Blue | Mrs. Sickly is a light Green Mr. Stenchy (254)-like experiment with golden hair, puffier antennae and smaller hair. Designed to make you sick with her obnoxious fumes. Mrs. Sickly’s one true place is with Mr. Stenchy as his wife, where her fumes are considered a rare and valuable perfume. | ||
256 | Yellow | Addy | Designed to make your nose extremely runny. Number mentioned on the experiment pod container in Stitch! The Movie and "Sample". | |
257 | Rattat | Designed to turn you into a dog. Number mentioned on the experiment pod container in "Sample". | ||
258 | White/Blue | A bright orange koala-like experiment with a wide mouth, a big round nose which functions as a microphone, black pupil-less eyes, and big round ears resembling speakers. Designed to annoy enemies by looping random sounds with his mouth or his ears and can also climb walls. His one true place is providing backbeats for an originally rhythm-less musical group. He was in the rescue mission for "Snafu." | ||
259 | Rash | Designed to give you a perfect rash if you touch him. Number mentioned on the experiment pod container in "Sample". | ||
260 | GPS | Designed to be Jumba’s personal Global Positioning Satellite. | ||
261 | B. V. Beaverton | Designed to cut down trees with its chainsaw-like tail. | ||
262 | Yellow/Blue | A bright red, roughly koala/dragon/superhero-like experiment with a muscular body, yellow chest and stomach, white gloves-style front paws, a wide mouth, a blue nose, dark eyes, pointed ears and small antennae as well as four arms, super strength, warm ice-melting breath, and dazzling teeth. He has one fatal error: he has no evil function and is a failed experiment that is pure good. To top it off, he is the only experiment programmed not to cause trouble or mayhem unlike his other "cousins" initially were. When Jumba was about to have his membership revoked from E.G.O. (Evil Genius Organization), Lilo and Stitch tried to trick the head of E.G.O. into thinking that Jumba was still evil. The plan worked until a screen of Ace rescuing a cat from a house on fire was seen. His one true place is balancing out Jumba's evil and acting as a local do-gooder. His experiment number - 262- is the "opposite" of 626 - Stitch's number; Ace is good, and Stitch had been evil. He is also polar opposites with 627. He is voiced by Jeff Bennett. | ||
263 | Blue | SFS | Designed to have "smart file system". | |
264 | Poach | Designed to hunt rare animals. | ||
265 | Red | Wip | Designed to whip you hard with her lasso-like snake tail. | |
266 | Designed to multiply himself by 10. | |||
267 | Green | A lavender-bluish teddy bear-like experiment with fairy-like wings that enable him to fly. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. Designed to be a wish giver that grants any wish he hears, but the wishes are granted literally and may not turn out quite as expected. In addition to rejecting wishes for more wishes, he also has a wish limit, indicated by a small meter on his stomach which starts out completely red. As wishes are granted, the meter slowly goes down. When white, all the wishes are gone, and 267 is deemed useless. | 221, Leroy & Stitch | |
268 | Celsenheit | Designed to mess-up thermometers. | ||
269 | Red | Seen in pod form in Stitch Tiki Bowl. Designed to follow her enemy to it's secret hiding place. Number mentioned on the Experiment pod container in "Sample". | ||
270 | Gillmore | Designed to be the back-up of 269 but has a glitch, instead being back-up he is now in love with 269. | ||
271 | Purple | Noso | Seen in pod form in Pod Puzzles. Designed to say "so"? After you say "no". | |
272 | Green | A purple and cyan caterpillar-like experiment with black eyes, two dark purple-tipped antennae, four dark purple-tipped legs and blue mouth inside. Designed to create a wormhole to parallel universes, by folding himself together and then spinning. | ||
273 | Designed to be a pro boxer and box you all over the place, making you sore and have broken bones. | |||
274 | Green | Designed to make lots of long distance telephone calls. He makes calls on your phone to run up the cost on your phone bill. One of the 12 new pods found by Lilo & Stitch. His name is obviously taken from Alexander Graham Bell, the inventor of the telephone. | 137, Leroy & Stitch | |
275 | White | A round, pink experiment with rabbit-like ears, no legs, a clownish face, two hands with long fingers and a large patterned torso, which she uses to jump really high. Designed to tickle people. She was caught by Gantu and rescued in "Snafu". | 226, Leroy & Stitch, Stitch! | |
276 | Green | A blue experiment with a huge head that resembles a Pac-Man ghost. Designed to enter a sleeping person's head and turn dreams into nightmares. If the person wakes up while he is still inside, 276 will remain there permanently to turn all future dreams into nightmares. Also, 276 was designed to attack at peak of the subconscious enjoyment. His one true place is making virtual reality games. His name is in reference to the REM stage of sleep, in which dreams occur. He is voiced by Rob Paulsen. | 215, | |
277 | Red | A light purple bat-like experiment with a furless, triangle-like body, little legs, two fingers and a thumb on each of his wings, hardly any neck, fanged wide mouth, two little nostrils, pointed ears and black eyes. Designed to find and enrich "Snootonium," a rare element that becomes extremely dangerous once enriched. Snootonium has a similar chemical makeup as that of mucus on Earth. To help clear her sinuses, Lilo's friend Victoria decides to keep Snooty as a pet, as his one true place. | 213, Leroy & Stitch | |
278 | White | Pasthole | Designed to be a living black hole that sucks you up and takes you to the past. | |
279 | Yellow | Futurehole | Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to be a living black hole that sucks you up and takes you to the future. | |
280 | Blue | Benedict Arnold | Seen in pod form in Beach Treasure. Designed to find out the enemy’s plans for you, but has a glitch and tells the enemy your plan. | |
281 | Ray | Designed to zap you with his ray. | ||
282 | Click | Designed to click a lot. | ||
283 | Green | Seen in pod form in Pod Squad. Designed to be as strong as 626. | ||
284 | Yellow | This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to steal the pictures 214 takes. | ||
285 | Green | A purple parrot-like experiment with a small antenna, a beak and tail feathers. Designed to fire a green ray from his antenna that will cause anything it hits to stop working, and can also climb walls. A person hit with 285's ray will relax, and even a machine hit with the ray will shut down. The ray can be blocked or bounced off reflective surfaces. However, the ray wears off in time. His one true place is at the airport, making grouchy business people enjoy their vacation. | 219, | |
286 | Red | Gellasifier | Seen in pod form in special feature the experiment profiler. Designed to be a plant eater. | |
287 | Green | Seen in pod form in Stitch! The Movie. Designed to to undo the work of 141. | ||
288 | Yellow | A small white and brown experiment with a curved head and lightweight body. Designed to be a living boomerang. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, 224b, | |
289 | Red | Stringulator | Seen in pod form in special feature the experiment profiler. Designed to make bad sounds using his guitar-like body. Number mentioned on the experiment pod container in "Houdini". | |
290 | Green | U-port | Seen in pod form in Designed to lie about delays. For example. If there are no delays 290 will say there are delays. And if there are delays 290 will say that there are no delays. | |
291 | Catalyst | Designed to turn things into cats. | ||
292 | Whatsamattafoyou | Designed to make you talk like a gangster. | ||
293 | Vacuum | Designed to clean floors and suck crumbs. | ||
294 | Poppapoppup | Designed to keep you up all night by playing drums. | ||
295 | Spineless | Designed to make you lose your spine. | ||
296 | Green | Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to cause car crashes, enter unattended vehicles, steal them and take them for joyrides ending in accidents. | ||
297 | Green | A red-orange crab-like experiment with four claws, four legs, dark blue eyes and two antennae on his head, able to swivel at the waist more than 360°. Designed to destroy machinery by going inside and cutting the mechanism and electrical wiring. His size was greatly increased by accident, thanks to Jumba's growth ray. His one true place is as an amusement park ride. He is voiced by Nancy Cartwright. | 133, Leroy & Stitch | |
298 | Cat | Designed to be a pet. | ||
299 | Dimensionator | Designed to warp entire cities into different dimensions. |
300 | Green/Red | A green blob-like experiment with olive green eyes, a wide mouth and three round, short, stubby spikes on his back, greatly resembling the other Disney (and Halloween based) character Oogie Boogie. Designed to scare people by morphing/shapeshifting into their worst horrifying fears. Appears during Halloween. His one true place is as a greeter for trick-or-treaters during Halloween, and at an old house believed to be haunted during the rest of the year. Number mentioned on the experiment pod container in "Amnesio". | 102, 109, 207, Leroy & Stitch, , | |
301 | Progno | Designed to make things fail. | ||
302 | Blue | Noidster | Seen in pod form in Pod Puzzles. Designed to produce a soothing glow and make everything go quiet. | |
303 | Yellow | A small blue beetle-like creature with a round body, two thick arms, two thick legs, a purple mark on his stomach, two large wings on his back, a round face with large black eyes, a little mouth, and two antennae. Designed to erase people's memory by zapping a red laser vision in their eyes. Seen in pod form in Stitch! The Movie. The password "ohana" must be spoken to reverse its effects. (How Jumba knew this word, which is Hawaiian, and why he chose that particular word before he came to Earth are unknown.) 303 was given to Dr. Hämsterviel, who promptly lost his memory. He was rescued in "Snafu." He is voiced by Tress MacNeille. | 118, 224b ,226, Leroy & Stitch, Stitch! The Movie | |
304 | White | Designed to split a person in two opposing directions. | ||
305 | Purple | Spunky | Seen in pod form in special feature the experiment profile Designed to be 066's assistant. Number mentioned on the experiment pod container in "Amnesio". | |
306 | Blue | Seen in pod form in Beach Treasure. Designed to give you horrible road rage. Number mentioned on the experiment pod container in "Amnesio". | ||
307 | Red | Seen in pod form in Stitch! The Movie. Designed to sing a song and play a record. Number mentioned on the experiment pod container in "Amnesio". | ||
308 | Jenny | Designed to make things that don’t work. | ||
309 | Smiler | Designed to make you smile. | ||
310 | Blue | Fritzabrain | Seen in pod form in Stitch!. Designed to make your brain fritz out. Number mentioned on the experiment pod container in "Amnesio". | |
311 | Yellow | Seen in pod form in . Designed to turn everything into a vulgar shade of yellow. | ||
312 | Ben | Designed to get inside the filters of a space ship hyper-drive and clog them, causing severe complication for the pilots. | ||
313 | Red | Seen in pod form in . Designed to eat metal. The more metal he eats, the smarter he'll get. | S | |
314 | Jones | Designed to make 308’s things work. | ||
315 | Red | An orange Nosy-like experiment. Seen in pod form in Stitch!. Designed to make people ugly. | ||
316 | Yellow/Red | A small red blob-like experiment with two arms, two legs, a thin mouth and dark eyes that loves chicken legs (called by Jumba "over-sized Earth-fowl legs"). Designed to morph organisms into any other organism, after seeing the target organism or a photo of the target organism at least once before. However, someone who has been morphed keeps the same voice and needs 316 to change back. His one true place is at a costume store. Jake Long was also mistaken for this experiment, when he was in his Dragon form. | 225, | |
317 | Hyuckster | Designed to reply you with the word "Yuck!!!" He only says it if he hears somebody asking a question. | ||
318 | Green | A small black Stitch-like experiment. Seen in pod form in Designed to chortle. | ||
319 | Yellow/White | A large dark blue porcupine-like experiment, with huge white-tipped spines on his tail, back, front legs and head, a red nose, large black eyes, black claws and a long tail that he can throw like darts. Designed to make 99% of the population silly and useless by pricking them with his spines, leaving only 1% of the population clever (which Jumba used to explain why he never got hurt by one of the quills of Spike). When Lilo discovers Mertle cheating in a contest by getting the answers from Teresa, she uses 319 on Teresa to have her give Mertle completely silly answers. His one true place is hugging and thus taming truant experiments at Pleakley's E.A.R.W.A.X. group, after he is given protective armor to cover his silliness-inducing spines. | 201, Leroy & Stitch, | |
320 | White | A grey cloud-like experiment. Designed to depress others with constant rain. His one true place is raining on Mrs. Hasagawa's fruit, thus keeping them fresh longer. | ||
321 | Yellow | Designed to distract the enemy with his entertaining tap dance. | ||
322 | Red | An orange experiment that resembles 625 and 627, with short pointed ears, small beady eyes, large fangs, a shirt and bowtie imprint on his body. Designed to verbally insult people by appearance and personality. His insults can be defused by accepting that they are true. His one true place is sitting over a dunk tank where he provokes people to try and dunk him. He is voiced by Will Sasso. | 218, Leroy & Stitch | |
323 | White | A pink/purple hummingbird-like experiment. Designed to peck people, making them artificially fall in love with the first person they see. The effect is reversed by being sprayed with water. Named after a lyric in the Elvis song "Burnin' Love," Lilo refers to him as a "Hunkahunka bird of love." 323 was given to Dr Hämsterviel, who fell in love with Gantu. Despite being in love with Gantu, Hämsterviel still insulted him like he would on a regular basis. Was rescued in "Snafu". | 121, 226, Leroy & Stitch,Paradise Rescue | |
324 | Yellow | Seen in pod form in Pod Squad. Designed to ruin everything and sabotage precious electrical devices and when in danger he could even return to pod form (by accident or with a conscience in pod form) before reactivating again if he senses water nearby. | ||
325 | Rack | Designed to destroy fishing lines and nets. | ||
326 | Green | Designed to make you panic over anything. | ||
327 | Molar | Designed to turn you into an ogre. | ||
328 | Bugle | Designed to distract the enemy by playing the bagpipes. | ||
329 | Ava | Designed to do the opposite of 567. | ||
330 | Serum | Designed to give you love potion #9. | ||
331 | Shagdog | Designed to turn you into a shaggy dog. | ||
332 | Cackle | Designed to make you cackle. | ||
333 | Hairy | Designed to cut your hair very short. | ||
334 | Designed to make you split your good from your bad so there are two versions of you but in doing so splits itself as well. | |||
335 | Popquiz | Designed to annoy people by asking them very hard questions. | ||
336 | Blue | Designed to make you look and feel blue. | ||
337 | White | Seen in pod form in Stitch!. Designed to make you feel so guilty, you confess everything bad you’ve ever done. | ||
338 | Crow | Designed to eat up all crops in local areas. | ||
339 | Crowsfoot | Designed to bring good luck to aliens (foreign people). | ||
340 | White | (Whatsisname) | Seen in pod form in Stitch! The Movie. Designed to cause mass depression by stealing puddings, cakes, pies, and other sweets. His name is often forgotten, and so he is called "Whatsisname". | 118,226, |
341 | Wafty | Designed to transport anyone to other places in a second. | ||
342 | Designed to revert objects to their Middle Age equivalents. | |||
343 | White | Chaching | Designed to drive people crazy by making the sound of a cash register or slot machine repeatedly. | |
344 | Yellow | A small gold monkey/lemur-like experiment with relatively flat ears, a brown-striped tail and brown-striped prehensile appendage protruding from his head. Seen in pod form in Stitch! The Movie. Designed to generate clones with the appendage on his head; however, the traits of the cloned object become divided among the original and the clones; in other words, each duplicate is not as powerful as the original. He has a reverse function that can send duplicates back into the original. His one true place is making low-fat, low-calorie ice cream cones at Luki's Shave Ice with Experiment 523 (Slushy). He is voiced by Tara Strong. | 126,226,Leroy & Stitch, Stitch! The Movie, Cosmic Slugger, Beach Treasure, Stitch!,215, Alien Interception | |
345 | Red | A green, furless, earless, clownish, roughly monkey-like creature with no tail, a large red round clown nose, white face and stomach, wide mouth, black eyes, neck frill, three huge tendrils on his head that resemble a jester's cap, and a purple spot on his stomach. Designed to distract enemies by performing tricks with his elastic body. He was found already activated and in his one true place: the circus. | ||
346 | White | Seen in pod form in Stitch!. Designed to make you stuck up and think you're better than everyone else. | ||
347 | White | Seen in pod form in Stitch! The Movie. Designed to dribble drool downward from his mouth. He is in some Disney Adventures comics (the ones where Jumba is creating Stitch). | Stitch! The Movie, Leroy & Stitch, Disney Adventures | |
348 | Yellow | Seen in pod form in Stitch! The Movie. Designed to bite non-stop. | ||
349 | Purple | Bonnie was called this in her episode but it was proclaimed on the Disney website that Bonnie was 149. Seen in pod form in special feature the experiment profile. Designed to make people forget their worries and cares. | ||
350 | Yellow | Clyde was called this in his episode but it was proclaimed on the Disney website that Clyde was 150. Seen in pod form in Stitch! The Movie. Designed to shoot rays out of his antennae. Number mentioned on the experiment pod container in "Amnesio". | ||
351 | Whoover | Designed to almost cause bad things and then say "Whoo, that was close". | ||
352 | Blue | Yvonne | Seen in pod form in "627". Designed to hypnotize enemies into souls. | |
353 | Designed to make you blackout. Number mentioned on the Experiment Pod Container in "Sample" | |||
354 | Red | This experiment is named after Jess Winfield's user name at TVTome/tv.com. Seen in pod form in Stitch! The Movie. Designed to fix errors in Jumba's database and also enjoys making fun of Shakespeare. | ||
355 | Green | A two-headed, four-armed green lizard-like experiment. Designed to switch people's minds. Only this same experiment can undo the switch. In his episode, he switches Lilo with Stitch, Jumba with Pleakley, Hamsterviel with Gantu, and eventually switches all four protagonists' minds before back into their original bodies. In Leroy & Stitch, he is seen playing the bongos. | 204,207, | |
356 | Green | Rippington | Seen in pod form in Pod Puzzles. Originally designed to destroy enemy projectiles and rip through all engines however he has stubby claws and is deamed by Jumba as a failure. | |
357 | Downes | Designed to have depressive qualities. | ||
358 | Yellow | A black penguin or orca-like experiment that acts like a doorman or butler. Designed to make people too polite to fight back against bullies, by sprinkling a special dust from his finger onto them. His one true place is with as one of her "cats." One of the few experiments that can speak English. | 220a, Leroy & Stitch,Stitch!Now | |
359 | White | Designed to make the female of any species highly attractive to the opposite gender so all the males are completely distracted and don't get any work done making society fall as the remaining women try to compete with the affected female. | ||
360 | Yellow | A gray sheep-like experiment with striped ears and that can walk on its hind legs. Designed to put people to sleep by bleating, although the effect is near permanent. The surest way to reverse 360's effect is with a splash of water. Lilo put Stitch to sleep with 360 in order to release PJ (133), but Stitch managed to wake up on his own. His one true place is putting insomniacs to sleep. | 137,209, Leroy & Stitch, 217,Beach Treasure | |
361 | Aron | Designed to make people run errands. | ||
362 | Putdown | Designed to make you feel depressed but she is too depressed herself to make anyone else depressed. | ||
363 | Crankster | Designed to crank up the volume as much as he can. | ||
364 | 'Sgo | Designed to give people cigars. | ||
365 | Queasy | Designed to make you feel sick. | ||
366 | Designed to jump up to 500 miles high. | |||
367 | Ob | Designed to turn you into aliens. He can pull planets from their orbit and see backwards. | ||
368 | Luddi | Designed to annoy people with his singing. | ||
369 | Designed to be a train. Number mentioned on the experiment pod container in Stitch! The Movie. | |||
370 | Blueblood | Designed to infect your blood. | ||
371 | Simpatico | Designed to make people nice. | ||
372 | Eve | Designed to corrupt 200. | ||
373 | Designed to make you worry about everything. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | |||
374 | Demotifier | Designed to make new things rust quickly to make it look old. | ||
375 | Yellow | A green phantom-like experiment with short arms, a large conehead with two stripes, a squeaky voice, a koala-like face, long rabbit-like ears, and dark pupil-less eyes. Seen in pod form Stitch! The Movie. Designed to possess inanimate objects and bring them to life. Being a ghostlike experiment, he can also travel through weapons and materials typically used to capture experiments, such as nets and bottles which can keep experiments under containment. His one true place is at the Macky Macaw's restaurant, possessing the robotic body of Macky Macaw. He is voiced by Nancy Cartwright. | 110,213, Leroy & Stitch, Stitch! The Movie | |
376 | Cassandra | Designed to shoot gums to the people she sees that is holding hands. And make those two persons in love and marry immediately after that day. The only way to stop the marriage is to spray them water with mixed mud. | ||
377 | Annie | Designed to have an off-key, beautiful singing voice. | ||
378 | Lonelyhearts | Designed to induce unrequited love in males. | ||
379 | Purple | Seen in pod form in Pod Puzzles. Designed to make you hold a grudge against your best friend. | ||
380 | Judy | Designed to destroy projectiles with laser beams she shoots out of her eyes. | ||
381 | Blue | Seen in pod form in Stitch Tiki Bowl. Designed to make you all naggy so everyone is annoyed with you. | ||
382 | 1-Imp | Designed to control your attitude. | ||
383 | Yellow | A small turquoise koala-like experiment with a huge head, an expressionless face with a little mouth, little nose, huge black eyes (with white swirling lines when using powers), rabbit-like ears, a single small antenna on the middle of his head and a huge furry dog-like tail. Designed to hypnotize anyone into obeying the next command that person hears. The effect can be undone by snapping one's fingers. His one true place is hypnotizing people at children's parties. | ||
384 | Blue | Seen in pod form in "627". Designed to do amazing things. 384 is 345's younger brother. | ||
385 | Hoobie | Designed to turn people into owls. | ||
386 | Hitch | Designed to hitch cultivations. | ||
387 | Substein | Designed to bore people by telling facts about buses. | ||
388 | Designed to shop so much she uses up the limit on your credit card. | |||
389 | Red | Designed to paint faces, so you would look like a clown. | ||
390 | Red | A large green slug-like experiment with three spines on his back. Designed to leave a slippery snail-like trail to trip up enemies. He first appeared at the end of . 390 was captured by Gantu in "627" and rescued later in "Snafu." Number mentioned on the experiment pod container in "Houdini". | , | |
391 | Green | Barry | Seen in pod form in Stitch! The Movie. Designed to be a living shovel. | |
392 | Margaret | Designed to have advanced medical knowledge. | ||
393 | Missandra | Designed to be the improved version of 219. | ||
394 | Joe | Designed to make sloppy joes. | ||
395 | White | Polly | A small blue experiment with two back spines. Seen in pod form in Stitch!. Designed to turn people into ghosts. | |
396 | Blue | Connie | Seen in pod form in "627". Designed to eat non-stop using his long tentacles in his mouth. Was mentioned in "Skip". | |
397 | Yellow | A small yellow squirrel-like creature with cat-like ears, orange markings on his back, small pointed antennae, orange spots on his forehead and two prongs on his tail. Designed to make people fight with each other. The cure for this is to stop and count to ten. His one true place is in the professional wrestling show, in hope that he can use Spats to make pro wrestlers fight more convincingly. | 211, | |
398 | Designed to make you uncontrollably thirsty. | |||
399 | Blue | Seen in pod form in "627". Designed to do anything you tell him to, but if you ask him to get you something, he might steal it so that he can give it to you. |
400 | Red | A yellow experiment with red eyes. Designed to control all the other experiments. To neutralize this experiment, she has to be thrown into a volcano. Her name, powers, and neutralization procedure are based on the One Ring from . She was originally supposed to have her own episode, a parody of , but Disney scrapped it due to copyright issues. Number mentioned on the experiment pod container in "Amnesio". | ||
401 | Green | Chafe | Seen in pod form in Pod Squad. Designed to make your entire body chafe. Number mentioned on the experiment pod container in "Houdini". | |
402 | Blue | Chile | Seen in pod form in Pod Puzzles. Designed to undo the work of 401. | |
403 | Zinger | Designed to turn people into crabs and other seashore invertebrates. | ||
404 | Purple | Designed to make carniverous plants grow very fast. | ||
405 | Blue | Seen in pod form in "627". Designed to give one person good luck once in a day, but the moment the luck kicks in, it is the most inconvenient time, and it makes people resent you for it. | ||
406 | China | Designed to break Jumba's wife's china. | ||
407 | Yellow | Seen in pod form in special feature the experiment profile. Designed to vandalize anything for no reason whatsoever. His one true place is as a police officer. | ||
408 | Green | Seen in pod form in Beach Treasure. Designed to make small icebergs but he's only big enough to make blocks of ice. | ||
409 | Yellow | Seen in pod form in Pod Squad. Designed to stick gum on people's shoes. | ||
410 | Designed to make you feel blue. | |||
411 | Red | Seen in pod form in . Designed to lick cows. | ||
412 | Green | Seen in pod form in Stitch!. Designed to burn bagels. He was mentioned in "Link" when Reuben was searching the experiment database. | 212, Stitch!, Leroy & Stitch | |
413 | Red | Seen in pod form in Stitch! The Movie. Designed to spoil food. He was mentioned in "Link" when Reuben was searching the experiment database. | ||
414 | Red | Seen in pod form in Stitch! The Movie. Designed to spread mold on bread. He was mentioned in "Link" when Reuben was searching the experiment database. | ||
415 | Yellow | Seen in pod form in Beach Treasure. Designed to eat a single sock in each pair. She was mentioned in "Link" when Reuben was searching the experiment database. | ||
416 | Parslifier (Sloppy) | Designed to be a sloppy eater. Number was mentioned on the experiment pod container in Stitch! The Movie. | ||
417 | Sageonomificator | Designed to dig artifacts out of the ground. | ||
418 | Rosemary | Designed to be a flower stealer. | ||
419 | Designed to be ferocious towards any critter that is sweet or innocent in her eyes. | |||
420 | Red | A green Morpholomew-like experiment. Seen in pod form in Beach Treasure, Designed to curdle milk. | ||
421 | Bustduster | Designed to bust things. | ||
422 | Doublecross | Designed to break violation of a presumptive social contract, and deliberate collusion to lose a contest of some kind. He is agile and aggressive, but what makes him dangerous is that his eyes that can shoot multiple kinds of rays. | ||
423 | Purple | Seen in pod form in Pod Puzzles. Designed to present both sides of an argument and thus extend debates, but, unfortunately, he has a glitch and mostly only argues with himself. | ||
424 | Decayer | Designed to cause tooth decay. | ||
425 | Blue | Seen in pod form in Pod Squad. Designed make racist people afraid of the color brown for 24 hours and after it they will see the error in their ways. | ||
426 | Rewind | Designed to rewind real life. | ||
427 | Toepoke | Designed to poke your toe nonstop. | ||
428 | Blue | Gameover | Seen in pod form in "627". Designed to to restart games all the way back to the beginning and he also breaks their video game system. | |
429 | Green | Seen in pod form in Stitch! The Movie. Designed to to slam doors. | ||
430 | Yellow | Seen in pod form in Stitch! The Movie. Designed to tie knots in people's shoes. | ||
431 | Purple | Seen in pod form in . Designed to make your tongue blue. | ||
432 | Tonix | Designed to change the volume on T.V.'s. | ||
433 | Speck | Designed to be an improved version of 010. | ||
434 | Red | Seen in pod form in Stitch Tiki Bowl. Designed to suck color out of everything. | ||
435 | Tony | Designed to make Italian food. | ||
436 | Steve | Designed to lie. | ||
437 | Red | Designed to honk his horn-like tail. | ||
438 | White | Potter | Seen in pod form in Stitch! The Movie. Designed to use magic. | |
439 | Green | Winceslaws | Seen in pod form in Beach Treasure. Designed to turn people into mice. | |
440 | Waistrel | Designed to steal food and make them go to waste. | ||
441 | Green | A large green quadrapedal experiment with a spiked tail. Seen in pod form in "Drowsy". Designed to chop things in two. | 137, | |
442 | White | Designed to spoil milk. | ||
443 | Taps | Designed to annoy people by tapping. | ||
444 | Pooperson | Designed to cause digestive problems. | ||
445 | No-C | Designed to take your CDs and transport them to a place you’d least expect them to be. | ||
446 | Blue | Seen in pod form in Pod Squad. Designed to become a dragon. He can be seen in Disney Adventure Comics. Was mentioned in "Morpholomew". | ||
447 | Handprint | Designed to make hand-prints. | ||
448 | Red | Seen in pod form in Beach Treasure. Designed to spill diesel fuel. | ||
449 | Designed to target important deliveries and stop them reaching their destinations on time, by launching himself in front of the vehicle and then ‘ playing possum ’ once hit. 449 has a peculiar attention-seeking character, which leads him to throw himself in front of whatever traffic there is, just to get sympathy. His one true place is as a test dummy for car braking tests (he will step out in front of a car, and it doesn't matter if the car’s brakes fail, as he is never seriously injured). | |||
450 | Designed to suck the sap from trees, he's a bit of a tree vampire. This experiment can be seen in the Disney Adventures comics. | |||
451 | Pullplug | Designed to pull plugs out of their sockets. | ||
452 | A possible reference to Bob from the CG animated series . Bob's "Guardian" number is also 452. Designed to catch fish so that fishermen can't. | |||
453 | Trip | Designed to trip you when you don’t expect it with his elephant-like trunk. | ||
454 | Green | Seen in pod form in Beach Treasure. Designed to give you blackheads. | ||
455 | Red | A big, round peach-colored experiment with two long white-tipped ears, three large white stripes on her back, a white stomach and a red nose. Designed to be the bouncer for Jumba's lab. Activated at the end of . | ||
456 | Purple | Designed to destroy cities. | ||
457 | Hangnail | Designed to give you hangnails. | ||
458 | Red | Finder was mistakenly called 458 in his episode. Designed to make grease-prints all over the place. | ||
459 | Yellow | Seen in pod form in Pod Squad. Designed to eat every food in sight so the food's owner can't get a bite. | ||
460 | Noise | Designed to make noise. | ||
461 | Blue | Designed to win races. | ||
462 | Blue | Flat | A bipedal Mary-like expriment. Seen in pod form in "627" Designed to flatten everything in his path. | |
463 | Designed to steal by getting inside by picking the locks with his key-like claws. | |||
464 | Sharpflat | Designed to switch sharps and flats on sheet music. | ||
465 | Green | Seen in pod form in Pod Squad. Designed to infiltrate strongholds and consume enemies. He can be seen in the Disney Adventures Comics. | ||
466 | Purple | Loomiere | This experiment name may be a reference to the character Lumiere, from the Disney's . Seen in pod form in Pod Puzzles. Designed to burn Jumba's failed plans. Number mentioned on the experiment pod container in "Sample" | |
467 | Scale | Designed to make people scared in the evening by playing it's piano in a scary sound. | ||
468 | Undewey | Designed to undo things. | ||
469 | Green | Seen in pod form in Stitch!. Designed to make you very jittery and nervous. | ||
470 | Purple | Designed to dismantle mechanical devices and make weapons out of them. | ||
471 | Designed to sneak up behind you and give you a scare. | |||
472 | Red | Seen in pod form in special feature the experiment profiler. Designed to turn people into a dicken (small demon-like creature). Possibly a reference to the Dickens character Little Dorrit. | ||
473 | Yellow | A maroon experiment with purple stripes on her ears, tail and antennae. Designed to trip people. | ||
474 | Yellow | Designed to spin you round and round twisting you out of shape. | ||
475 | Therman | Designed to be an elemental disaster. | ||
476 | Haasinator | Designed to undo the works of 336 and 410. | ||
477 | Yellow | Designed to buzz cut your hair. | ||
478 | Designed to slash tires with unbelievable speed aided by his wings. | |||
479 | Lotta | Designed to make a lot of duplications of things. | ||
480 | Tappity | Designed to tap a lot. | ||
481 | Yellow | Seen in pod form in special feature the experiment profile. Designed to make you twitch. | ||
482 | Yellow | Designed to make you talk, act, eat, and drink like a baby. | ||
483 | Hiver | Designed to make you break out in hives. | ||
484 | Buffie | Designed to lift and destory buildings, he can also climb buildings too. | ||
485 | Blue | Seen in pod form in Stitch!. Designed to throw periods of anything. | ||
486 | Red | Designed to grind meat. | ||
487 | Crunkle | Designed to crush things and has 3 retractable arms. | ||
488 | Green | Designed to shoot harpoons at the enemy. | ||
489 | Green/Red | A large, round red octopus-like experiment, but with six tentacles. Designed to squeeze the life out of a person. Activated at the end of . In one scene his pod was green, and in another it was red. | ||
490 | Stones | Designed to throw stones at people. | ||
491 | Spikyhands | Designed to destroy things with his spiky hands. | ||
492 | Yellow | Designed to help people. | ||
493 | Enguard | Designed to vaporize enemies and weapons. | ||
494 | Mortamer | Designed to destroy motor boats. | ||
495 | Joy | Designed to decorate for the holidays so Jumba doesn't have to. | ||
496 | White | Seen in pod form in Stitch! The Movie. Designed to turn you into a frog. | ||
497 | Copywronger | Designed to make clones of anything he touches. | ||
498 | Floods | Designed to jump in water, until there is a flood. | ||
499 | Purple | Designed to reach high places with his long sharp claws. Was mentioned in "Skip". |
500 | Blue | A tall blue Stamen-like experiment with small ears and a orange cork shape on top of his head. Seen in pod form in "Houdini". Designed to cool the temperature 100 degrees, but Jumba made a glitch and he can only make it 10 degrees colder. Number mentioned on the experiment pod container in "Amnesio". | 118,119, | |
501 | Blue | A blue female octopus/living waterhose-like experiment. Designed to condense moisture in air into water and spray water from its tentacles. Yin was activated with Yang. Jumba said that should the two touch each other, they will cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. Yin is seen in the episode "Finder" playing poker with Stitch, Yang, Richter and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yang, Richter and Cannonball. | 105, 126, 125, 130, 119, 132, | |
502 | Blue | A red male weasel/lizard/dragon-like experiment. Designed to shoot lava from the pits along its back, in a similar manner to the nasal opening on experiment 619's face. Yang was activated with Yin. Jumba said that should the two touch each other, they would cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. Yang is seen in the episode "Finder" playing poker with Stitch, Yin, Richter and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yin, Richter and Cannonball. | 138,125,105, 126, 130, | |
503 | Green | Seen in pod form in Stitch! The Movie Designed to shoot across the sky, and land in people’s backyards causing a panic. | ||
504 | Red | Bling Bling | A brown experiment with four arms and a yellow top. Seen in pod form in Stitch!. Designed to make false money. | |
505 | Blue | A small blue-green gastropod-like experiment with a small pouch, black beady eyes, green crab-like claws, and two spinning sweeper brushes for feet. He makes dolphin-like sounds at normal size and monster sounds when grown to bigger size. Designed to flood entire cities with thick black sludge made from ordinary trash and pollution that he collects. His two antennae become like giant smoke stacks, letting pollution into the air. Air freshener can dissolve his sludge and make him clean instead of pollute. His one true place is cleaning the beach. In the episode he is referred to as 515 which is a number taken by Deforestator who as well appears in that episode. The episode he was in was aired on Earth Day. | 217, Leroy & Stitch,Stitch!Now, Stitch! | |
506 | Yellow | Ug | Designed to make you speak like a caveman. | |
507 | Blue | A brown beaver-like experiment with insect-like pincers. Designed to eat wood at a rapid pace. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, Leroy & Stitch,Stitch! | |
508 | Phil | Designed to turn into a werewolf at night. | ||
509 | Blue | A plant-like experiment with a green stem, leaf-like body, tentacle-like vines, and a purple head with lizard-like face, little sharp teeth, dark blue pupil-less eyes, and a single antenna. Designed to sprout into an uncontrollable forest of destruction. Lilo and Stitch ended up catching him after he had grown enormous, deciding to put him in an old water tower that was slated for demolition. However, in the battle between the Leroy army and the experiments at the end of , 509 did not grow into an uncontrollable forest of destruction as it did on its episode. He is voiced by Frank Welker. He is a parody of the alien plant monster Audrey II from . | 113, 213,111, 220b, | |
510 | Drill | Designed to drill holes in walls. | ||
511 | Blue | Wilt | Seen in pod form in Stitch!. Designed to wilt plants by licking them with his long tongue with plant killing saliva. Number mentioned on the experiment pod container in "Houdini". | |
512 | Designed to turn places into bogs. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Number mentioned on the experiment pod container in "Houdini" and used for Wrapper's pod in "Shogun". | |||
513 | Blue/Purple | A small purple ankylosaurus-like creature with a lavender stomach, a bulky body and legs, a huge tail with a triangle shape at the end, a round face with a wide mouth, a round nose, black eyes, short ears, a single horn on his head and tiny spikes down his back. Seen in pod form in Stitch! The Movie. Designed to cause vicious, Earth-shattering earthquakes with one thump of his tail. He is named after the Richter scale, and his one true place is making milkshakes. He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yin, Yang and Cannonball. He is voiced by Tress MacNeille. | Stitch! The Movie,106, 126,132,116,130,125. 138,207,217,220b | |
514 | Green | Seen in pod form in Stitch!. Designed to give different flavors of ice cream. His breath can turn marbles into large cones. However, he has no evil function because Jumba only made him to serve him delicious ice cream while he was working. | ||
515 | White | A big purple roughly Wombat-like creature about three feet tall with long blade-like claws on his front paws and blade-like neck. Seen in pod form in Stitch! The Movie. Designed to cut down entire forests. He first appeared just before Jumba created 627, when Stitch started bragging about how easily he catches experiments (overwhelming and rehabilitating Deforestator in 2 minutes). | 123,203,207,217,Leroy & Stitch, Stitch! The Movie, 220b | |
516 | Auntie | Designed to eat all bugs up to make the bug population decrease. | ||
517 | Designed to suck up water to cause drought. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | |||
518 | A bipedal Yang-like experiment. Designed to shoot flames out of her head. | |||
519 | Green | A large green experiment, with two cone-shaped antenna and a roller between his front legs. Seen in pod form in Stitch! The Movie. Designed to level entire cities with his deceptively small roller. His one true place is as a road roller. | ||
520 | Blue | A pink experiment with a big posterior and short stubby tail. Designed to make big waves (or tsunamis). Lilo and Stitch fear for Kauai because they think he is going to create an island-flooding tsunami, but it turns out that 520 can control his waves and creates one just big enough to send Gantu to San Francisco. His one true place is making waves for surfers. He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Richter and at Lilo's slumber party in the episode "Dupe" with Yang, Yin, and Richter. He is voiced by Tress MacNeille. | 104,132,129,119,130,126,125,131,207,215,Leroy & Stitch | |
521 | White | A yellow experiment with tape on his tail. Designed to wrap things up in tape. His one true place is with Mrs. Hasagawa as one of her "cats." | Stitch!,220a, Leroy & Stitch, Stitch!Now | |
522 | Blue | Designed to make you scared of spiders and web people up. | ||
523 | Blue/Green | A small icy blue-colored koala-like creature with no ears, small arms and legs, a thin mouth, a large nose, dark blue eyes and three icicles behind his head. Designed to freeze land with his ice breath, generates ice, and also break apart into bits of ice and return to its original form. 523 chills the weather in Lilo's town during a very hot day. He makes it so cold that it starts to snow. Slushy also battles with Splodyhead (619). Splodyhead and Stitch overwhelm him, and the former restores the warm climate to the island. His one true place at the ice cream shop creating Shave Ice. In the episode "Snafu", he is shown at the Shave Ice stall working with Experiment 344 (Dupe). | Stitch!,127, 132, 125, 201, 215, 220b,226, Leroy & Stitch,Stitch Jam 2,Experiments on the Loose, Stitch!Now,Stitch Jam, | |
524 | Green | Seen in pod form in Stitch! The Movie. Designed to dig using his shovel-like tail. | ||
525 | Blue | Seen in pod form in . Designed to eat a large amount of rock and can eat more than his body weight. When he gets big enough, he is programmed to find the nearest hill, roll down it and smash into the nearest town. Number used for Hammerface in "The Origin of Stitch". | ||
526 | Green | Gus | Seen in pod form in Designed to eat up all crops in mere seconds. Previously called "Gipper" for some reason on this website, even though it is Gus in the credits of Leroy & Stitch. | |
527 | Designed to turn trees into chips starting at the top. Number was mentioned on the experiment pod container in Stitch! The Movie. | |||
528 | SPF | Designed to block out all sun light on planets, causing all sorts of problems. When turned to good, he can block out harmful sunlight leading to his one true place: fixing the ozone. | ||
529 | Red/Purple | A yellowish tan meerkat-like experiment with a long drill-shaped tail, a round body, short arms and legs with sharp claws, a round head with sharp teeth, a dark round nose, dark blue eyes and a row of spikes from his head down to his tail. Designed to drill holes through planets. His one true place is in the mines. He was activated at the end of . | ,109,207, | |
530 | Designed to cry, until she makes a flood. | |||
531 | Blue | Seen in pod form in Stitch! The Movie. Designed to study past events and, like Snafu, foil enemy plans by any possible means, but he is smarter and can jump higher than him. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Number used for Skip in "The Origin of Stitch". | ||
532 | Yellow | Seen in pod form in Stitch! The Movie. Designed to electrocute you with her antennae. Was mentioned in "Skip". | ||
533 | Blue | A purple anteater-like experiment with an elephant-like head with a long trunk and a bellows on the back of his head. Designed to immobilize any object by flying it like a kite. His one true place is with Mrs. Hasagawa as one of her "cats." | The Origin of Stitch,Stitch Jam 2,220a, 224b,Leroy & Stitch,Stitch! | |
534 | Green | Seen in pod form in "Drowsy". Designed make weeds grow everywhere. | 137, | |
535 | Yellow | Seen in pod form in . Designed to make rainbows appear everywhere, until you go crazy. | , Leroy & Stitch | |
536 | Purple | Seen in pod form in Pod Puzzles Designed to bury cities in snow. Number used for Mary in "The Origin of Stitch". | ||
537 | Rust | Designed to make rust appear on any metal surface. | ||
538 | Autumn | Designed to turn season into autumn. | ||
539 | Blue | Seen in pod form in . Designed to make algae grow on ponds. | ||
540 | Blue | A small red elephant-like creature that also resembles an Octorok. Designed to create massive typhoon-like winds. She mutated into a stronger form after being shot by Jumba's ray but reverted to her original form after Stitch put her to sleep. Her one true place is creating winds for windsurfers on the beach. | Stitch!,210,Stitch!Now ,Leroy & Stitch | |
541 | Swell | Designed to grow bigger due to being ignored. | ||
542 | Red | Seen in pod form in Beach Treasure. Designed to be a bigger, better version of Comet (503). Number used for Hocker in "The Origin of Stitch" | ||
543 | Green | Seen in pod form in . Designed to make lightning strike everything. | ||
544 | Purple/Green | A small purple, roughly slug-like experiment with a slim body, a wide mouth, two eyes on two stocks, six spiky mace-like tentacles and three short legs. Seen in pod form in Stitch! The Movie. Designed to thrash crops with his mace-like appendages. Thresher was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". | 126, 226,Leroy & Stitch, Stitch! The Movie, Beach Treasure | |
545 | Pompey | Designed to produce enough lava to cover whole cities. | ||
546 | Green | Rip | Seen in pod form in Beach Treasure. Designed to be the improved version of 356. | |
547 | Blue | Cam | Seen in pod form in Pod Squad. Designed to record the enemy's most private moments. Number used for Zawp in "The Origin of Stitch". | |
548 | Cheesy | Designed to to have the personality of a very, young child. | ||
549 | Supersweet | Designed to make you lose your sense of taste. | ||
550 | Clammy | Designed to make people clammy. | ||
551 | Dryheat | Designed to make you go against air conditioners during summer so you’ll literally boil. | ||
552 | Blue | Seen in pod form in Stitch!. Designed to suck the leaders of planets into its air bubbles and then go into orbit around the planet. He is seen in the Disney Adventure comics. | ||
553 | Designed to cause constant eclipses. Number used for Checkers in "The Origin of Stitch". | |||
554 | White | Designed to destroy the ozone layer. Number mentioned on the experiment pod container in "Sample" | ||
555 | Liquefactor | Designed to make anything he touches turn into water; kind of a water version of the Midas touch. | ||
556 | Blue | Berg II | Seen in pod form in "627". Designed to make the perfect iceberg with its back side of his body. | |
557 | Cauldron | Designed to make soup and other liquid food. He uses tail like a nun-chuck (tail is detachable). Brusselsprouts are his one weakness. | ||
558 | Green | Sepia | Seen in pod form in Pod Squad. Designed to bite people and make them swollen. Number used for Frenchfry in "The Origin of Stitch". | |
559 | Blue | Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to make everything she touchs turn into fool’s gold. | ||
560 | Yellow | Seen in pod form in Stitch! The Movie.Designed to change the flow of light. | ||
561 | Green | Seen in pod form in Pod Puzzles. Designed to tell on everyone when they do something bad saying "He did…" or "She went and did…". This experiment is featured in the Disney Adventure Comics. | ||
562 | Blue | Hardy | Designed to have a hard shell. | |
563 | Silbert | Designed to scare people. | ||
564 | Yellow | Seen in pod form in Beach Treasure. Designed to make people married after one day, she can even turn you into an adult. Number used for Forehead in "The Origin of Stitch". | ||
565 | Phosphor | Designed to make everything glow by painting it with his luminous paint. | ||
566 | Blue | A grey dinosaur-like experiment with a drill-like tail, wearing a construction helmet. Designed to drill potholes. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, Leroy & Stitch | |
567 | Blue | Seen in pod form in "627". Pod caught by Gantu. Designed to control the weather. | 123, Leroy & Stitch | |
568 | Blue | Seen in pod form in"627". Supposed to be designed to have all of the elemental powers, but Jumba accidentally knocked some extra DNA into the mix and now no ones sure what he does. His known powers are fire, super-speed, and bullet proof skin. He has metal bones making him tougher. And he's also known to smash things with his hammer nose when he's mad. Water is an obvious weakness, though not only does it stop his fire power, but he's not a very strong swimmer due to his heavy bone structure. Magnets that are powerful enough will stick to him because of his metal bones. | ||
569 | Blue | Glenn | Seen in pod form in Beach Treasure. Designed to become an incredibly attractive male of any species and use that to sway women away from their previous relationships.Number is used for Backhoe in "The Origin of Stitch". | |
570 | Designed to make everything very icy outside. | |||
571 | Dusty | Designed to create tons of dust making it hard to breathe. | ||
572 | Dropcall | Designed to make prank phone calls. | ||
573 | Handoman | Designed to give people jobs. | ||
574 | Blue | Lardo | Seen in pod form in special feature the experiment profile. Designed to make people fat. | |
575 | Green | Seen in pod form in Pod Squad. Designed to attract other objects using her magnet like ears. Number used for Poki in "The Origin of Stitch". | ||
576 | Darn | Designed to destroy dams. | ||
577 | Purple | Oof | A yellow experiment with a blue ball on his tail. Seen in pod form in Pod Puzzles. Designed to break people's spines. | |
578 | Carrie | Designed to carry and drop bombs. | ||
579 | Spinster | Designed to spin. | ||
580 | Purple | Seen in pod form in Pod Puzzles. Designed to make people have a freaky day. Number was used for Fibber in "The Origin of Stitch". | ||
581 | Roadie | Designed to break roads. | ||
582 | Spout | Designed to make geysers spout all over. | ||
583 | Blue | Seen in pod form in Stitch! The Movie. Designed to be a voracious eater and is able to breathe lightning and fire. He is in some Disney Adventures comics (the ones where Jumba is creating Stitch). He was mentioned in as a flying experiment. | ||
584 | Balar | Designed to overload Bio-electric and mechanical energy 1000%. | ||
585 | Blue | Petrifier | Designed to freeze things in ice. | |
586 | Blue | A round orange armadillo/bulldog-like experiment with thick legs, sharp teeth, and a short tail. Designed to eat metal, and grows bigger each time he does. He is eventually caught by Gantu and sent to Hämsterviel, but rescued in "Snafu". Note that he shrunk between "Tank" and "Snafu", suggesting he returns to normal size after a while. Number used for Gotchu in "The Origin of Stitch". | 120, 226, | |
587 | Blue | Noviz | Designed to turn into a shadow, make people blind and transform light into darkness. | |
588 | Sa | Designed to annoy people with her mexican music. | ||
589 | Stoopinslide | Designed to make you slip and slide with the goo he releases on his stomach. | ||
590 | Baron Meter | Designed to control the weather. | ||
591 | Yellow | Seen in pod form in Beach Treasure. Designed to eat up fish and cause a fish famine. Number was used for Topper in "The Origin of Stitch". | ||
592 | Blue | A blue experiment with stripes on his legs and arms and two antennae. Seen in pod form in "627". Designed to launch a near invisible liquid out from underneath his tail. | ||
593 | Heatwaver | Designed to make heat waves when he flies. | ||
594 | Colm | Designed to make soda. | ||
595 | Blue | Seen in pod form in "627". Designed to crush ice for fishers in the winter. | ||
596 | El Carbon | Designed to release carbon monoxide to poison the air. | ||
597 | Blue | Zirconia | Seen in pod form in"627". Designed to compress mineral matter into high-quality gemstones. Number was used for Slick in "The Origin of Stitch". | |
598 | Yellow | Seen in pod form in Pod Squad. Designed to destroy fishing vessels. | ||
599 | Red | Seen in pod form in Stitch!. Designed to make tattoos. |
600 | Blue | A purple, skinny, Stitch-like experiment with huge yellow buckteeth, a football-shaped head with three short white-tipped antennae and a short white-tipped tail. Designed to have all the powers of Stitch, but is a klutz who accidentally bumps into everything. The only thing he can say is, of course, "Woops." His one true purpose is being a valued member of Pleakley's bowling team (because the one thing he can actually do is knock things over, including bowling pins). He is the first prototype of Stitch and is a massive failure. Number mentioned on the experiment pod container in "Amnesio". | 118,224b, Leroy & Stitch,Stitch!Now | |
601 | Blue/White | A large, purple, muscular, beastly, Tasmanian Devil-like creature with bulky legs and torso, four strong arms with three fingers on each paw, a blue oval spot on each elbow, short ears, hardly any neck, a wide mouth, a round nose, and black eyes. Designed to be a bully with special kickboxing skills. His one true place is teaching kickboxing, and has his own instructional video entitled "Kickboxing with Kixx". He is voiced by Frank Welker. | 103,109,118,132, 119, 125, 207, 217,220b,Stitch!Now,138, 203, | |
602 | Blue | A small, purple shark-like experiment designed to destroy and sink enemy ships with its large dorsal fin. His one true place is at a Japanese restaurant where he uses his large fin to cut up vegetables and fillet fish for the chefs to make sushi. Number was used for Felix in "The Origin of Stitch". | 124, 137,217,226, Leroy & Stitch, Stitch!Now, Stitch Jam 2 | |
603 | Yellow | A bright yellow, living laser beam and has lightning-shaped antennae, dark blue eyes, and a small limbless dog-like body. He was caught by Gantu with the help of experiment 627 in "627", but was later rescued in "Snafu". | 123, 226,Leroy & Stitch, Stitch! | |
604 | Yellow | A whitish-tan rabbit-like experiment with four brown spots on each elbow and knee, pink mark on his chest and stomach, purple markings on his back and ear tips and a little face with a small mouth, dark pink nose, and huge black eyes. Designed to make anything and himself disappear with a blink of his huge eyes, though he can also make them re-appear. His eyes are sensitive to intense light (i.e. camera flashes), which cause him to blink reflexively and randomly make surrounding objects or creatures disappear. He is named after Harry Houdini. His one true place is as a Hollywood magician. He was one of the twelve new pods found by Lilo and Stitch in "Drowsy". He is voiced by Rob Paulsen. In Leroy & Stitch, he is voiced by Tara Strong. | 119,215, 226, Leroy & Stitch, Stitch!, The Origin of Stitch | |
605 | Yellow | A tall plum purple Geigenstein-like experiment. Designed to warp you into the future. | ||
606 | Blue | A small, red, chipmunk-like experiment with a large mouth, two thin antennae, and three thin back spines. Designed to create a matter-sucking black hole when he opens his mouth. His one true place is in construction, clearing up waste. He is voiced by Frank Welker. | 116, 226, 220b, 207 Leroy & Stitch, | |
607 | Blue | A tan naked mole rat-like experiment with four spines on his back. Designed to warp the fabric of time and space, causing the entire universe to collapse upon itself. 607 itself never actually appeared in the series, but he was the pod on the sandcastle in 627. Rufus the Mole Rat was mistaken for this experiment in the Lilo & Stitch/Kim Possible crossover episode until Stitch identified him as not being one of the "cousins". | 123, 208, | |
608 | Blue | A small, yellow, pterosaur-like experiment. Designed to deflect projectiles with his tail shaped like a baseball bat. His one true place is as a coaching assistant for Little League baseball. Number was used for Doubledip in "The Origin of Stitch". | Stitch!,138,224a, ,Beach Treasure, | |
609 | Green | An orange doglike experiment with small eyes, a big mouth, small ears and a large black oval on his forehead. Seen in pod form in Stitch! The Movie. Designed to fire heat from the black oval in his forehead. Heat was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". | 126, 226,Leroy & Stitch, Stitch! The Movie,Experiments on the Loose, Beach Treasure, Stitch!,215, The Origin of Stitch | |
610 | Green | A purple, ghost-like experiment with a white-striped witch hat extending from her head, a yellow heart-shaped mark on her white chest, and wavy arms similar to cloth. Designed to be an evil witch. | ||
611 | (Doomsday) | Designed to make the universe implode when Jumba speaks the password. Fortunately, Jumba forgot the password. Called the "ultimate super weapon", Gantu thought that he had 611's pod in "Houdini" but he was actually reading 119's pod upside down. His original name was Doomsday, but this was changed due to a copyright issue. | 119, Leroy & Stitch | |
612 | Designed to terrorize cities. | |||
613 | Yellow | A small, blue, lemur-like experiment with Drowsy-like ears, but with darker tips instead of stripes, four arms and a megaphone-like antenna on his head. Seen in pod form in Stitch! The Movie Designed to make a literally deafening sonic blast. After Pleakley captured him because Stitch could not, he named him with a word from his native planet. His one true place is as an alien invasion alarm and buzzer for Lilo's hula school. He also operates the scoreboard for the game show in "Spike". Number used for 627 in "The Origin of Stitch". | ||
614 | Blue | Seen in pod form in special feature the experiment profile. Designed to be really well with weapons and destroy everything. | ,Leroy & Stitch | |
615 | Designed to build fatal booby traps in order to steal picnic baskets. (Named after ) | |||
616 | Blue | Seen in pod form in Stitch!. Designed to jump across planets. | , | |
617 | Blue | A large green scorpion-like creature with a pincer-less tail. Designed to shoot explosive balls of plasma from his tail. Plasmoid was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". | 126, 226,Leroy & Stitch, Stitch!, Beach Treasure, Paradise Rescue, Cosmic Slugger, Alien Interception | |
618 | Purple | A tall and thin purple Angel (624)-like experiment with long crossed, ears, a large nose, small eyes and a thin body. Seen in pod form in Pod Puzzles. Designed to turn things into crystals, rubies, diamonds, and gems. | ||
619 | Blue/Red | A small, red six-legged furred reptilian dragon-like experiment with a red-purple striped horn on his head, brick-red markings on his forehead and back, short red-orange-tipped ears, blue eyes with red-purple spots around them and a round hole-like nose. He is sometimes called "Splody" for short. Designed to shoot fiery red plasma blasts from his nose, as well as being able to see in the dark, and climb on walls and ceilings. His one true place is with David, lighting luau torches with his fiery blasts. In the "Slushy" episode, Splodyhead returned to help to fight Slushy with fire against ice. In this episode, Jumba erroneously refers to him as "515". | 117, 127,201, 119, 138, 220b Leroy & Stitch, Stitch!, Stitch Jam 2 | |
620 | Purple | Page | Designed to possess any other living being. Her one true place is at Kokua Town Church. | |
621 | Green | A green, skinny Stitch look-alike with a spiky yellow mohawk and two prominent fangs jutting from his lower jaw. He has all of Stitch's powers and is jealous of all the attention Stitch gets. In the PlayStation 2 game he steals the DNA that Stitch collects for Jumba, mutating into a stronger form. The plot of this game has since been retconned from canon continuity due to the events depicting Stitch being apprehended immediately after his creation in . However, 621 could still have the same physical appearance and personality. He is both very physical and well-equipped. His weapons include Jet-Pack, Grapple-Gun, rocket-launching Big Gun, and Freeze Gun. The second true prototype of Stitch but he does not appear in the series and has no record from Disney so 625 or Reuben takes this prototype number. He also has the strange ability to mutate when power is charged at most extreme. He is voiced by Frank Welker. | , | |
622 | Blue | Seen in pod form in Beach Treasure. Designed to be Jumba's clone, but he is smaller than him and only speaks alien. | ||
623 | Purple | Designed to retrain all Experiments who have lost or forgotten how to carry out their primary functions, and be a master of all combat skills but failed because though he knows all combat skills he only uses judo. Number mentioned on the experiment pod container in "Houdini". | ||
624 | White | A pink shapely female experiment with a strong feminine resemblance to Stitch and his primary love interest, with two long tendril-like violet-tipped antennae, violet-tipped ears, small eyelashes, white V-shaped symbol, slightly larger chest puffed out and dark pink Stitch-like back markings (originally upside-down heart-shaped or sometimes gone). Designed to sing a song that turns "good" experiments to "bad", though it also worked on Jumba. Stitch and Reuben are immune to her song's effect, as they were created after Angel. The spell can be reversed by Angel singing the song backwards or by playing a recording of her song in reverse. She is in love with Stitch and is the closest one to him. Experiment 625, Reuben, has feelings for her, calling her "toots", "sweet lips" and "hotcakes", but as for Angel, she rejected him. Angel was caught by Gantu after defecting from his side out love for Stitch but rescued in "Snafu". She is voiced by Tara Strong. | 125, 215, 226, , , | |
625 | Blue/Purple/White | A golden, koala/marmot-like experiment resembling a chubbier version of Stitch with short ears that flop down at the sides of his head, three small antennae that look like a tuft of fluffy fur, pointed fingers, short stumpy legs, hourglass-shaped marking on his back and two flat teeth sticking out of his mouth and overlapping his bottom lip (in the Magazine Comics before , he was blue). He is a prototype of Stitch; but while his powers, he is lazy, cowardly, and only makes sandwiches. Only referred to as 625 in the series and , but was finally named Reuben by Lilo during . He speaks English with a hint of a Brooklyn accent. Reuben serves as Gantu's wisecracking sidekick during the series. After receiving his name and working alongside Lilo in , he found his one true place alongside a newly recommissioned (and redeemed) Captain Gantu as his Galley Officer. He is voiced by Rob Paulsen. | , Most episodes, , | |
626 | Green | A blue, koala-like experiment with large rabbit-like ears, a wide mouth, a round nose, black eyes, a small, short, stubby tail, two nose wrinkles, one chin wrinkle, three tuffs of sharp hair on top of his head and on his chest as well as two extra, retractable arms, three retractable spines that run down his back (the first spine is the shortest, then longest, then medium), sharp retractable claws on his front and back paws and two retractable antennae on his head. Designed to be abnormally strong, virtually indestructible, super intelligent and very mischievous. He can think faster than a supercomputer, he is fireproof and bulletproof, can spit acid, can hear in different hearing levels, can see in the dark, can jump really high, can climb up walls and walk on ceilings, can roll into a ball, have super sight and hearing and lift objects 3000 times his own weight (but not an ounce more). His only weakness is water, as he cannot swim due to his molecular density. When he becomes good, he has a heart of gold. His one true place is, of course, as Lilo's "dog." He is the first experiment to be created without Dr. Hämsterviel's funding. He is the most successful experiment Jumba has made. He's also the main character and hero in the series and in the movies. After learning of his older "cousins", he and his friend, Lilo, make it their mission to give them a new purpose beyond chaotic mayhem. He has a romantic relationship with Experiment 624, Angel and, later, acts like a brother to both her and Reuben. He is voiced by Chris Sanders. He is the first successful destructing experiment Jumba created after two failures: 600 and 625. | All episodes and movies and magazines | |
627 | Blue | A red and yellow, conehead, purple-nosed, monstrous experiment that looks like a bigger, badder, and worse-mannered version of Stitch, with the same face expression, ear notches at the top of each ear, a wiry body, dark eyes, four extra retractable arms, four retractable spines that run down his back (the first and last spine are the shortest, the second spine is the longest, then medium), black sharp retractable claws on his front and back paws, retractable antennae, and an extra retractable head as well. He also have a type of Alien-like outstretchable mouth. He is the first experiment to be created on Earth with limited alien technology and without Dr. Hämsterviel's funding and serves as Stitch's bitter, villainous rival. Designed to have all the powers/strengths of Stitch and 20 other experiments, but none of their weaknesses, and absolutely no ability to turn to good. All 627 can say is "evil". 627 was mostly stronger and healthier than Stitch. 627's other powers include telekinesis, electrokinesis, plasma shoot and ice breath. His only apparent weakness is his loud, uncontrollable laughter. Even though seemingly "indestructible", 627 was outwitted and dehydrated back into an experiment pod by Stitch and Lilo, using a commercially available home food dehydrator, and he had been dehydrated for three years. After this, he did not appear again except for in a video recording in "Mrs. Hasagawa's Cats/Ace" and a dream sequence in "Remmy". He is also briefly mentioned in . He is voiced by Chris Sanders. He is the only experiment to keep his number as a name since Lilo did not give him one. | Stitch! The Movie,123,215,220b, Leroy & Stitch,Stitch! | |
628 | Blue | Created with 627 or after Stitch defeated 627. Seen only in pod form at the end of "627" as Jumba locked it away in a vault, saying "So much for experiment 627. Perhaps I will have better luck next time". | 123, Stitch and Experiments | |
629 | Green | Stitch's evil twin, with red fur, frilly ears, yellow teeth, bent antennae, three bent spines on his back, a fluffy tail, and a slightly deeper voice as well as two extra, retractable arms and retractable claws on his front paws. Jumba started creating him from a template similar to Stitch, until Dr. Hämsterviel captured him and forced him to make a "new version" of 626. Designed to have all of Stitch's powers, but he also has the ability to disguise himself as Stitch by changing his fur color from red to blue (Dr. Hämsterviel hates the color blue, so he told Jumba to make him resplendent red to match his cape) and instantly regrow his fur. Leroy is very physical, but also makes liberal use of his plasma gun. After naming him "Leroy", Dr. Hämsterviel used a cloning machine to create an army, then sent the original Leroy down to Earth to capture the 624 experiments remaining there. Fortunately, Jumba secretly programmed a failsafe into Leroy before he was charged: If Leroy (or his clones) hears the song "Aloha Oe", his nervous system will shut down. After his defeat, Leroy and his clones are all placed in jail with Hämsterviel. Leroy's number is never mentioned in the movie. Jumba tries to call him "627" as mentioned on the Disney website, but Gantu reminds him that he's already made experiment 627. He is voiced by Chris Sanders. He and all his clones are sent to jail at the end of the movie, where they are seen happily dancing to "Jailhouse Rock". |
N/A | Tippy | A pink-gray experiment similar to a doll/robot with four eyes and dressed in a pink dress. Her function is unknown, but when she panics, she knocks over everything in her path. She appeared in the comics. She was created by Jumba and given by him to Lilo as a present. Her one true place is with Lilo as her doll. | ||
N/A | A black skunk-like experiment. Designed to fire pink spheres of a repulsive odor from underneath his fur. It is also shown that when his odor is mixed with Mr. Stenchy's, it can be used as an air freshener. He was created by . | |||
N/A | A dark purple, skunk/rabbit-like experiment with purple claws, two large ears similar to with two gold earrings on his right ear, small blond Mohawk, white belly, and tiny pink nose. He can also mutate into a second form with four arms, two long antennae, and three spikes on his back. He was created by Delia to defeat Stitch. In the Japanese version, Dark End is female, but in the English dub, Dark End is male. |
Character » appears in 1 games
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http://tvtropes.org/pmwiki/pmwiki.php/Characters/LiloAndStitchExperiments6Series
Lilo & Stitch franchise character index Lilo Pelekai and Stitch (Experiment 626) | Major Characters | Minor Characters | Stitch! anime | Stitch & Ai Experiments : 0-Series | 1-Series | 2-Series | 3-Series | 4-Series | 5-Series | 6-Series
Stitch (Experiment 626) Voiced by : Chris Sanders , Ben Diskin ( Stitch! , Stitch & Ai ) Voiced in Japanese by : Kōichi Yamadera Voiced in Mandarin Chinese for Stitch & Ai by : Li Zhengxiang Pod color : N/A; Stitch was never dehydrated into pod form.
A blue koala-like experiment who was designed to "destroy everything he touches", but ended up defying his programmed function after being adopted by Lilo Pelekai as her pet "dog". He is The Protagonist of the franchise.
See the characters sheet for the title characters for tropes and more information.
Kixx (Experiment 601) is an experiment with four arms, making him four times as strong.
Example of: Multi-Armed and Dangerous
Stitch's Sudden...
Experiment 621'...
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11,241--> Report
Stats/strengths [ ].
"For the last time, I'm not Rufus!"
Pod Color: Blue
Gender: Male
Special Abilities:
Oh dear, this is very terrifying experiment, even for Jumba! Sole purpose is to be prototype doomsday device, one never fully realized until 611, but regrettably, we shall get to him soon enough.
607 uses his large front teeth to literally tear a hole in the fabric of space and time and if he was to create a large enough hole it would cause the universe to collapse in on itself. Experiment 607's small tears in the fabric of reality repair themselves after a few seconds.
Thanks to fellow fabric of reality benders like 606 , 607 was reprogrammed to tear holes in reality to get rid of nasty chemicals in power plants, not to destroy whole universe. Sometimes, Little Girl's resourcefulness surprises even Evil Genius self. As or the name, it is highly possible it was short for being launch-ed into oblivion by 607's powers, but this hasn't been fully proven (and for good reason).
True place: At first, I confused this experiment with a Mole Rat named Rufus. But then, when Little Girl and 626 freed the experiments that Gantu had caught, they discovered his capsule. Maybe this capsule that 627 stole from the boy was 607! Oh, if I had known that, I would not have made such a mistake in front of Kim Possible's friend! Well, what's done is done. Eventually, this experiment found his true place by safely disposing of nuclear waste.
Introduction, materials and methods, acknowledgements, author contributions, conflicts of interest, data availability.
Ping-Hu Wu, Hao-Xun Chang, Colonization compatibility with Bacillus altitudinis confers soybean seed rot resistance, The ISME Journal , Volume 18, Issue 1, January 2024, wrae142, https://doi.org/10.1093/ismejo/wrae142
The plant microbiome and plant-associated bacteria are known to support plant health, but there are limited studies on seed and seedling microbiome to reveal how seed-associated bacteria may confer disease resistance. In this study, the application of antibiotics on soybean seedlings indicated that seed-associated bacteria were involved in the seed rot resistance against a soil-borne pathogen Calonectria ilicicola , but this resistance cannot be carried to withstand root rot. Using PacBio 16S rRNA gene full-length sequencing and microbiome analyses, 14 amplicon sequence variants (ASVs) including 2 ASVs matching to Bacillus altitudinis were found to be more abundant in the four most resistant varieties versus the four most susceptible varieties. Culture-dependent isolation obtained two B. altitudinis isolates that both exhibit antagonistic capability against six fungal pathogens. Application of B. altitudinis on the most resistant and susceptible soybean varieties revealed different colonization compatibility, and the seed rot resistance was restored in the five varieties showing higher bacterial colonization. Moreover, quantitative PCR confirmed the persistence of B. altitudinis on apical shoots till 21 days post-inoculation (dpi), but 9 dpi on roots of the resistant variety TN5. As for the susceptible variety HC, the persistence of B. altitudinis was only detected before 6 dpi on both shoots and roots. The short-term colonization of B. altitudinis on roots may explain the absence of root rot resistance. Collectively, this study advances the insight of B. altitudinis conferring soybean seed rot resistance and highlights the importance of considering bacterial compatibility with plant varieties and colonization persistence on plant tissues.
The plant microbiome constitutes a vast and complex community of microbes, playing a crucial role in supporting plant health, productivity, and resilience [ 1 ]. These microbes engage in various beneficial interactions with their hosts, such as nutrient acquisition, growth promotion [ 2 , 3 ], and improving resistance to biotic and abiotic stresses [ 4–6 ]. As a result, the plant microbiome has received significant research attention due to its potential to sustain agriculture and the environment [ 7 ]. Although research over the past decade has predominantly concentrated on the phyllosphere and rhizosphere microbiomes, seed and seedling microbiome have been relatively overlooked despite its fundamental importance in plant growth and agricultural production.
The microbiome composition is shaped by factors such as plant species, genotypes, and environmental conditions. For example, seed endophytes are suggested to co-evolve with Zea species throughout domestication and geographical expansion [ 8 ]. In addition, domestication has been shown to decrease microbial diversity in wheat seeds, whereas domesticated rice exhibits a greater microbial diversity than their wild ancestors [ 9 , 10 ]. Moreover, investigations indicate that the seed endophytic microbiome of rapeseed, pumpkin, and tomato can be influenced by host cultivar/genotype and environmental factors [ 11–13 ], whereas the seed epiphytic microbiome is primarily affected by environmental factors such as location [ 14 ]. Methodological variations, including the surface disinfestation procedure, can impact the detected species richness in different studies [ 15–17 ]. Nevertheless, there is a consensus across studies that seeds harbor fewer microbial species compared with other plant tissues [ 17 ]. This reduction in diversity raises interests to study how plants select the seed-associated microbes and their roles on plant health.
One of the initial perspectives on the seed-associated microbes stemmed from the recognition of seed-borne pathogens, which can cause diseases and significantly impact seedling health [ 18 ]. This understanding led to the widespread adoption of physical and chemical seed treatments, such as hot water soaking and seed coating, to eliminate seed-associated microbes in conventional farming. However, recent research is reshaping this perspective, unveiling a diverse range of beneficial bacteria and fungi in seeds. These seed-associated microbes are now recognized for playing crucial roles in seed germination, seedling development, and seedling protection from pathogens [ 19 ]. For instance, studies have demonstrated that rice and millet seeds treated with antibiotics, resulting in the absence of bacteria, exhibited slower germination processes [ 20 , 21 ]. Similarly, maize and pearl millet seedlings treated with antibiotics showed reduced growth [ 22 , 23 ]. Furthermore, endophytic bacteria such as Bacillus , Pseudomonas , and Sphingomonas have been identified as contributors to protect young seedling through the production of antimicrobial substances [ 5 , 24 ] or the stimulation of plant defense responses [ 25 , 26 ]. Some of these microbes can be vertically transmitted from parents to offspring plants, ensuring the continuity of a beneficial holobiont across generations [ 11 , 17 , 27 , 28 ]. Accordingly, these findings suggest that seeds are the initial microbial reservoir, supporting the establishment of primary seedling holobiont. This concept not only reshapes the traditional approach of seed sterilization for disease management [ 29 ], but also underscores the potential of harnessing seed-associated microbes to develop sustainable disease management.
Soybean ( Glycine max ) holds significant agricultural importance worldwide. One of the primary challenges in soybean cultivation is the prevalence of seed-borne and soil-borne diseases, which can hinder seed germination through seed rot, root rot, and damping-off [ 30 ]. In the USA, these diseases together known as seedling diseases, accounting for 76% of soybean yield loss related to diseases from 2018 to 2020 [ 31 ]. Various fungal pathogens like Athelia rolfsii , Fusarium oxysporum , Macrophomina phaseolina , Rhizoctonia solani , and Sclerotinia sclerotiorum have become persistent endemic problems [ 32 ], and a recently emerging disease, red crown rot (RCR) caused by Calonectria ilicicola , has gained attention globally in recent years [ 33 , 34 ]. Currently, seed coating with fungicides is commonly suggested to manage both endemic and emerging diseases [ 32 , 35 ]. Alternatively, strategies such as plant resistance and beneficial microbes may offer more sustainable options for disease management. However, studies have pointed out that limited resistance in the global soybean germplasms to RCR, therefore, regional varieties should be evaluated to extend the search of resistant source [ 36 , 37 ]. Regarding seed-associated bacteria of soybean, ~30 bacterial genera such as Bacillus , Pantoea , and Sphingomonas were identified from soybean seeds [ 38 ], and some of these seed-associated bacteria exhibited in vitro antagonistic activity against various soybean pathogens [ 39 ].
In this study, we found seed rot resistance but not root rot resistance against C. ilicicola among 16 local soybean varieties in Taiwan. We discovered and hypothesized the seed rot resistance may be attributed to seed-associated bacteria, rather than plant innate immunity. To verify the hypothesis, we employed antibiotic treatment to confirm the contribution of seed-associated bacteria, and utilized PacBio 16S rRNA gene full-length sequencing, which is a better technology than the 16S rRNA gene V3-V4 short read sequencing to uncover species-level resolution [ 40 , 41 ] and explore the differential abundance of soybean seedling microbiome. We identified and characterized the colonization of Bacillus altitudinis on compatible soybean varieties is crucial for preventing seed rot, and the impersistent colonization of B. altitudinis on roots is the cause that the seed rot resistance cannot be carried to root rot resistance. Collectively, this study presents the instance of seed-associated B. altitudinis , exhibiting antagonistic capability depending on the bacterial density and persistence on soybean varieties and tissues.
Fungal materials including A. rolfsii isolate a31, C. ilicicola isolate F018, F. oxysporum isolate R1031, M. phaseolina isolate 1-4-03, R. solani AG-7 isolate WDG070, S. sclerotiorum isolate 1980 were routinely cultured on potato dextrose agar (PDA) plates (HIMEDIA, India), and maintained on filter papers at −20°C or preserved in 20% glycerol at −80°C for long-term storage.
Upon experimental setup, soybean seeds were triply washed with tap water and then immersed in 1% NaOCl for 10 min, followed by repeatedly rinsing with sterile distilled H 2 O for five times. The completeness of surface disinfestation was assessed by spreading 100 μL aliquot of the last rinse on nutrient agar (NA) plates (HIMEDIA), and then incubated at 28°C for 5 days. Seeds were considered surface-disinfested and would be used in subsequent experiments if no microbial colony was formed on the NA plates. There are 16 varieties of soybean seeds used in this study ( Table S1 ).
The seed rot assay was conducted according to Broders et al. [ 42 ] with slight modifications. In brief, conidia were collected from a 10-day-old C. ilicicola colony on ½-strength PDA (½PDA) and diluted to 2 conidia per microliter. A total of 100 μL of the diluted conidia (200 conidia) were spread on 1.5% water agar (WA) plates and incubated at 25°C in the dark for 2 days. Subsequently, eight surface-disinfested soybean seeds were placed on each WA plate and cultured at 25°C in the dark for 5 days. Surface-disinfested soybean seeds of each variety on the WA plates without conidia were included as the controls. Soybean seeds were considered dead for situations including no germination, the radicle length was <1 cm, or the cotyledon and radicle were fully colonized by mycelia. The seed mortality rate was represented by the number of dead seeds divided by the eight seeds in each WA plate. Each plate was counted as one biological replicate, and each experiment was constituted of three biological replicates. The experiment was repeated three times independently.
For the cotyledon rot assay, the severity of cotyledon rot was scored on a six-grade scale based on the lesion size and severity on the cotyledon: 0 = no lesion; 1 = lesion <25%; 2 = lesion less ranging from 26 to 50%; 3 = lesion less ranging from 51 to 75%; 4 = lesion over 75%; 5 = seeds with no germination or all cotyledon and radicle were colonized by mycelia. The scores of eight seedlings were averaged to represent one biological replicate; in other words, each plate was considered as one biological replicate. Each experiment was constituted of three biological replicates. The experiment was repeated three times independently. Finally, the seed rot severity was calculated by standardizing the seed mortality and the cotyledon rot to range from 0 to 1 and averaging these two indices.
For the root rot assay, the fungal inoculum was freshly prepared according to the previous methods [ 35 ], and 15 mL of the fungal inoculum or control inoculum was mixed with commercial potting soils (T033, Garden Castle Ltd, Taiwan) in 500 mL pots. Each pot contained four soybean seeds, and these pots were placed in a greenhouse at 25°C in a 16 h–8 h light–dark cycle with daily irrigation. After 21 days, soybean seedlings were collected to separate roots from soils by gently rinsing with tap water. The disease severity was visually scored using a six-grade scale: 0 = no symptom; 1 = small brown necrotic lesions on the primary root; 2 = brown necrotic lesions extending over the primary root and some lateral roots; 3 = over half root lost and rotted with brown necrosis on the subterranean stem; 4 = almost all roots lost and rotted; and 5 = dead seedlings [ 36 ]. The scores of four seedlings were averaged to represent one biological replicate; in other words, each pot was considered as one biological replicate. The experiment included 8 varieties × 2 treatments (inoculation or not) in a complete randomized design, and each factorial combination included 3 biological replicates (pots). The experiment was repeated three times independently.
To assess the role of seed-associated bacteria in the seed rot resistance, soybean seeds were firstly surface-disinfested as abovementioned method, and then soaked in a solution containing ampicillin (100 μg/mL), rifampicin (50 μg/mL), and streptomycin (100 μg/mL) for 16 h ( Fig. S1 ). The control group was soaked in sterile distilled H 2 O or DMSO solution for the same period. Following treatment, the seeds were rinsed seven times with sterile distilled H 2 O to remove antibiotics residue. To ensure the completeness of eliminating seed-associated bacteria, the seeds were ground using a mortar and pestle in 2-fold volume (v/w) of phosphate-buffered saline (PBS) buffer, and 100 μL of the grinding aliquot was spread onto tryptic soy agar (TSA) plates (STBIO MEDIA). After incubating the TSA plates at 28°C for 5 days, the elimination of seed-associated bacteria was considered successful if no colony was observed.
DNA was extracted from 5 day-post-germination soybean seeds using the CTAB method. Each biological replicate was a pool of eight seeds within a Petri plate, and five biological replicates were included from each variety. Based on the seed rot resistance, the 4 most resistant and the 4 most susceptible soybean varieties were included, therefore, a total of 40 DNA samples were subjected to PacBio 16S rRNA gene full-length sequencing. The bacterial 16S rRNA gene was amplified by the universal primers 27f and 1492r ( Table S2 ), sourced from the PacBio library preparation kit. To minimize the amplification of host DNA, the PNA blocker targeting soybean chloroplast DNA [ 43 ] was incorporated at a final concentration of 2.5 pmole, and the LNA blockers were added to target soybean mitochondria DNA [ 44 ] at a final concentration of 5 pmole (2.5 pmole for each direction). The sequencing libraries were prepared according to the workflow of the PacBio SMRTbell kit, and sequencing was performed on the PacBio Sequel IIe platform with 10 h movie collection time.
The raw sequencing files were filtered, trimmed, and de-replicated using the PacBio single-molecule real-time link software to generate circular consensus sequencing reads. The R package “DADA2” v1.26 was utilized to denoise and construct amplicon sequence variants (ASVs) following the adjusted parameters [ 45 ]. The chimeras were removed before classifying the ASVs using the Bayesian classifier in DADA2 and the SILVA v138.1 database at 99% similarity [ 46 ]. The non-prokaryotic and unclassified ASVs were removed before finalizing the ASV table. To assign the taxonomy to each ASV, the sequences were aligned using BLAST+ to NCBI 16S rRNA gene database with an E-value at 10 −5 . The classification of each ASV was determined by the lowest E-value, followed by the highest Bit score, and then the highest identity. The BLAST results were processed by the R package “taxize” v0.9.1, resulting in a final taxonomy table. The ASV sequences were aligned using MAFFT [ 47 ], and a maximum likelihood phylogenetic tree was constructed with IQ-TREE2 with 1000 bootstrap replicates [ 48 ].
The ASV table, taxonomy table, and phylogenetic results were imported into the R package “phyloseq” v1.42, and four samples with fewer than 2000 reads were filtered [ 49 ]. ASVs with a mean of relative abundance below 0.01% across 36 samples or with occupancy below 5% (lower than 2 samples) were excluded from the subsequent analyses. To assess α-diversity indices, all samples were rarefied to the sample with the lowest sequencing depth using the R package “vegan” v2.64-4 and “picante” v1.8.2. To assess the β-diversity, ASVs were normalized by median sequencing depth before subjected to non-metric multidimensional scaling (NMDS) based on the Bray–Curtis distance. PERMANOVA was conducted using the “adonis2” function in “vegan” package with 999 permutations. The differential abundance of ASVs between the resistant and susceptible varieties was analyzed using the R package “DESeq2” v1.38.3 [ 50 ], and the significance was determined at the BH-adjusted P values at 0.05.
Surface-disinfested soybean seeds were germinated on 1.5% WA plates for 5 days before grinding using a mortar and a pestle. The ground aliquots were serial diluted till 10 −5 folds using PBS buffer, and the 100 μL diluted aliquot was spread on soymilk agar (SA) plates, NA plates, Luria-Bertani agar (LA) plates, and 0.1% TSA plates. These plates were incubated at 28°C for 7 days, with three plates for each dilution fold. After incubation, colonies were differentiated and selected based on their morphological features. The selected colonies were subsequently single colony purified using the streak plate technique. Finally, the purified colonies were preserved in 25% glycerol at −80°C for a long-term storage.
The seed-associated bacteria were tested for their antifungal activity against fungal pathogens in the dual culture assay on TSA plates. A mycelial plug (5 mm in diameter) from the actively growing edge of each fungal species was placed on the center of a medium plate. The bacteria were cultured in tryptic soy broth (TSB) for 16 h and adjusted to OD 600 value of 1. Subsequently, 2 μL of the bacterial aliquot was placed 3 cm from the mycelial plug on both sides of a TSA plate. This method tested fungal pathogens under varying conditions of temperature and time. Specifically, A. rolfsii and C. ilicicola were measured at 7 days post-inoculation (dpi), M. phaseolina and S. sclerotiorum at 5 dpi, and R. solani at 2 dpi. All fungi were cultured at 28°C in the dark, except for S. sclerotiorum that was cultured at 25°C. The inhibition rate was calculated by:
For identifying the species of bacterial isolate TN5S8 and TN3S3, the genomic DNA were extracted using the Presto gDNA Bacteria Advanced Kit (Geneaid Biotech Ltd, Taiwan), and subjected to PCR using the 27F/1492R for 16S rRNA gene and UP1/2r for gyrB gene [ 51 ] ( Table S2 ). The amplicons were submitted for Sanger sequencing (Genomics, Taiwan), and sequencing results were subjected to BLAST search in the NCBI database the alignment with ASVs, and phylogenetic analysis.
Antibiotics-treated soybean seeds were soaked for 16 h in the freshly prepared aliquot of B. altitudinis TN5S8 (hereafter abbreviated as TN5S8). Meanwhile, the control group was soaked in PBS buffer. The inoculant was prepared from a 24-hour-old bacterial culture in TSB, pelletized by centrifugation at 14 000 g for 3 min, before being resuspended and adjusted to a concentration of 10 7 CFU/mL using PBS buffer. The treated seeds were air-dried in a laminar flow hood. Seed rot resistance was evaluated using the plate assay method abovementioned. The colonization efficiency of TN5S8 on each soybean variety was assessed by re-isolating TN5S8 from seeds using the method aforementioned. The colony numbers per gram of seeds were assessed by:
To study the impact of TN5S8 on seed germination, two different treatments were tested, including the surface-disinfested seeds + TN5S8, and the surface-disinfested seeds + cell-free culture filtrate of TN5S8. The cell-free culture filtrate was prepared from a 3-day-old bacterial culture in TSB, centrifuging at 14 000 g for 3 min and filtering the supernatant through a 0.2 μm Millex filter (Merck KGaA, Germany). The impact of TN5S8 on seed germination was assessed by germination rate at 5 dpi.
Soybean seeds of the resistant variety TN5 and the susceptible variety HC were surface-disinfested and inoculated with TN5S8, and then planted in pots containing a mixture of peat and perlite at a ratio of 4:1 in the greenhouse using the methods mentioned above. Plant tissue samples were collected at 5 timepoints. The cotyledons and epicotyls were collected for samples at 3 dpi, and the apical shoot and the first node were sampled for samples from 6 dpi onwards. The root samples were washed with sterile water to remove soil, and the taproots were collected for DNA extraction. Each biological replicate consisted of tissues from four plants in a pot; in other words, each pot was considered as the biological replicate, and there were five biological replicates obtained for each time point. The experiment was repeated twice independently.
Approximately 350 mg of plant tissues were homogenized in liquid nitrogen with a mortar and postal, and DNA was extracted using the CTAB method. Specific primers were designed to amplify a 106-bp fragment of the gyrB gene of B. altitudinis ( Table S2 ). The quantitative PCR (qPCR) was performed on the CFX Connect Real-Time System (Bio-Rad Hercules, CA, USA) using genomic DNA, iQ SYBR green supermix kit (Bio-Rad), and 0.4 μM of each primer under the following thermocycling conditions: 95°C for 3 min; 40 cycles of 95°C for 10 s and 57°C for 30 s, with a melting curve processing from 60°C to 95°C for quality control. Genomic DNA of TN5S8 and soybean were serially diluted 10-fold to build standard curves for the mean Ct values against the DNA concentrations. Soybean actin gene Glyma.15G050200 was used as an internal control. Each biological replicate was technically repeated twice.
The genomic DNA extracted by Presto gDNA Bacteria Advanced Kit (Geneaid) was sent for the Oxford Nanopore Technologies (ONT) whole genome sequencing (BIOTOOLS Co, Ltd, Taiwan). DNA concentration, purity, and integrity were checked by the Qubit 4.0 fluorometer (Thermo Scientific) and the Qsep 100 system (Bioptic Inc, Taiwan). To construct ONT sequencing library, DNA fragments smaller than 10 kb were removed by Short Read Eliminator XS (PacBio). Subsequently, 1 µg of high molecular weight genomic DNA underwent end-repairing and dA-tailing using the KAPA End Repair and A-Tailing reagent (Roche), followed by the barcode and adapter ligation using the ONT Native Barcoding Kit 24 V14. The resulting DNA libraries were cleaned up to enrich fragments larger than 1 kb before being sequenced on the PromethION 24 device using the FLO-PRO114M flow cell (R10.4.1). In addition, the NEBNext DNA Library Prep Kit (New England Biolabs) was used to construct the sequencing library for the NovaSeq 6000 (Illumina) paired end 150-bp platform. Long-read sequences generated by PromethION were processed using Guppy’s Super-accurate basecalling 400 bps model. Reads with an average quality score above Q10 were assembled using Flye [ 52 ]. The Flye contigs were further polished with Medaka ( https://github.com/nanoporetech/medaka ), and a final sequence polishing was conducted using Homopolish [ 53 ]. Additionally, short-read sequences from the NovaSeq 6000 system were quality controlled using FastQC and Cutadapt. Filtered reads were then mapped to the contigs using BWA [ 54 ], and corrections were made with Pilon [ 55 ]. The corrected contigs were evaluated using QUAST [ 56 ] and BUSCO [ 57 ] to assess the genome quality. Gene locations were predicted using Prokka [ 58 ]. Annotation of the protein-coding sequence was conducted using the BLAST against the clusters of orthologous groups (COG) database. The final annotated chromosome was plotted using CIRCOS to show the gene locations, GC content, and COG annotation. Secondary metabolite biosynthesis-related gene clusters (BGCs) were predicted by the antiSMASH 7.0 [ 59 ], and 47 complete B. altitudinis genomes were obtained from NCBI database for a comparative analysis on the BGCs.
All statistical analyses were conducted using the R environment 4.2.3. For the data analyses using the t -test, ANOVA, and Tukey’s HSD test, the normality was checked by the Shapiro test and Q-Q plot, and homoscedasticity was checked by the Levene’s test. For the data not fitting parametric assumptions, the Kruskal–Wallis test and Dunn’s test was applied. The P values of the Tukey’s HSD test and Dunn’s test were adjusted by the BH method for multiple comparisons. The significance of the statistical analysis was determined by α at 0.05.
In assessing soybean resistance to C. ilicicol a, significant differences were observed for both seed mortality ( P < 0.001) and cotyledon rot ( P < 0.001) across 16 local varieties of Taiwan. Soybean variety SS exhibited the highest levels of seed mortality rate and cotyledon rot score, whereas TN5 displayed the lowest seed mortality rate and TN11 displayed the lowest cotyledon rot score ( Table S3 ). By averaging the seed mortality rate and the cotyledon rot score to obtain the seed rot severity, the results showed that TN11, HBS, TN3, and TN5 were the four most resistant varieties, whereas SS, KS9, KS7, and HC were identified as the four most susceptible varieties ( Fig. 1 ).
Seed rot resistance and root rot resistance of 16 soybean varieties to C. ilicicola . Seed rot severity was calculated by averaging the seed mortality rate and the cotyledon rot indices. Root rot severity was determined by the pot assay. The colors indicate the color of soybean seed coat. The Kruskal–Wallis and the Dunn’s test were used to determine significant difference at α = 0.05. There were three biological replicates (Petri plates or pots) for each variety and the experiment was repeated three times ( n = 9).
In contrast, no significant difference ( P = 0.293) was observed for root rot resistance across the same 16 varieties ( Fig. 1 ). These findings suggested that the soybean resistance to only seed rot, but not root rot, may not be solely determined by soybean innate immunity. It is possible that seed-associated bacteria play a role in seed rot resistance to C. ilicicola . Using antibiotics-treated seeds of the four most resistant and the four most susceptible soybean varieties, the susceptibility of the four susceptible varieties remained unchanged ( Fig. 2A ), but the four resistant varieties became susceptible ( Fig. 2B, C ). As the antibiotic treatment did not affect seed germination in the control groups and did not impact the growth of C. ilicicola , the increased seed rot severity in these four resistant varieties (TN11, HBS, TN3, and TN5) may be attributed to the elimination of seed-associated bacteria.
Seed rot assay using the antibiotics-treated seeds reveals that seed-associated bacteria confer the seed rot resistance . The antibiotics included ampicillin, rifampicin, and streptomycin. The control was treated with ddH 2 O. (A) The four most susceptible soybean varieties showed no difference between the control and antibiotic treatment. (B) The four most resistant soybean varieties showed significant difference in seed rot between the control and antibiotic treatment. Both seed mortality rate and cotyledon rot score were increased for the antibiotics-treated seeds, and the four initially resistant varieties became susceptible. (C) Seed rot severity. There were three biological replicates (Petri plates) for each factorial combination of variety and treatment, and the experiment was repeated three times ( n = 9). The asterisks indicate significance based on the Tukey’s HSD test ( * : P < 0.01, * * : P < 0.001).
A total of 803 220 PacBio 16S rRNA gene full-length raw reads were acquired. Following quality controls and the exclusion of chloroplast, mitochondrial, and non-characterized sequences, 588 419 reads were retained ( Table S4 ). Despite the inclusion of PCR blockers, two varieties (KS7 and KS9) still exhibited interference from Plant DNA ( Fig. S2A ). Consequently, two samples with fewer than 2000 reads from each of the KS7 and KS9 varieties were excluded from subsequent analyses. For the remaining 36 samples, rarefaction curves indicated satisfactory sampling depth, as all curves reached saturation status ( Fig. S2B ). After quality control, 145 ASVs were identified in the 36 samples, and the BLAST results showed an identity range of 85.33 to 100% for these ASVs according to the NCBI reference taxa ( Table S5 ). Among them, 114 ASVs displayed identities greater than 99% to the reference taxa ( Fig. S2C ). Therefore, the microbiota obtained from PacBio 16S rRNA gene full-length sequences yielded a high-quality taxonomic profile at the species level for downstream analyses.
The taxonomic profile unveiled four bacterial phyla associated with soybean, with the predominant taxa being Bacillota (56.4%), Pseudomonadota (41.0%), Bacteroidota (1.9%), and Actinomycetota (0.7%). At the family level, Bacillaceae emerged as the most abundant family (55.7%), followed by Moraxellaceae (15.0%) and Rhizobiaceae (11.7%) ( Fig. 3A , Table S5 ). At the species level, the 145 ASVs were attributed to 44 bacterial species. Two bacterial species, Priestia aryabhattai and Priestia megaterium , were identified in seven varieties except for KS7. Seven bacterial species were present in six varieties ( Fig. 3B , Fig. S3A ). Additionally, 29 bacterial species were found in fewer than four varieties. The results indicated a considerable variability of the bacterial composition across the eight soybean varieties.
PacBio 16S rRNA gene full-length analyses to identify the seed-associated bacteria of the eight soybean varieties. (A) Maximum likelihood phylogenetic tree of the 145 ASVs the presence in each soybean variety. (B) Heatmap of log 10 (relative abundance) for the bacterial species in each soybean variety. There were eight seeds per plate and five Petri plates for each variety ( n = 5).
α-Diversity indices such as richness, Shannon diversity, and Pielou’s evenness, as well as β-diversity analysis using the NMDS based on the Bray–Curtis distance did not identify a clear separation between the four most resistant and the four most susceptible varieties ( Fig. S3B-D ). Indeed, PERMANOVA disclosed that the seed source contributed to 39.7% ( P = 0.001) and soybean variety contributed to 6.8% ( P = 0.003) of the total variance in microbial composition ( Table S6 ). However, the seed rot resistance still accounted for 7.1% of the total variance ( P = 0.002), suggesting microbial differences between the resistant and susceptible varieties.
Differential abundance analysis identified 14 ASVs being more abundant in the four most resistant varieties versus the four most susceptible varieties ( Fig. 4 ). These 14 ASVs were assigned to seven bacterial species, including Acinetobacter johnsonii ASV4, ASV11 and ASV12, Acinetobacter oryzae ASV13 and ASV14, Agrobacterium cavarae ASV31 and ASV34, Agrobacterium larrymoorei ASV2 and ASV5, B. altitudinis ASV20 and ASV48, P. aryabhattai ASV29 and ASV49, Pseudomonas oryzihabitans ASV38. ( Fig. 4 ).
Differential abundance analysis of the seed-associated bacteria between the resistant and susceptible varieties by DEseq2. The Manhattan plots showing the ASVs, which are represented by circles or triangles. Whereas the circles are non-significant ASVs in the differential abundance analysis, the triangles are ASVs significantly enriched (filled) or depleted (empty) in the resistant varieties. The triangle size indicates the log 2 fold change of the ASV. The y-axis indicates -log 10 (adjusted P value) and the x-axis represent the categorization of bacteria genus.
In pairwise comparison of these resistant and susceptible soybean varieties, A. cavarae , A. larrymoorei , P. aryabhattai were found as the significant species in the resistant variety HBS versus the other four susceptible varieties. Priestia aryabhattai was found in the resistant variety TN3 versus the other four susceptible varieties. As for the resistant variety TN5, B. altitudinis and P. aryabhattai were found as the significant species. Lastly, A. johnsonii , A. larrymoorei , and P. oryzihabitans were found in the resistant variety TN11 ( Fig. S4 ). Collectively, the pairwise differential abundance analyses suggested the likelihood that different seed-associated bacteria may be involved to confer the seed rot resistance to C. ilicicola .
A total of 300 bacterial isolates were obtained from the seedlings of eight soybean varieties, and 93 isolates with distinct colony morphology were selected for the in vitro antagonistic assay against C. ilicicola . The results identified 29 bacterial isolates that could inhibit at least 20% of the mycelial growth of C. ilicicola ( Table S7 ). Among these isolates, one from TN3 and one from TN5 displayed a clear inhibition zone. Molecular identification and phylogenetic analysis of 16S rRNA and gyrB gene sequences revealed that both isolates belonged to B. altitudinis ( Fig. S5A-B ). The 16S rRNA gene sequences of these two bacterial isolates (TN3S3 and TN5S8) exactly matched B. altitudinis ASV20 and exhibited a single nucleotide difference with ASV48 ( Fig. S5C ).
These two bacterial isolates (TN3S3 and TN5S8) exhibited antagonistic activity against other soil-borne pathogens, inhibiting the mycelial growth over 30% for A. rolfsii , M. phaseolina , R. solani , and S. sclerotiorum , and over 20% for F. oxysporum ( Fig. 5 ). Using TN5S8 in the subsequent experiments, the results demonstrated that re-inoculating TN5S8 to the antibiotics-treated soybean seeds significantly mitigated seed rot caused by C. ilicicola across the four most resistant varieties and the susceptible variety KS9 ( Fig. 6 ). These findings strongly suggested that B. altitudinis TN5S8 played a pivotal role in conferring the seed rot resistance against C. ilicicola .
In vitro assay of B. altitudinis against six soil-borne fungal pathogens. (A) Representative image of the dual culture assay using TN5S8 to antagonize six fungal pathogens. (B) The inhibition rate, which contains three biological replicates (Petri plates) and experiment was repeated three times ( n = 9). Ar: Athelia rolfsii , Ci: Calonectria ilicicola , Fo: Fusarium oxysporum , Mp: Macrophomina phaseolina , Rs: Rhizoctonia solani , Ss: Sclerotinia sclerotiorum.
Seed rot assay using the antibiotics-treated seeds inoculated with or without B. altitudinis TN5S8. (A) The four most susceptible soybean varieties with three showed no difference with or without the inoculation of TN5S8. KS9 is the only variety being rescued by the inoculation of TN5S8. (B) The four most resistant soybean varieties showed significant reduction in the seed rot severity after the inoculation of TN5S8. (C) Seed rot severity. There were three biological replicates (Petri plates) for each factorial combination of variety and treatment, and the experiment was repeated three times ( n = 9). The asterisks indicate significance based on the Tukey’s HSD test ( * : P < 0.01, * * : P < 0.001).
The whole genome of B. altitudinis TN5S8 was sequenced to uncover the potential antifungal mechanisms. The genome of B. altitudinis TN5S8 comprises a 3747 068 bp circular chromosome with a GC content of 41.4% and 3771 coding sequences ( Table S8 , Fig. S6A ). There were 10 secondary metabolite biosynthetic gene clusters identified in the TN5S8 genome ( Fig. S6B ), including two non-ribosomal peptide synthetase (NRPS) clusters with 85% similarity to the lichenysin gene cluster and 53% similarity to the fengycin gene cluster. Both lichenysin and fengycin were cyclic lipopeptides with antifungal properties [ 60 , 61 ]. Additionally, a gene cluster encoding a siderophore was 60% similar to the schizokinen gene cluster, which may also contribute to the antifungal activity through nutrient competition [ 62 ]. Comparative analysis of secondary metabolite biosynthetic gene clusters across 48 B. altitudinis strains revealed that these three gene clusters were highly conserved within the B. altitudinis species ( Fig. S7 ), suggesting the possible mechanism of antibiosis and nutrient competition for B. altitudinis to antagonize C. ilicicola .
The introduction of TN5S8 did not provide seed rot resistance for three susceptible varieties—HC, KS7, and SS. We postulated that the colonization compatibility between TN5S8 and soybean varieties might be a pivotal factor in gaining the seed rot resistance. Therefore, we re-isolated and quantified the TN5S8 population on the eight soybean varieties inoculated with TN5S8, and we observed a significantly higher density of TN5S8 in the four resistant varieties and the susceptible variety KS9, and a lower density for HC, KS7, and SS ( Fig. 7A ). The highest recovery of TN5S8 was observed from its original variety TN5. In addition, TN5S8 significantly impeded the seed germination of soybean varieties HC, KS7, and SS ( Fig. 7B ), and the non-germinated seeds of HC, KS7, and SS exhibited dark hue and soft rot. Furthermore, the germination reduction and diseased symptoms were not induced by the cell-free culture filtrate of TN5S8. These findings underscored the importance of colonization compatibility between TN5S8 and soybean varieties to confer the seed rot resistance.
Colonization compatibility and persistence of B. altitudinis TN5S8 on soybean varieties. (A) The recovery of TN5S8 population on the antibiotic-treated seeds at 5 dpi. There were three biological replicates (Petri plates) for each variety, and the experiment was repeated three times ( n = 9). ANOVA and the Tukey’s HSD test were used to determine the significance at α = 0.05. (B) The germination rates of the eight soybean varieties. The white bars indicate the inoculation of TN5S8 on the surfaced-disinfested seeds. The yellow bars indicate the application of TN5S8 culture filtrate on the surfaced-disinfested seeds. There were three biological replicates (Petri plates) for each variety, and the experiment was repeated three times ( n = 9). The Kruskal–Wallis and the Dunn’s test were used to determine significant difference at α = 0.05. (C) qPCR to quantify TN5S8 on the apical shoots and roots of the resistant soybean variety TN5 at different timepoints. (D) qPCR to quantify TN5S8 on the apical shoots and roots of the susceptible soybean variety HC at different timepoints. The y axis indicates the transformed values of the absolute gyrB gene amount of B. altitudinis in soybean tissues represented by the absolute soybean actin gene amount. There were five biological replicates for each timepoint in each experiment. The experiment was repeat twice ( n = 10).
Additionally, using qPCR to detect the presence of TN5S8 on the resistant variety TN5 and the susceptible variety HC, TN5S8 was found to persist on the apical shoot of soybean seedlings until 21 dpi, but it was not detected on the roots after 9 dpi on the resistant variety TN5 ( Fig. 7C ). In contrast, TN5S8 was rarely found on the apical shoots or roots of the susceptible variety HC after 6 dpi ( Fig. 7D ). Accordingly, the colonization compatibility of TN5S8 on seeds and the impersistent colonization on roots of the resistant TN5 provide an explanation for the seed rot resistance which cannot be carried to root rot.
Plant innate immunity has been recognized as the major underlying source of plant disease resistance, not only for soybean [ 63 ] but also for most important crops [ 64 ]. However, some studies have observed that fungal infection on different tissues such as seed, root, node, or leaf of the same plant genotype could result in different levels of resistance [ 65 , 66 ]. For example, a study of soybean resistance to Pythium revealed the phenotypic correlation between seed rot and root rot was ranged from 0.1 to 0.17 [ 65 ]. Another study on the pea resistance to S. sclerotiorum reported the phenotypic correlation of nodal resistance and leaf resistance was only 0.19. Recently, it has been known that disease resistance can also be provided by the plant-associated microbes [ 67–69 ], therefore, the importance of considering the plant holobiont (including the plant host and the plant-associated microbes) as an entity has been increasingly recognized to uncover the mechanism of plant health [ 70 ].
Among the plant-associated microbes inhabiting on different tissues such as fruit, leaf, or roots, the seed-associated bacteria are the front line group in fighting against soil-borne diseases that mostly damage plants at the seedling stage [ 71 ]. For example, distinct bacterial compositions in the seeds of different oilseed rape cultivars were correlated with varying resistance levels to Verticillium wilt and Plasmodiophora brassicae [ 13 , 72 ]. In another study, a seed endophytic bacterium Sphingomonas melonis , which can be vertically transmitted to the next generation of seeds, confers rice seedlings resistance against Burkholderia plantarii [ 5 ]. Similarly, Bacillus velezensis isolated from maize seeds and Bacillus subtilis found in millet seeds were shown to protect seedlings from Fusarium infection [ 22 , 23 ]. In assessing 16 local soybean varieties, this study identified a discrete disease resistance, which is present only for seed rot, but not for root rot. The source of this discrete resistance may be something other than plant innate immunity, leading us to the hypothesis that seed-associated bacteria confer the seed rot resistance, which cannot be carried to the roots.
Based on the experiments using the antibiotics-treated seeds, the results confirmed that seed-associated bacteria were involved in the seed rot resistance of soybean. As previously reported that the α-diversity or co-occurrence network properties between the resistant and susceptible plants were different [ 72 , 73 ] and may protect the resistant plants from pathogen [ 74 ], this study applied 16S rRNA gene full-length sequencing and microbiome analyses to compare the seedling microbiome between the resistant and susceptible soybean varieties. Nevertheless, there was no significant differences in the α-diversity or β-diversity. Instead, the differential abundance analysis discovered 14 ASVs that were significantly enriched in the four most resistant varieties, suggesting that a certain group of seed-associated bacteria may contribute to the seed rot resistance.
These 14 ASVs belong to the bacteria species such as A. johnsonii , A. oryzae , A. larrymoorei , A. cavarae , B. altitudinis, and P. oryzihabitans . Acinetobacter johnsonii has been previously isolated from soybeans [ 75 ], exhibiting antagonistic capabilities against soil-borne pathogens. In addition, A. larrymoorei and P. oryzihabitans have been reported as soybean endophytic bacteria, showing potential in the nitrogen fixation and phosphate solubilization [ 76 , 77 ]. Moreover, P. oryzihabitans strains have antagonistic capability against pathogens such as Acidovorax citrulli in cucurbits and Pythium in cotton [ 78 , 79 ]. Although literature suggested that these bacteria may play roles in the seed rot resistance, our culture-dependent isolation obtained two isolates, TN5S8 and TN3S3, which matched to another enriched ASVs identified as B. altitudinis . In our experiments, loss-of-function evidence through the antibiotic treatment and the gain-of-function evidence through the re-inoculation of B. altitudinis to soybean seeds confirmed the contribution of B. altitudinis in the seed rot resistance.
Bacillus altitudinis was first isolated from extreme UV-stressed air samples collected in the stratosphere [ 80 ]. It has been identified as an endophyte in various plants, including soybean [ 81 ] and others [ 82–89 ]. Several strains of B. altitudinis have shown biocontrol capabilities, such as cotton Verticillium wilt [ 82 ], grape downy mildew [ 85 ], kiwi fruit root-knot nematodes [ 89 ], soybean Phytophthora damping-off [ 81 ], and sweet potato black rot [ 87 ]. It has been shown that B. altitudinis can inhibit plant pathogens by producing antimicrobial lipopeptides lichenysin [ 60 , 85 ] and inducing plant defense responses [ 81 , 89 ]. Moreover, genome analysis also identified gene clusters similar to the fengycin and schizokinen gene clusters, and these compounds may be associated with the antagonistic ability [ 61 , 62 ]. Our comparative genomics analyses have found that these secondary metabolite biosynthesis gene clusters are highly conserved in different strains of B. altitudinis , and more recently, B. altitudinis has been suggested to have an open pangenome with 42.7% genes characterized as accessory genes. These results indicated that B. altitudinis may tend to acquire new genes to enhance its antagonistic capability and ecological competitiveness [ 85 ].
We further observed this seed rot resistance depends on the colonization compatibility of TN5S8 on soybean varieties. The relationship between bacterial population and disease suppression echoes previous findings on the biocontrol efficacy of Pseudomonas fluorescens was proportional to their density [ 90 ], and the effective threshold ranges from 10 5 to 10 6 bacteria per gram of root against wheat take-all decline disease [ 90 ]. Similarly, the suppression of other Pythium root diseases in sugar beets also depended on the population density of the Pseudomonas [ 91 , 92 ]. In rice, the abundance of Sphingomonas was observed to be lower in plants susceptible to seedling blight disease [ 5 ]. Specifically for the cases within the Bacillus genus, colonization and formation of biofilm on the phyllosphere or root surface is critical for the success of biocontrol [ 93 ]. On tomato, Bacillus strains with less colonization ability on the phyllosphere showed a reduced biocontrol ability against Botrytis cinerea [ 94 ]. Application of plant extracts such as pectin can enhance the Bacillus amyloliquefaciens population on tobacco roots and increase the biocontrol efficacy to tobacco bacterial wilt [ 95 ]. Mutation of B. amyloliquefaciens abrB gene, which is a negative transcription regulator of chemotaxis and biofilm formation, increased colonization and biocontrol capability against the cucumber Fusarium wilt [ 96 ]. In addition, the colonization of B. subtilis surfactin deletion mutant reduced 4 to 10-fold on the melon roots and leaves, which ended up losing the biocontrol efficacy [ 97 ]. However, it has not be reported whether the colonization of Bacillus can affect seed resistance, and our finding provided the evidence that the colonization compatibility of B. altitudinis on soybean seeds is an important factor to confer the seed rot resistance.
The prevalence of B. altitudinis was not uniform in all PacBio sequencing samples, meaning the ASVs assigned to B. altitudinis could be detected in some but not all samples of the four most resistant varieties ( Fig. S3A ). One possibility is that other seed-associated bacteria provide the seed rot resistance in samples where B. altitudinis was absent. Indeed, the differential abundance pointed out additional bacteria that may confer the seed rot resistance, with B. altitudinis was one of these bacteria. In other words, the seed rot resistance observed in other varieties where B. altitudinis was absent may be provided by other seed-associated bacteria that were not recovered from our culture-dependent isolation. Another possible cause may have been the nature of the seed bacterial community which was highly variable and stochastic according to the seed source and planting location ( Fig. S8 ). The PERMANOVA results suggested a great proportion of microbiome variance was explained by the seed source. Moreover, because the seedling microbiome is assembled from the seed bacterial community, the process becomes a selection bottleneck to increase the variability of seedling microbiome.
Only a small fraction of seed taxa is transmitted to the seedlings [ 98 , 99 ]. A recent study on oak showed that 63% of fungal taxa and 45% of bacterial taxa on the seeds can be transmitted to the seedlings [ 15 ]. Another study on tomato demonstrated that some seed-associated microbes such as P. aryabhattai , Bacillus nakamurai , Ralstonia pickettii , and Stenotrophomonas maltophilia could persist from seeds to seedlings for at least two generations [ 11 ]. However, even though the seed-associated bacteria can be transmitted to seedlings, their colonization on the shoots or roots may be different. A study on soybeans in an axenic environment demonstrated that the seed-transmitted bacterial ASVs dominant in the shoots can be rare or absent in the roots [ 100 ]. This report aligns with our observation on TN5S8, which was detected on the apical shoots for at least 21 dpi, but it could not be detected after 9 dpi on the root of the compatible and resistant variety TN5. As for the incompatible and susceptible variety HC, TN5S8 was rarely detected after 6 dpi, and the absence of TN5S8 on roots may result in no protection in the root rot assays.
In summary, this study identified that the seed-associated bacterium B. altitudinis could provide antagonistic capability to fungal pathogens, and B. altitudinis confers only the seed rot resistance in certain soybean varieties based on its colonization compatibility and persistence. The results highlight the future application of seed-associated bacteria in disease management to consider not only the antagonistic capability, but also the colonization compatibility and persistence on the plant varieties and tissues.
We thank Dr Kuo-Lung Chou and Dr Min-Nan Tseng at the Kaohsiung District Agricultural Research and Extension Station, Ministry of Agriculture, Taiwan, for providing soybean seeds.
Ping-Hu Wu and Hao-Xun Chang conceptualized the project. Ping-Hu Wu completed the assays for disease resistance, microbiome analyses, bacterial isolation and re-inoculation assays, antagonistic experiments, quantification of bacterial colonization as well as the qPCR for bacterial persistence on plant tissues. Ping-Hu Wu and Hao-Xun Chang prepared the figures, tables, and wrote the manuscript. All authors proofread and agreed on the manuscript and results. Hao-Xun Chang supervised the project.
The authors declare no conflict of interest.
This project was mainly supported by the Ministry of Education, Taiwan (The Yushan Young Scholar Program: MOE-113-YSFAG-0003-003-P2) to Dr H.X.C., and partially supported by the Ministry of Agriculture (111AS-1.3.2-ST-aQ) to Dr H.X.C.
The raw microbiome sequencing data have been deposited in the NCBI Sequence Read Archive (SRA) under BioProject IDs PRJNA1099878. The whole genome sequence of B. altitudinis TN5S8 is available in GenBank with the accession number CP155530.1 . Code to analyze microbiome data and generate figures and tables are located on GitHub at: https://github.com/wuphw/Soybean_seed_microbiome_resistance .
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Moroenyane I , Tremblay J , Yergeau É . Soybean microbiome recovery after disruption is modulated by the seed and not the soil microbiome . Phytobiomes J 2021 ; 5 : 418 – 31 . https://doi.org/10.1094/PBIOMES-01-21-0008-R
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Stitch , also known as Experiment 626 , is an illegal genetic experiment created by Jumba Jookiba , one of the titular protagonists of the Lilo & Stitch franchise alongside Lilo , and the most prominent lead character of the franchise overall, appearing in all major media. His original primary function is to cause chaos across the galaxy by destroying everything he touches. He is designed to be abnormally strong, virtually indestructible, super-intelligent, and very mischievous. His one true place is with Lilo and her ʻohana .
Experiment 626 was the 626th genetic experiment created by Jumba , and the first to be made without Hämsterviel 's funding. He was designed to be virtually indestructible, fireproof, bulletproof, shockproof, think faster than a supercomputer, have super sight and hearing, and lift objects 3,000 times his own weight (but not an ounce more). He was created by Jumba from six or more of the galaxy's deadliest predators , though instead of him appearing vicious, he appeared to be cute and fluffy. Shortly after his creation, the intergalactic police arrived to arrest 626 and Jumba, preventing 626's molecules from being fully charged in the process.
Stitch shortly after arriving on Earth
Jumba and 626 were taken to the planet Turo to stand trial. When 626 replied to the Grand Councilwoman 's attempts to reason with him with an obscene phrase, he and Jumba were declared guilty, and 626 was escorted by Captain Gantu to be exiled on a desert asteroid.
However, 626 was able to escape his detention cell (thanks to the incompetence of the lieutenant left to guard him) and steal a federal police cruiser . 626's cruiser was soon fired upon by a fleet of police cruisers , and, in an attempt to escape, 626 activated his cruiser's hyperdrive, but the damage inflicted on the police cruiser by the fleet caused it to exit hyperspace over Earth and crash-land on the island of Kauai .
Stitch providing shade to sea turtles
Shortly after landing, 626 was run over by a convoy of trucks , knocking him out, and taken to the local dog shelter . When 626 awoke, he attempted to escape the shelter but was forced to retreat back inside by an attack from his own creator. Soon after, 626 saw Lilo looking for a pet dog. Seeing the little girl as an unaware hostage, 626 altered his appearance to look less otherworldly and pose as a dog in order for her to adopt him. The plan worked and Lilo adopted 626 and named him Stitch.
Using Lilo as an unsuspecting hostage and Pleakley 's concern for humans, Jumba was unable to try and capture Stitch whenever he was near Lilo. At first, Lilo only mattered to Stitch as a hostage, but over time, Lilo taught Stitch how to love others as his ʻohana . As a result, Stitch eventually left to find his own ʻohana when he saw the damage he was causing Lilo's. Instead, Stitch discovered the evil behind his origins from Jumba.
Stitch discovers his origins
When Jumba confronted Stitch, the latter engaged Jumba in a standoff to protect Lilo, which ended in a tie when Jumba's plasma cannon exploded. Stitch then revealed his alien origins to Lilo and later helped rescue her using a tanker truck when she was mistakenly captured by Gantu. Afterwards, Stitch was captured and arrested by the intergalactic police, but then allowed to stay on Earth as exile due to his change of heart and Lilo's legal ownership of him.
Jumba noticing Stitch's glitch
About a year after the events of the previous film, Stitch was fearing that he would revert to his destructive programming.
Though all seemed well for Stitch at first, he began to suffer from glitches (caused by his molecules not being fully charged during his creation before his capture), during which he would experience seizures and temporarily revert to his original, destructive programming.
The damage Stitch's glitches caused began to drive a wedge between him and Lilo and was ruining the latter's chances of winning the hula competition. Because Lilo was so concerned with winning the hula competition, she failed to notice Stitch's glitches or that he had no control over it. Thus, Lilo blamed Stitch for the destruction his glitches were causing and neglected to help him.
Eventually, the two devised a hula based on the legend of Hiʻiaka, but as Stitch's glitches ruined their practice sessions, Lilo became increasingly mad with him.
Just before the competition, Stitch attempted to make up with Lilo, but he suffered another glitch during which he accidentally scratched Lilo. Visibly upset by this, Stitch stole Jumba's ship to banish himself to an uninhabited planet where his glitches could not cause any harm. However, before he could activate the hyperdrive to send him to one, he suffered a massive glitch attack, which caused him to crash the ship into the Hawaiian mountains.
Lilo then arrived and dragged a near-death Stitch from the wreckage and into Jumba's fusion chamber , praying that he would be okay as she pulled the switch. Unfortunately, she was too late and Stitch temporarily died. However, Lilo's love for Stitch successfully revived him and fully charged his molecules.
Stitch dressed in a hula costume
At the start of Stitch! The Movie , Stitch is shown having a difficult time connecting with the island locals during a beach party, feeling that he doesn't fit in and is too much of an outcast. Though Lilo tries to comfort him, he seeks Jumba in hopes of learning about having others like he and the evil scientist. However, Jumba explains that, in the vast universe, he and Stitch are alone and lack, what Lilo calls, "cousins".
Later on, Stitch discovers Jumba's first 625 genetic experiments locked in a crate, in the form of dehydrated pods . In order to rescue a kidnapped Jumba, a trade between Dr. Jacques von Hämsterviel and Jumba for the experiments is organized, but it instead results in the freedom of the experiments and the capture of Lilo and Stitch. Hämsterviel then tries to clone Stitch, but he was rescued by Experiment 221 ( Sparky ). Stitch then rescued Lilo and landed Hämsterviel's spacecraft back in Kauai , where the Grand Councilwoman waited to arrest the evil rodent. She then puts Stitch and Lilo in charge of capturing and taming the other illegal genetic experiments scattered on the island.
Stitch behaving like a dog
In Lilo & Stitch: The Series , Stitch and Lilo have to capture Jumba 's experiments , turn them from bad to good, and find them each a home before Gantu , 625 , and Hämsterviel capture them and use them for evil. Due to being the most physically capable, Stitch is often the one who defeats Gantu and subdues the experiment, leaving it up to Lilo to rehabilitate them. Along the way, Stitch meets his match 627 (who is tougher than him), and he eventually defeats him.
He is also affected by fourteen experiments' powers: Amnesio wipes out his memory; Babyfier turns him into a baby (along with Nani , Jumba, and Pleakley ); Spike makes him goofy; Bugby turns him into an insect; Spooky turns into water and nearly drowns him (thus traumatizing him in the process until he overcomes it); Lax makes him lazy; Dupe clones him into four, weakening his strength; Frenchfry serves him unhealthy meals (along with Lilo and Pleakley) and fattens him up into a giant bowling ball; Swapper switches Stitch and Lilo's minds; Yaarp blasts his megaphone, temporarily deafening Stitch; Snooty sucks out his mucus, temporarily putting him out of commission; Swirly hypnotizes him; Drowsy (in the episode " PJ ") puts him to sleep; and Houdini makes him invisible. He also meets Experiment 624 ( Angel ), who is introduced as a love interest for Stitch.
Over the course of the series, he and Lilo have also had adventures with Kim Possible , Jake Long , Penny Proud , and the Re ce ss ga ng .
Stitch as captain of the Galactic Armada
After all of the first 624 experiments were captured and rehabilitated, Stitch was assigned to replace Captain Gantu by the Grand Councilwoman as a reward, but found himself missing Lilo and his ʻohana .
He was soon assigned to recapturing Hämsterviel , but got in a fight with the newly-created Leroy , his red evil twin. Though Stitch had the upper hand for most of the battle, Pleakley 's untimely arrival caused Stitch to drop his guard, enabling Leroy to strike the final blow and get Stitch locked in a capsule.
Hämsterviel attempted to dispose of Stitch, Jumba and Pleakley by sending them into a black hole, but Stitch broke free and was able to use a rock to cause the black hole to instead transport them to Turo in time to save Lilo, Gantu and Reuben from a group of Leroys.
They then returned to Earth in time to save the other experiments from Hämsterviel and the Leroys, and Stitch led the experiments in a battle against the Leroy army.
Stitch, Lilo and Reuben eventually defeated the winning Leroy army with the song " Aloha ʻOe ", and Stitch willingly resigned and returned to Earth to his ʻohana .
Stitch and Yuna doing a pinky swear
In the anime spin-off, set years after the events of Leroy & Stitch , Lilo left for college and Stitch felt enough of a void in his life that he chose to leave Kauai and go back into space.
He started reverting to his destructive programming and escaped while Jumba and Pleakley tried to locate and rescue him, but years later, he would land back on Earth on Izayoi Island , off the coast of Okinawa . Soon joined by Jumba and Pleakley, they make a new life with a young girl named Yuna , and Stitch seeks the magic powers of the Spiritual Stone , an object that can grant any wish he wants, in this case, wanting power. But the magic only works by doing good deeds, and Stitch now faces the return of Hämsterviel and a once-again disgraced Captain Gantu , along with various experiment threats.
Eventually, Stitch reunites with Lilo again when she, now fully grown, visits Okinawa with her identical looking daughter, Ani , though things get tricky when Gantu and Hämsterviel use Morpholomew to take advantage of the situation. Stitch decides to stay with Yuna in her hometown instead for the time being.
Also, it is revealed that a special power cell was hidden inside Stitch during his creation called the "Neo-PowerChip". This immense power is latent, but it can be used in times of dire situation. For instance, increased love and support from his friends activated this boost of power inside of Stitch, which he then used to defeat Dark End .
Stitch's newly-introduced "destructive form" as depicted in this promotional poster
This Chinese spin-off series is set chronologically after the events of Leroy & Stitch but on a separate timeline from the anime, since it was produced without any consideration towards the latter.
In this series, it is revealed that Stitch has additional programming which causes him to under go a metamorphosis when activated. This transforms him into a large monster capable of destroying not only cities, but star systems as well. The information about Stitch's programming is hacked and spreads throughout the galaxy. This causes Stitch to be kidnapped by the Jaboodies , who had failed in their own attempts at re-creating Jumba's Experiment 626 research and wish to use Stitch to end their space war against the Woolagongs. When their ship is raided by the Woolagongs , Stitch uses the confusion to escape and falls back to Earth. After surviving re-entry, he ends up landing in the Huangshan Mountains in China and befriends a young girl named Wang Ai Ling . In order to help contain Stitch and stop the Jaboodies and Woolagongs, the Galactic Federation sends Jumba and Pleakley to monitor Stitch in China.
In this manga, Stitch escapes the United Galactic Federation in a stolen police cruiser spaceship by using its hyperdrive to make a blind jump that ends up on Earth. However, instead of traveling through just space, he also travels through time; he crash-lands in Japan during the Sengoku period, in which he meets battle-weary samurai warlord Meison Yamato . After a brief struggle, Yamato is not only impressed by Stitch's strength, but the sight of the little blue "tanuki" causes him to have a thought that he has never had before: "cute". Thus, the warlord takes in the alien, not only making Stitch part of his army, but also developing an unlikely bond.
Stitch snuggling his little stuffed turtle after a nightmare
Before Stitch was rehabilitated, he was a vicious, hyperactive, selfish, and extremely aggressive and mischievous creature. After he was rehabilitated by Lilo, although his mischievous, destructive, and aggressive tendencies remained, he possessed a heart of gold.
He also seems to like turtles, being there is a picture of Stitch shading two sea turtles in the credits of the original Lilo & Stitch movie and snuggling a stuffed turtle after a nightmare in Lilo & Stitch 2: Stitch Has a Glitch . As well as having a soft spot for turtles, he also seems to like frogs. He gently moves frogs out of harm's way constantly and seems to talk to them as if they are his friends. These likes may be a sign that Stitch may be growing fond of Earth creatures.
Starting off bad when he was programmed by Jumba Jookiba, Stitch was originally designed to create pandemonium and chaos wherever he was. He was drawn to large cities where he would back up sewers, reverse street signs, and steal individuals' left shoe, but Lilo changed his ways a while after adopting him at an animal shelter .
Stitch is still prone to having temper tantrums when things don't go his way, or he sees that he's been squirted by a water bottle for something that he thought was good. So he isn't good all of the time. Or more accurately, he isn't well-behaved all of the time. He also gets easily angered by inanimate objects, especially the toaster. The toaster has popped toast in his face once, and since then, he has beaten up the toaster and juiced it at least twice. He is a complex character. According to his creator Jumba, Stitch is a destructive machine who was not given a greater purpose in life. Since Stitch is trapped on an island in Hawaii, where there are relatively few things to destroy, he has many occasions to reflect on occupations other than evil. It is implied that Stitch is only destructive because that is what he was programmed to do; but since he has a personality of his own (a fact that only Lilo, and Jumba truly understand), he also has the choice, and even the will, not to be destructive.
Despite having superhuman strength and a high level of computer intelligence, Stitch is emotionally fragile and has a childlike personality beneath his monsteresque exterior. Lilo believes that one reason why he originally pursued his destructiveness was for reasons similar to her own naughtiness—that it was because he was emotionally scarred (for having been made a monster by Jumba), but received little or no understanding or sympathy from others. Stitch becomes much more well-meaning after his betterment but is frequently unable to control all of his destructive impulses. Fortunately for him, Lilo (and later, Jumba, Reuben and Angel) is always there to support him and he returns her support willingly.
Stitch has a huge appetite and gets very irritable if he doesn't get what he wants to eat. Also, despite his temper tantrums, Stitch can sometimes have a little common sense and be more mature than Lilo. For example, when Lilo used the other experiments for her own personal gain (most notably, Sprout , Slugger , Checkers , Morpholomew , and PJ ), Stitch thought she went too far involving such experiments in her schemes.
Stitch is a blue-furred, koala-like experiment with aqua countershading around his eyes and running from under his chin down to his stomach. The upper rims of the countershading around the eye sockets have black eyebrows. He has two dark blue markings; one on his occiput (the back of his head), and the other on his back. His head features large rabbit-like ears with pink insides and dark blue tips on the back, a wide mouth with a pink inside, white teeth, a navy round nose, navy claws and toes, two nose wrinkles, one chin wrinkle, and large black, tear-shaped, pupil-less eyes. He also has a small, short, stumpy tail, stubby legs, three tufts of sharp fur on top of his head and on his chest, as well as two extra, retractable arms, sharp navy retractable claws on his front and back paws (hands and feet), three thick, long, sharp, retractable porcupine-like spines tipped with white and a very dark navy that run down his back, and two long dark blue-tipped retractable bug-like antennae on his head. His blood is neon pink in color, as shown in the first film when his blood is drawn as a DNA sample for the prison turrets to lock onto.
In some promotional art with his disguised "dog form", he wears a red flea collar with a gold name tag. However, he almost never wears a collar in the actual film or the rest of the animated canon.
In his true alien form, he formerly wore a red spacesuit with an upside-down triangle consisting of a red border and yellow center on his chest, with each of his sleeves and patches consisting of a dark red border and orange center on each of his legs, black belt with a dark red square buckle, both black collar, cuffs, and anklets. His spacesuit was shredded to bits when he was run over by three trucks shortly after crash-landing on Earth.
Covered in blue fur and having exceptionally large ears for his body, which measures around a third of his height, Stitch is an unusual thing to see wandering the streets. Usually, his smile scares people, as his gums are lined with nothing but sharp teeth.
Stitch's ears both have a little notch missing, though both in different places (although in Lilo & Stitch 2: Stitch Has a Glitch , it was shown that he initially had pierced ears); his lower left ear and upper right ear have a triangular piece of flesh that is missing from them. He has got large black eyes that turn green when using his night vision, red when using infrared vision, bright green when using x-ray vision, purple when using ultraviolet vision, and white when using binocular vision.
His arms differ from his hind legs, as his front paws look more like little hands and his back feet have flat pads. Each of his paws have four digits (fingers and toes) that are tipped with sharp claws that help Stitch to attack his enemies, although the toe claws are shorter and more blunt.
There have been a few instances in the franchise in which several creatures' DNA from which Stitch's genetic template was created are discussed. In the Disney Adventures comic titled: "Experiment 626!", we see four fearsome creatures whose DNA Stitch possesses in addition to a domesticated dog from Earth, although the comics were later rendered non-canon. In The Origin of Stitch , we learn that Stitch has had some of his DNA sampled from the following creatures:
While explaining his creation to the Galactic Council early on in Lilo & Stitch , Dr. Jumba gives the following rundown of Stitch's powers: "He is bulletproof, fireproof, shockproof, and can think faster than [a] supercomputer. He can see in the dark and can move objects 3,000 times his size. His only instinct: to destroy everything he touches!"
Both of the two East Asian animated spin-offs add additional abilities to Stitch not shown in the original Western continuity.
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Holio, also known as Experiment 606, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is designed to transform into a matter-sucking black hole that can destroy entire galaxies. His one true place is sucking up construction debris and litter. Experiment 606 was the 606th genetic experiment created by Jumba with Hämsterviel's funding ...
Holio, also known as Experiment 606, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is designed to transform into a matter-sucking black hole that can destroy entire galaxies. His one true place is sucking up construction debris and litter. Despite his destructive and chaotic function, Holio has an eerily calm nature when he is not ...
Aha! Now, we come to one of the top three most diabolical experiments of all: Number 606! Pod Color: Blue Gender: Male Special Abilities: Designed to turn itself into a black hole that sucks in entire planets! Only a certain discharging bomb can disrupt this, reverting him to normal. Ironically, I got the idea from wanting a new type of garbage disposal, and wasn't interested in trying to ...
Holio: Experiment 606: Directed by Mike Girard, Don MacKinnon. With Daveigh Chase, David Ogden Stiers, Chris Sanders, Jillian Henry. Mertle gets a bracelet for her birthday with an experiment pod on it. Lilo and Stitch set out to retrieve it before the experiment can be activated.
Experiments who appeared or were mentioned in this episode:. Holio (X-606): This episode's Monster of the Week; a small, red chipmunk-like experiment with a wide and large mouth, two thin antennae, and three thin back spines who is designed to create a matter-sucking black hole when he opens his mouth. Richter (X-513): He makes a brief cameo at the end of the episode, helping Nani to ...
606 Blue Holio: A small, red chipmunk-like experiment with a wide, large mouth, two thin antennae, and three thin back spines. Designed to create a matter-sucking black hole when he opens his mouth. His one true place is working in construction sites, clearing up waste by sucking in the unneeded matter. He is voiced by Frank Welker. 116, Leroy ...
With that in mind, I hope you all still enjoy. I will be talking about experiments 601, 606, and 303. The names Lilo has given them are Kixx, Holio, and Amnesio respectively. While they're all different from there appearance, abilities, and personalities, they do have two things in common. Sadly, one is that they are easily forgettable.
Holio (606)/Gallery < Holio (606) View source History Talk (0) Images of Holio (606). Contents. 1 Lilo & Stitch: The Series. 1.1 "Holio" 1.2 "Checkers" 1.3 "Snafu" 2 ... Misidentified as Experiment 130 (Bonez) Miscellaneous [] Holio in Stitch!Now. v • e Image galleries; Works "Stitch Meets High School Musical" • McDonald's:
Picks up where STITCH: THE MOVIE left off, with the experiment pods scattered all over the Hawaiian islands! The series followed Lilo and Stitch, as they rounded up Stitch's cousins (the other experiments) and repurposed those that they caught to do what they do best. ===== The series only had 2 seasons. The items listed in Season 3 of this guide are movies or other stuffAnother straight to ...
Lilo notices the experiment pod and realizes she must get that bracelet from Mertle. Soon she and Stitch are practically stalking Mertle, but are constantly being foiled by a local police officer. Stitch finally is able to discern the number on the pod: Experiment 606, a black hole experiment that will suck in the whole world!
In this episode we're going through the life of Experiment 606 HolioTwitter: https://twitter.com/WiredAnomaly#liloandstitch #stitch #lilo #Holio
Lilo & Stitch: The Series » Lilo & Stitch: The Series #106 - Holio: Experiment 606 released by Disney on October 12, 2003. Holio: Experiment 606 last edited by cloudguy on 01/28/22 02:49AM View ...
Summaries. Mertle gets a bracelet for her birthday with an experiment pod on it. Lilo and Stitch set out to retrieve it before the experiment can be activated.
Lilo: [opens up Jumba's computer and searches up Experiment 606; horrified] Oh, no. [on walkie-talkie] Stitch. Come in, Stitch! Experiment 606 is a black hole that will suck in the whole world! Lilo: [shouting out to Mertle in warning about not getting the experiment pod wet as Nani drags her away] Don't get it wet! It'll destroy everything!
Fri, Nov 14, 2003. While at the post office mailing a letter to her pen-pal, Lilo finds experiment 509 pod. Jumba reveals it is an extraterritorial weed that grows out of control, bent on destruction. He deems too dangerous and locks away in a draw. Later, Lilo bets Myrtle that she can win the orchid competition.
606 Blue Holio: A small, red, chipmunk-like experiment with a large mouth, two thin antennae, and three thin back spines. Designed to create a matter-sucking black hole when he opens his mouth. His one true place is in construction, clearing up waste. He is voiced by Frank Welker.
Holio. Character » appears in 1 games. Holio, also known as Experiment 606, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to transform into a black hole. Holio last edited by Veilor on 09/28/18 03:50PM View full history.
This experiment was sent to Dr. Hämsterviel, but was rescued by Lilo and Stitch in "Snafu". X-610: Witch — A small, purple bat/ghost-like experiment. The back of her head is shaped like a cone and curved at the bottom to resemble a witch hat, and her ears resemble small bat wings. Her eyes are blue and she has eyelashes.
Experiment 607's small tears in the fabric of reality repair themselves after a few seconds. Thanks to fellow fabric of reality benders like 606, 607 was reprogrammed to tear holes in reality to get rid of nasty chemicals in power plants, not to destroy whole universe. Sometimes, Little Girl's resourcefulness surprises even Evil Genius self.
The experiment was repeated three times independently. Elimination of seed-associated bacteria by antibiotics To assess the role of seed-associated bacteria in the seed rot resistance, soybean seeds were firstly surface-disinfested as abovementioned method, and then soaked in a solution containing ampicillin (100 μg/mL), rifampicin (50 μg/mL ...
Stitch, also known as Experiment 626, is an illegal genetic experiment created by Jumba Jookiba, one of the titular protagonists of the Lilo & Stitch franchise alongside Lilo, and the most prominent lead character of the franchise overall, appearing in all major media. His original primary function is to cause chaos across the galaxy by destroying everything he touches. He is designed to be ...