Wii U emulator Cemu 2.1 out now with AppImage and Flatpak support for Linux

After going open source back in mid 2022 , the Wii U emulator Cemu started providing experimental builds with Linux support and now it's out proper with the new Cemu 2.1 release.

Released late yesterday there's a lot of big improvements in this new release, that really advances Wii U emulation. This release brings together the 93 experimental releases since Cemu 2.0, they said to think of this like "the final experimental update". Basically, they're saying it's now properly ready for everyone to try out.

Major new additions include:

Added appimage and flatpak releases for Linux. Added an experimental release for macOS. Available for x86-64 only for now but it can be run on ARM macs through Rosetta 2 emulation. MoltenVK is used as the graphics backend. Added a tool to emulate the USB portals for Skylanders and Disney Infinity. Added NFC/NTAG support. Pokemon Rumble U figures can now be scanned from a file similar to the existing Amiibo scanning. Added support for titles stored in .wuhb (Wii U homebrew) and .app (NUS) format. Added support for connecting to Pretendo network services. Cemu on Windows is now non-portable by default for new installations only . All data and config files will be stored in %appdata%/Cemu . This makes the Windows installation match other platforms. Existing installations will not be affected. Added portable mode by placing a directory named portable next to the Cemu executable. Cemu will then store data and config files in this folder. This works on all platforms.

And for those interested in the Linux improvements:

Added wayland support. Added support for storing MLC and game files on case-sensitive filesystems. Added an option to enable GameMode . Brought online features on a par with Windows builds. Enabled DSU controller support. Emulated games can now access HID devices from the host via libusb (e.g. Skylanders portal). Many changes to improve robustness of the Linux build. Added debug option to create core dumps on crash. Improved diagnostics logging in case of crashes or other exceptions. Cemu is now also shipped with symbols so that stack traces show function names. The CPU and memory statistics in the overlay now work on Linux. The background colors of the Game List now match the brightness of the window theme instead of always using bright colors. Fixed an issue where closing the GamePad window would freeze Cemu. Fixed a bug where the GamePad window would not render anything with OpenGL. Fixed an issue where some UI dialogs would cause Cemu to crash after closing them. Fixed many smaller UI issues specific to WxWidget's wxGTK backend.

There's also numerous improvements to their OpenGL and Vulkan renderers, lots of upgrades to the input system, fixes to online play support and much much more.

Incredible work by many different coders.

More on the official site and GitHub release notes . You can download via Flathub easily.

cemu experimental

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Getting started

Cemu 2.0 has official built-in support for Pretendo as of October 10, 2022. Head to the Cemu GitHub releases page and download the latest Cemu experimental release (tagged as Pre-release ). Only Cemu 2.0-5 (Experimental) and above is supported at the moment. Additionally you may build Cemu from source using the provided build instructions

Ensure you have followed Cemu's guide to set up the emulator for online play. When dumping your user account files, ensure you select your PNID.

Connecting to Pretendo

Once you have Cemu setup for online play navigate to Options > General settings > Account . You should now see a section titled Network Service . Select your PNID from the Active account menu and select the Pretendo Network Service option. Cemu should now be connected to Pretendo's servers

cemu experimental

Cemu has limited to no Miiverse support as of now. Some in game features may work, but this is not guaranteed. The Miiverse applet does not work in official builds.

Cemu
Developer(s) Exzap, Petergov
Latest version 2.1
Active Yes
Platform(s)
(experimental)
(experimental)
Architecture(s) x86_64
Emulates
Compatibility
Website
MPL-2.0

Cemu is a Wii U emulator , first released in 2015 and eventually made open-source in 2022. It's known for being the first Wii U emulator to successfully boot a game.

  • 2 System requirements
  • 3.1 Physical dumps
  • 3.2 Digital copies
  • 3.3 Updates and DLC
  • 3.4 Amiibo support
  • 4.1 Controls
  • 4.2 Shader caches
  • 5.1 Shader caches
  • 6 Graphic Packs
  • 7 External links

Download [ edit ]





System requirements [ edit ]

  • Windows 7 (x64) or above
  • macOS 12 Monterey or above
  • OpenGL 4.5 or Vulkan 1.1
  • RAM: 4 GB minimum, 8 GB or more recommended

NVIDIA GPU: Runs as expected on most recent driver. AMD GPU: Runs as expected on most recent driver. Avoid OpenGL due to bad performance Intel GPU: Limited support. Vulkan is recommended

Game formats and needed files [ edit ]

Physical dumps [ edit ].

You'll first need to fill in the "keys.txt" file in Cemu's directory. It has a sample line with a bogus key and a comment, which you may as well delete.

Your file must have many lines like this, one for the Wii U Common Key (D7B00402659BA2ABD2CB0DB27FA2B656), and one line for the Game Key of each game. Sharing these keys isn't exactly safe legally, but ROM sites at least share the Game ones . Note that for games using the Loadiine format, you won't need a Game Key at all, but those will need Cemu versions from 1.4.0 onward.

Your ISO must be either uncompressed, compressed using WUD format, or in Loadiine format (only possible for versions 1.4.0 onward) to boot in Cemu. Here's a compatibility list . Dump your discs using Wudump .

Digital copies [ edit ]

Cemu supports either physical games dumps in WUD, or compressed WUX format, as well as game dumps converted to the Loadiine format. Loadiine games come as multiple directories with game files and a .rpx file.

Nintendo's CDN for Wii U and 3DS digital games is rather poorly secured, due to a huge oversight when designing the software protection for these consoles. As such, with tickets proving you bought the game (but which you can get through less legit ways), there are downloader utilities like NUSGrabber, FunKiiU, UWizard, or jnus among others, and decryption tools like UWizard and CDecrypt, to obtain a functional copy. The process of how to exactly acquire those files is detailed elsewhere on this wiki.

Load the .rpx file from [Your gamelocation]/code/[yourgame].rpx with Cemu.

Updates and DLC [ edit ]

Prior to 1.7.3, only updates were supported though pasting update files on the main game's folders (keeping in mind the main game is in Loadiine format) and overwriting any files. DLC wouldn't work at all through this method, though with some specific games there were workarounds and some could play DLC tracks in Mario Kart 8 through swapping of specific files. From 1.7.3 onwards, proper support for DLC and updates was included in Cemu.

The Update installation method has been reworked since 1.11.0 simplifying the installation method a lot. To install updates and DLC on Cemu on (1.11.0)+ versions you need to follow these steps :

  • On Cemu interface, select File → Install game update or DLC
  • Select the meta.xml in the meta folder of the update or DLC
  • Run the game to update the UI and show the update and/or DLC version

Amiibo support [ edit ]

Amiibo are figurines unlocking various on-disc content in select 3DS and Wii U games. They use the NFC technology. Nintendo Amiibo data is distributed online as NFC tags (.bin files). There's a regularly updated complete set of the official ones, but there are also unofficial spoofed packs on various other sites.

Recent versions of Cemu include Amiibo support. Simply go to NFC / Scan NFC Tag from file, and load the relevant .bin file. Keep in mind Amiibo support in Cemu is incomplete right now and not all figurines are compatible yet - though incompatibilities may be caused by bad Amiibo dumps as well.

Setting up Cemu [ edit ]

Controls [ edit ].

Cemu added native support for Wii Remote controllers as of 1.12.0.

Cemu cannot connect to a real (or emulated) 3DS .

Shader caches [ edit ]

When your game is loaded, check for its ID on the title bar in front of "SaveDir:" and note it down. The directory where transferable shader caches are stored is .\Cemu\shaderCache\transferable . They're generated the first time you play through a game and at that time cause noticeable stuttering. You can download a complete cache from places like here and rename them to match your game version's ID to spare yourself most of that unpleasant experience. Just keep in mind that shader caches from versions older than 1.8.0 are incompatible with later versions of Cemu.

At startup, Cemu will prepare a compiled version of that cache under .\Cemu\shaderCache\precompiled and that one depends on your GPU driver, so you might want to erase it if any problems or crashes when compiling shaders at startup occur.

Troubleshooting/speeding up [ edit ]

Shaders are normally cached as you play the game. This can cause a lot of stutters and slow the game down. However, as of version 1.19.0, Cemu added support for Asynchronous Shader Compiling on their Vulkan API which can make shader compiling near instantaneous on modern hardware, so try enabling that before hunting for shader caches.

Cemu accepts other shader caches that can be traded online. It's often very difficult to generate a complete cache for large games, and will not completely eliminate stuttering, which is why using Asynchronous Shader Compiling is recommended instead.

cemu experimental

Some games' transferable caches may cause slowdowns on some graphics cards, like the GeForce GTX 970. If this is the case, you will have to generate your own shaders and delete the ones you downloaded. In the case of the GeForce, also consider deleting the .bin and .toc file in your GLCache at %APPDATA%\NVIDIA\GLCache\(hexstring)\(hexstring) .

Graphic Packs [ edit ]

To work around emulation bugs and other problems the way Dolphin does, "Graphic Packs" are title-specific property sheets which define advanced settings you might not be able to change in the interface. Basic rendering options including shadow resolution and quality, post-processing effects like bloom, lighting and god rays, custom antialiasing, and such can be applied here. You can even use them to reduce the internal resolution for an increase in the framerate. This is not to be confused with Texture Packs , which are replacement textures; Cemu doesn't support that, but it is planned.

The "Graphic Packs" themselves are folders under the graphicPacks directory. They can be named anything, but they should contain the " rules.txt " file. A bare-bones example of a "Graphics Pack", called "Bayo_1080p", would look like this:

Whenever the titleId matches the current one, Cemu will show the Graphics Pack under Options → Graphics Pack. If you don't know what the titleId of the game you want is, check the logs.txt file. You can safely delete it in the event that it gets too big for a text editor to parse.

The overwriteWidth and overwriteHeight properties used in this example will upscale the game from 720p to 1080p. But if the game doesn't have all of its textures in the specified resolution, they won't be upscaled and could look messy as a result. In this case, this problem is seen in some FMVs in the game. This is the purpose of the TextureRedefine rule.

Since 1.13.0, the graphic packs system and interface was overhauled for better use and many bugs when using multiples graphic packs were fixed. For 1.15.1 and now on, users can download the community's graphics packs linked below directly from Cemu user interface and just check the graphics packs they want to enable. That update completly removed the need to manage files for the user.

External links [ edit ]

  • Official Discord
  • Console emulators
  • Home console emulators
  • Wii U emulators
  • Windows emulation software

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  • This page was last edited on 27 August 2024, at 16:49.
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News and discussion about emulation.

Cemu v1.27.0b (Experimental) is now publicly available

Note: first new release in 2 months!

https://cemu.info/changelog.html

Note : download link to this latest experimental version available from the "Changelog" page. The "Download" page shows the latest stable release, 1.26.2.

Hotfix 1.27.0b |

Refresh button in title manager now works correctly. Fixed an issue where WUA conversion would add extra bytes to the last file. Fixed potential crash with H264 decoder. Starting with this version Cemu will also support auto-updating from one experimental version to any newer one, if available. If you are on 1.27.0 you still have to manually update to 1.27.0b once |

Reworked title management from the ground up

Scanning for titles should be a lot faster. Very noticable if you have a large library

Updates and DLC no longer need to be installed. Cemu can now detect and load them directly from the game path folders

The title manager window no longer is restricted to showing only one entry per title id, making it easier to manage duplicates

Introducing support for a new file format for games which we dubbed Wii U archive (.wua):

Supports multiple titles in a single file (e.g. a game combined with it's update and DLC)

Cemu can play them directly and display them in the game list

Uses compression, resulting in a smaller size than WUX or extracted folder format

Lossless, can be converted back to the original files

You can easily convert any of your games into .wua format via the Title Manager

A standalone tool, including source code, for packing/unpacking is available here

Added Cubeb audio backend (see our roadmap for details)

Added a workaround for sampler rounding behavior differences between Wii U and OpenGL/Vulkan. This fixes invisible effects in some Wayforward games

Opening the GamePad view will no longer blank out the main window on OpenGL

Fixed Ctrl + Tab hotkey not toggling between TV and GamePad view

General debugger improvements. Added breakpoints will now be remembered across sessions

Reworked PDM ( Play Diary Manager ) service to be a bit more accurate. If you use a full mlc dump, Cemu will show the playtime stats from your console in the game list.

Implemented nn_ac API GetAssignedAddress() and GetAssignedSubnet()

Improved texture cache heuristics. Should save a bit of VRAM and avoid some unnecessary texture copies

Reworked GX2R API and fixed some bugs in the process. Transformers Prime should no longer crash on boot

Fixed an issue in the RPL loader where it would generate the wrong branch type. Fixes Your Shape: Fitness Evolved crashing on boot

Fixed a crash that could occur when a game tried to access the GamePad camera

Added a way to specify IP and port before selecting a DSU controller

Tons of under the hood changes. Including:

Almost fully migrated to CMake

Upgraded from C++17 to C++20

Reworked internal string handling to use UTF8 almost everywhere

Reworked path handling to be more robust. Relative paths and network storage locations should work now.

Reworked emulated system libraries: coreinit atomic, coreinit FS, nn_aoc

Wondering about the state of the Linux port? We posted an update here .

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Installing Cemu

If you need further help, ask on the official Cemu Discord Server for assistance.

This section will take you through installing and configuring Cemu for the very first time. It is important you read all of the text here before proceeding to fully understand the instructions.

# Introduction

Cemu can be installed by extracting a .zip file to some location on your PC, preferably avoiding locations that require elevated privileges. In this guide, we will use the Desktop.

Before launching it, we will slightly tweak the program to fix some scaling issues.

When we finally open the application, it will take us through the quick-start guide. This will help us to set up the emulator properly with the necessary files and folders.

# Community Graphic Packs

Community graphic packs allow you to visually alter a game and how it will run, including:

  • Displaying at higher resolutions
  • Running at higher framerates
  • Adjusting colours and bloom
  • Improving anti-aliasing
  • Applying game modifications

We recommend that you download these to allow tweaking your games for better performance.

# Downloads

# preparations (windows only).

  • Do not extract it to any folders that require admin permissions, such as Program Files
  • Right click on the Cemu executable
  • Click Properties
  • Navigate to the Compatibility tab
  • Enable the option "Disable full-screen optimizations"
  • Click on Change high DPI settings
  • Enable "Use this setting to fix scaling problems for this program instead of the one in settings"
  • Enable "Override high DPI scaling behaviour. Scaling performed by: Application"
  • Click Apply -> OK

These options are set to help avoid issues on various Windows versions, and display resolutions. That said, one or more of these options will not be necessary for everyone, but not setting them may result in complications.

A screenshot of the settings necessary for Cemu

# Configuration

  • Double click the Cemu application
  • This will take you through setting up the emulator for first use
  • Create a folder in a safe location named " mlc01 "
  • Leave the "Game path" field blank
  • Click "Download community graphic packs "

A screenshot of the Cemu quickstart guide

# Finishing set-up

  • We will do this next in more detail
  • If you do not wish to get update notifications, you may disable this option and update Cemu manually with an option under the Help menu
  • Click Close

Now that we have gone through the quickstart guide, we will move onto properly mapping controller inputs (including motion controls).

In order to edit this wiki, you must register and verify your account.

Release 2.0

Cemu 2.0 is from 24 august 2022 be an open-source project. Cemu's official GitHub

Because Cemu is open-source and if people are interested and know C/C++ they can help.

Even if you are not that good, all help will ease the workload and make it possible to add convenience features like a stop/restart emulation. Are you more skilled in C/C++ you can help with making OpenGL could be made more compatible with older hardware that would otherwise be performant enough to run many Wii U games. Or it can be to just clean up legacy C code that is still there from the early days of Cemu.

For C/C++ developers who want to contribute:

Suppose you are interested in contributing or just want to ask questions about Cemu's codebase. In that case, you can come and visit our discord where we have created a channel for developer discussion. Discord isn't everyone's thing, so we are also looking into setting up an IRC bridge in the future.

It will have a more straightforward update system so it will now be 2.0 instead of 2.0.0 from now on it will be 2.1, 2.2, etc. Also if you want to download it you need to go to the Reddit page and do it there. If you want to know what is fixed in 2.0 go to [ Cemu changelog ].

These are all the critical points if you what to read the original announcement it is on reddit

The Emulator Zone

  • Save Archive

Cemu describes itself as experimental software to emulate Wii U applications on PC. This emulator is still in development and has limited compatibility with games. Many popular games seem to work already though sometimes with glitches. As the Wii U is a recent console, you will need a decent PC gaming system to use Cemu. Or at least if you want to run games at playable speeds.

Breath of the Wild

This is the games compatibility list for Cemu: compat.cemu.info . Clicking on a game title will take you to the wiki page for that game. The wiki page will tell you whether the game works for other people and what hardware they used.

Up-to-date information and troubleshooting tips are also available on the /r/cemu subreddit.

As you can see above, Cemu can run the Wii U version of The Legend of Zelda: Breath of the Wild . The authors of Cemu seem to be working hard on resolving issues. It will likely be playable without glitches by spring 2017. According to their Patreon page, the Cemu authors are receiving a significant amount of money to make this a reality.

But one has to consider: is this what emulation is about? To me, emulation is about preservation. The ability to continue to play classic games long after the hardware they ran on has failed or when it has become too expensive to buy used. While Breath of the Wild may well become a classic, for the time being, it is a brand new game. So while it cool to see it running on Cemu, I see it more as a curiosity rather than a serious alternative.

My suggestion: you should play Wii U games that are still available should on original hardware. Or in the case of Breath of the Wild, on the Switch. Please support Nintendo first so they can continue making great games.

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Wii U Emulation: Cemu 1.27.0 Released

by wololo · April 28, 2022

cemu experimental

It’s been a few months since the last Cemu release, so the team behind the popular Wii U Emulator have decided to release a new update!

Cemu 1.27.0 brings significant performance improvements, such as a much faster title scan (which should be noticeable if you have a larger library). Cemu 1.27.0 also brings support for a new file format “Wii U Archive” (.wua), a container optimized for Cemu which supports multiple titles in a single file (to have for example a game and all its DLCs in a single file). And, as always, multile bug fixes, as well as under-the-hood changes.

This release is said to be “experimental”. Practically, Experimental here seems to mean it’s a beta, and as such it needs to be downloaded manually (link below).

What is Cemu

Emulation: Cemu 1.22.6 released with fixes for Tokyo Mirage Sessions and Yoshi's Woolly World among other improvements!

Cemu is a Wii U emulator that’s been around for quite some time allowing you to play the console’s titles on your PC. While the Wii U was a commercial flop, it is worth saying that many popular Switch titles are direct ports of its games with such titles including Mario Kart 8, Zelda: Breath of the Wild and New Super Mario Bros U. This presents the opportunity of emulating these titles on PC, often with graphics packs/mods that provide a much nicer experience, without the pretty high requirements of Switch emulators such as Ryujinx and Yuzu. Thanks to this, the emulator earned a good deal of popularity over the years as even a low-range gaming PC equipped with older cards like the GTX 960 suffices for Mario Kart 8 and many other titles.

Cemu 1.27.0 – What’s new

From the changelog :

  • Scanning for titles should be a lot faster. Very noticable if you have a large library
  • Updates and DLC no longer need to be installed. Cemu can now detect and load them directly from the game path folders
  • The title manager window no longer is restricted to showing only one entry per title id, making it easier to manage duplicates
  • Supports multiple titles in a single file (e.g. a game combined with it’s update and DLC)
  • Cemu can play them directly and display them in the game list
  • Uses compression, resulting in a smaller size than WUX or extracted folder format
  • Lossless, can be converted back to the original files
  • You can easily convert any of your games into .wua format via the Title Manager
  • A standalone tool, including source code, for packing/unpacking is available  here
  • Added Cubeb audio backend (see our  roadmap  for details)
  • Added a workaround for sampler rounding behavior differences between Wii U and OpenGL/Vulkan. This fixes invisible effects in some Wayforward games
  • Opening the GamePad view will no longer blank out the main window on OpenGL
  • Fixed Ctrl + Tab hotkey not toggling between TV and GamePad view
  • General debugger improvements. Added breakpoints will now be remembered across sessions
  • Reworked PDM (Play Diary Manager) service to be a bit more accurate. If you use a full mlc dump, Cemu will show the playtime stats from your console in the game list.
  • Implemented nn_ac API GetAssignedAddress() and GetAssignedSubnet()
  • Improved texture cache heuristics. Should save a bit of VRAM and avoid some unnecessary texture copies
  • Reworked GX2R API and fixed some bugs in the process. Transformers Prime should no longer crash on boot
  • Fixed an issue in the RPL loader where it would generate the wrong branch type. Fixes Your Shape: Fitness Evolved crashing on boot
  • Fixed a crash that could occur when a game tried to access the GamePad camera
  • Added a way to specify IP and port before selecting a DSU controller
  • Almost fully migrated to CMake
  • Upgraded from C++17 to C++20
  • Reworked internal string handling to use UTF8 almost everywhere
  • Reworked path handling to be more robust. Relative paths and network storage locations should work now.
  • Reworked emulated system libraries: coreinit atomic, coreinit FS, nn_aoc

Dowload Cemu 1.27.0

Cemu’s download page & short change logs: https://cemu.info/changelog.html

Cemu’s Patreon page (donations): https://www.patreon.com/cemu

Tags: Cemu Cemu 1.27.0 Wii-U emulator

' src=

We are constantly looking for guest bloggers at wololo.net. If you like to write, and have a strong interest in the console hacking scene, contact me either with a comment here, or in a PM on /talk!

2 Responses

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' src=

will wait the day that steam deck will emulate this

' src=

It already can. Where have you been?

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Community Graphic Packs for Cemu

A little tool to compress Wii U images/dumps.

C++ Library Manager for Windows, Linux, and MacOS

Like those other ds4tools, but sexier

A collection of IDA loaders for various game console ELF's.

@Crementif

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  1. CEMU MEJORA DE UNA MANERA RADICAL, INCREIBLES AVANCES Y OPTIMIZACION (CEMU EXPERIMENTAL)

    cemu experimental

  2. WiiUエミュレーター『Cemu v1.27.0b (Experimental)』が公開

    cemu experimental

  3. Good News! Wii U Emulator Cemu 2.0 Goes Open Source With Linux Support

    cemu experimental

  4. [EMU] Rilasciato Cemu 2.0-21 (Experimental)

    cemu experimental

  5. Wii U PC Emulator CEMU 1.19.0 Adds Experimental Option to Reduce

    cemu experimental

  6. Cemu v1.27.0 (Experimental) und ein Status-Update zum Linux-Port

    cemu experimental

VIDEO

  1. Cemu WiiU Emulator

  2. Cemu 2.0-22

  3. Finally Best Cemu Version 2.0.66 Now Running More Smooth ON Android

  4. Sonic Transformed

  5. Cemu WiiU Emulator

  6. Cemu WiiU Emulator

COMMENTS

  1. Wii U emulator Cemu 2.1 out now with AppImage and ...

    After going open source back in mid 2022, the Wii U emulator Cemu started providing experimental builds with Linux support and now it's out proper with the new Cemu 2.1 release.. Released late yesterday there's a lot of big improvements in this new release, that really advances Wii U emulation. This release brings together the 93 experimental releases since Cemu 2.0, they said to think of this ...

  2. Cemu 2.1 Emulator Released With Flatpaks & AppImage For ...

    Cemu is the Wii U emulator that went open-source and began building on Linux two years ago. Since then they've continued building up their Linux support and out today is the Cemu 2.1 emulator release with even better Linux support. With the Cemu 2.1 release they have incorporated changes from 93 experimental releases carried out since Cemu 2.0.

  3. Cemu Emulator

    Cemu - Wii U Emulator. Software to emulate Wii U games and applications on PC. Cemu 2.1 is now available Changelog and download on github. System requirements. Windows 7 (x64) or above OpenGL 4.5 or Vulkan 1.2 RAM: 4 GB minimum, 8 GB or more recommended Microsoft Visual C++ 2017 X64 Redistributable: vc_redist.x64.exe.

  4. Releases · cemu-project/Cemu · GitHub

    Cemu 2.1 Latest. This is the major release of Cemu 2.1 with a cumulative changelog which includes the changes from all 93 experimental releases since Cemu 2.0. For users that were already using our experimental updates (2.0-x), you can think of this release as the final experimental update. There are no noteworthy additional changes compared to ...

  5. GitHub

    The native macOS build is currently purely experimental and should not be considered stable or ready for issue-free gameplay. There are also known issues with degraded performance due to the use of MoltenVK and Rosetta for ARM Macs. We appreciate your patience while we improve Cemu for macOS. Pre-2.0 releases can be found on Cemu's changelog page.

  6. Cemu emulator

    Cemu is an open-source Wii U emulator that supports various features and games. Find out the latest changes and fixes in the experimental versions of Cemu, from v1.26. to v2.0, and how to download them.

  7. Cemu Emulator

    Gyro functionality is emulated if the controller supports it or alternatively it can be controlled via dragging right mouse button. Download latest experimental version, Cemu 2.0 (recommended) Should you run into issues with Cemu 2.0 you can try the previous stable release: Download latest stable version (v1.26.2f, Win x64)

  8. Cemu Emulator

    How do I manually update/downgrade Cemu? If auto-updating isn't available (e.g. not using Windows or when going from 1.x.x to 2.0 experimental) you may want to update your existing Cemu installation manually. To do this, download the .zip of the version you want to use, and then extract all the files into your existing Cemu folder.

  9. Cemu v2.0-1 (Experimental) released! : r/emulation

    Cemu v2.0-1 (Experimental) released! This is mostly a bugfix update. Many of the issues introduced in Cemu 2.0 should be resolved. Lots of smaller Linux improvements. We are still working on additional distribution formats (appimage/flatpak) Archived post. New comments cannot be posted and votes cannot be cast.

  10. Cemu

    Cemu 2.0 has official built-in support for Pretendo as of October 10, 2022. Head to the Cemu GitHub releases page and download the latest Cemu experimental release (tagged as Pre-release).Only Cemu 2.0-5 (Experimental) and above is supported at the moment. Additionally you may build Cemu from source using the provided build instructions. Ensure you have followed Cemu's guide to set up the ...

  11. Cemu

    Cemu is a free and open-source Wii U emulator, first released on October 13, 2015 for Microsoft Windows [1] [3] [4] as a closed-source emulator developed by Exzap and Petergov. [5] Experimental builds currently support Linux and macOS, in addition to the Windows environment available from launch.Though still under development, it is able to run the majority of games smoothly, assuming ...

  12. Cemu Wiki

    Cemu can now detect and load them directly from the game path folders; ... Starting with this version Cemu will also support auto-updating from one experimental version to any newer one, if available. If you are on 1.27.0 you still have to manually update to 1.27.0b once v1.26.2 | 2022-02-12 | Details | Download. Software decoder for H264 videos;

  13. Cemu

    The Update installation method has been reworked since 1.11.0 simplifying the installation method a lot. To install updates and DLC on Cemu on (1.11.0)+ versions you need to follow these steps : On Cemu interface, select File → Install game update or DLC. Select the meta.xml in the meta folder of the update or DLC.

  14. Home

    Cemu is an experimental software that lets you play Wii U games on your PC. Learn how to dump your games, set up online play, and optimize performance with this comprehensive guide.

  15. Cemu v1.27.0b (Experimental) is now publicly available

    Hotfix 1.27.0b |. Refresh button in title manager now works correctly. Fixed an issue where WUA conversion would add extra bytes to the last file. Fixed potential crash with H264 decoder. Starting with this version Cemu will also support auto-updating from one experimental version to any newer one, if available.

  16. FAQ

    Learn how to use Cemu, an emulator for Wii U games, on Windows, macOS and Linux. Find answers to common questions about compatibility, online play, graphic packs and more.

  17. Cemu

    Cemu Wii U Emulator is a highly experimental software that lets you play Wii U games on your PC. Download it for free and enjoy your favorite titles on a bigger screen.

  18. Installing Cemu

    Cemu can be installed by extracting a .zip file to some location on your PC, preferably avoiding locations that require elevated privileges. In this guide, we will use the Desktop. Before launching it, we will slightly tweak the program to fix some scaling issues. When we finally open the application, it will take us through the quick-start guide.

  19. Performance Guide

    Generally, these are the minimum recommended requirements for Cemu. 64 bit edition of Windows 7 (x64) or above, Linux, or macOS. Most modern Linux distributions should work given support for Cemu's dependencies. A graphics card that supports OpenGL 4.5 or Vulkan 1.1. RAM: 4 GB minimum, 8 GB or more recommended.

  20. Release 2.0

    Cemu 2.0 is from 24 august 2022 be an open-source project. Cemu's official GitHub. Because Cemu is open-source and if people are interested and know C/C++ they can help. Even if you are not that good, all help will ease the workload and make it possible to add convenience features like a stop/restart emulation.

  21. Releases · CE-Programming/CEmu · GitHub

    CEmu is a third-party TI-84 Plus CE / TI-83 Premium CE calculator emulator, focused on developer features. The core is programmed in C and the GUI in C++ with Qt, for performance and portability. CEmu works natively on Windows, macOS, and Linux. Here are some screenshots showcasing some of the features and various layouts, on these OSes:

  22. Cemu

    Cemu. Cemu describes itself as experimental software to emulate Wii U applications on PC. This emulator is still in development and has limited compatibility with games. Many popular games seem to work already though sometimes with glitches. As the Wii U is a recent console, you will need a decent PC gaming system to use Cemu.

  23. Wii U Emulation: Cemu 1.27.0 Released

    Cemu is a popular Wii U emulator that allows you to play games on your PC. The latest update, Cemu 1.27.0, introduces a new file format, faster title scan, and bug fixes, but is labeled as experimental and needs manual download.

  24. cemu-project · GitHub

    cemu-project/vcpkg's past year of commit activity CMake 1 6,459 0 0 Updated Jul 26, 2020 DS4Windows Public Forked from Ryochan7/DS4Windows